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	<title>Kotaku Australia &#187; financials</title>
	<atom:link href="http://www.kotaku.com.au/tags/financials/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>2010 Will Bring Us More Call Of Duty, More Guitar Hero</title>
		<link>http://www.kotaku.com.au/2009/11/2010-will-bring-us-more-call-of-duty-more-guitar-hero/</link>
		<comments>http://www.kotaku.com.au/2009/11/2010-will-bring-us-more-call-of-duty-more-guitar-hero/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 05:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[call of duty]]></category>
		<category><![CDATA[financials]]></category>
		<category><![CDATA[guitar hero]]></category>
		<category><![CDATA[original]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=365274</guid>
		<description><![CDATA[During an earnings Q&#38;A earlier today, Activision spoke a little of their 2010 product line-up. A line-up that you may be stunned to hear includes new Call of Duty, Guitar Hero and Spider Man games.
You can no doubt imagine the kind of shambling corpse that&#8217;ll be trotted out as Guitar Hero 6 (or whatever it [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_actiblizz.jpg" alt="" class="center" />During an <a href="http://www.kotaku.com.au/2009/11/guitar-hero-wow-world-at-war-give-activision-better-than-expected-q3/">earnings Q&amp;A earlier today</a>, Activision spoke a little of their 2010 product line-up. A line-up that you may be <em>stunned</em> to hear includes new Call of Duty, Guitar Hero and Spider Man games.<span id="more-365274"></span></p>
<p>You can no doubt imagine the kind of shambling corpse that&#8217;ll be trotted out as Guitar Hero 6 (or whatever it ends up being called), and that&#8217;s not even bringing up the inevitable band-specific, re-release and handheld versions we can no doubt expect from the series.</p>
<p>Call of Duty, though, that&#8217;s a little more interesting. With this month&#8217;s Modern Warfare 2 developed by Infinity Ward, next year is a &#8220;Treyarch&#8221; year, with <a href="http://www.kotaku.com.au/2009/05/rumour-call-of-duty-moving-on-to-vietnam/">rumours suggesting</a> the game has moved completely away from the Second World War and will be set in an era with not only more menacing Russians, but better music as well.</p>
<p>As for Spider-Man, yeah, he&#8217;s back, along with a Shrek game that&#8217;ll no doubt be based on next year&#8217;s Shrek movie.</p>
<p>Good ol&#8217; Activision. They&#8217;re nothing if not dependable.</p>
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		<item>
		<title>Guitar Hero, WoW &amp; World At War Give Activision Great Q3 Results</title>
		<link>http://www.kotaku.com.au/2009/11/guitar-hero-wow-world-at-war-give-activision-better-than-expected-q3/</link>
		<comments>http://www.kotaku.com.au/2009/11/guitar-hero-wow-world-at-war-give-activision-better-than-expected-q3/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 23:20:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[bobby kotick]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[call of duty: world at war]]></category>
		<category><![CDATA[financials]]></category>
		<category><![CDATA[guitar hero 5]]></category>
		<category><![CDATA[world of warcraft]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=365193</guid>
		<description><![CDATA[Things are lookin&#8217; up for old Activision Blizzard. The publisher announced today that business is good, better than expected even, resulting in a $US755 million quarter for the company.
Activision Blizzard had kind words for the Guitar Hero and Call of Duty franchises, which apparently many of you bought over the last three months, helping Acti-Blizz [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_gh5.jpg" alt="" class="center" />Things are lookin&#8217; up for old Activision Blizzard. The publisher announced today that business is good, better than expected even, resulting in a $US755 million quarter for the company.<span id="more-365193"></span></p>
<p>Activision Blizzard had kind words for the Guitar Hero and Call of Duty franchises, which apparently many of you bought over the last three months, helping Acti-Blizz zoom past its projected $US700 million quarter. CEO Robert &#8220;Bobby&#8221; Kotick pointed to &#8220;positive audience response to Activision Publishing&#8217;s Guitar Hero 5, Marvel: Ultimate Alliance 2, and the Guitar Hero and Call of Duty franchises, as well as Blizzard Entertainment&#8217;s World of Warcraft.&#8221;</p>
<p>The company also claimed that in September sales of music games in the US increased 72 per cent year on year, which &#8220;demonstrates the sustained interest in this new and important game category&#8221;. So, nothing to worry about!</p>
<p>Kotick seemed similarly pleased with the company&#8217;s expected ability to &#8220;deliver record non-GAAP operating margins based on the strength of the Call of Duty franchise and high consumer anticipation for Modern Warfare 2, which we project could be the largest entertainment launch of the year.&#8221;</p>
<p>No one can deliver non-GAAP operating margins like these guys. <em>No one</em>.</p>
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		<slash:comments>2</slash:comments>
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		<title>Ubisoft&#8217;s First Half Sales Drop More Than 50%</title>
		<link>http://www.kotaku.com.au/2009/11/ubisofts-first-half-sales-drop-more-than-50/</link>
		<comments>http://www.kotaku.com.au/2009/11/ubisofts-first-half-sales-drop-more-than-50/#comments</comments>
		<pubDate>Wed, 04 Nov 2009 17:40:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[assassin's creed ii]]></category>
		<category><![CDATA[financials]]></category>
		<category><![CDATA[outlook]]></category>
		<category><![CDATA[sales]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=364876</guid>
		<description><![CDATA[Ubisoft announced its sales figures for the first half of the 2009-2010 fiscal year today, indicating a sales decline of more than 50 per cent over the same period last year.
Ubisoft&#8217;s combined sales for the first two quarters of 2008-2009 were €344 million ($562 million). A year later and that figure drops by 52 per [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/11/ubisoft.jpg" alt="" class="left" />Ubisoft announced its sales figures for the first half of the 2009-2010 fiscal year today, indicating a sales decline of more than 50 per cent over the same period last year.<span id="more-364876"></span></p>
<p>Ubisoft&#8217;s combined sales for the first two quarters of 2008-2009 were €344 million ($562 million). A year later and that figure drops by 52 per cent, down to €166 million ($271 million). Half of those sales were in the second quarter of the year, when Ubisoft released Call of Juarez: Bound in Blood, Teenage Mutant Ninja Turtles: Smash Up, Cloudy with a Chance of Meatballs and Academy of Champions, making the total of €83 million ($136 million) in sales seem a bit on the high side, all things considered.</p>
<p>The low sales figures translate into an operating loss of €80 million ($131 million), compared to an operating income of €33 million ($54 million) during the same period last year.</p>
<p>Despite the low numbers, Ubisoft remains optimistic. While the company&#8217;s first half may have been weak, it&#8217;s looking to make up for it with a lineup of big releases during the third and fourth quarter of the fiscal year. Assassin&#8217;s Creed 2, James Cameron&#8217;s Avatar and Rabbids Go Home are all expected to be big titles in the third quarter, generating an estimated €540 million ($882 million). With that in mind, Ubisoft confirmed its guidance for the fiscal year, aiming at sales of €1.04 billion ($1.7 billion).</p>
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		<item>
		<title>Eidos Buyout, Taito Severance Drains ¥5 Billion From Square-Enix</title>
		<link>http://www.kotaku.com.au/2009/10/eidos-buyout-taito-severance-drains-%c2%a55-billion-from-square-enix/</link>
		<comments>http://www.kotaku.com.au/2009/10/eidos-buyout-taito-severance-drains-%c2%a55-billion-from-square-enix/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 02:40:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[eidos]]></category>
		<category><![CDATA[financials]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[square enix]]></category>
		<category><![CDATA[taito]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=364155</guid>
		<description><![CDATA[Square Enix amended its consolidated results forecast today, lowering its income projections for the fiscal year, which is now half over. Severance payments to get rid of some Taito employees and the company&#8217;s takeover of Eidos were blamed.
The revision takes some ¥4.9 billion off their net income &#8211; about $US53 million US &#8211; in the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawkerassets.com/assets/images/2009/10/custom_1256862267025_square_enix_logo.jpg" alt="" class="left" />Square Enix amended its consolidated results forecast today, lowering its income projections for the fiscal year, which is now half over. Severance payments to get rid of some Taito employees and the company&#8217;s <a href="http://www.kotaku.com.au/2009/04/tomorrow-eidos-is-square-enixs/">takeover of Eidos were blamed.</a><span id="more-364155"></span></p>
<p>The revision takes some ¥4.9 billion off their net income &#8211; about $US53 million US &#8211; in the first half of this fiscal year (which spans April 1 to March 31). Originally, Square had been planning on 7.5 billion yen in the first half of this fiscal year; it&#8217;s now predicting ¥2.6 billion, and for comparison&#8217;s sake, at this time last year it had pulled in ¥6 billion. </p>
<p>Square&#8217;s income picture for the year fell commensurately; it was lowered from ¥15 billion for the entire fiscal year down to ¥10 billion.</p>
<p><a href="http://www.square-enix.com/eng/pdf/news/20091029_01en.pdf">The entire filing [pdf]</a>is available through Square-Enix&#8217;s <a href="http://www.square-enix.com/eng/ir/">investor relations site</a> if you&#8217;re into this sort of thing.</p>
]]></content:encoded>
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		<title>Nintendo President: Stalling Wii Sales Made Nintendo Mood &#8220;Cold&#8221;</title>
		<link>http://www.kotaku.com.au/2009/10/nintendo-president-stalling-wii-sales-made-nintendo-mood-cold/</link>
		<comments>http://www.kotaku.com.au/2009/10/nintendo-president-stalling-wii-sales-made-nintendo-mood-cold/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 01:20:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[financials]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[sales]]></category>
		<category><![CDATA[satoru iwata]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=364139</guid>
		<description><![CDATA[ At yesterday&#8217;s Nintendo Tokyo conference, company president Satoru Iwata was frank, saying this about sluggish Wii sales: &#8220;The Wii stalled.&#8221;
Wii sales dropped by 10 million units during the six month period ending September 2009, and Nintendo has recorded its first decline in profit in six years. Iwata summed up the feeling at Nintendo. &#8220;Not [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_jackfrost.jpg" alt="" class="left" /> At yesterday&#8217;s Nintendo Tokyo conference, company president Satoru Iwata was frank, saying this about sluggish Wii sales: &#8220;The Wii stalled.&#8221;<span id="more-364139"></span></p>
<p>Wii sales dropped by 10 million units during the six month period ending September 2009, and Nintendo has recorded <a href="http://www.kotaku.com.au/2009/10/nintendo-profits-plunge/">its first decline</a> in profit in six years. Iwata summed up the feeling at Nintendo. &#8220;Not being able to continuously release strong software has made a good mood grow cold.&#8221;</p>
<p>With upcoming titles like New Super Mario Bros. Wii, Nintendo is feeling more confident about this holiday season.</p>
<p><a href="http://mainichi.jp/select/biz/news/20091030k0000m020100000c.html">任天堂：４年ぶり減収減益…「Ｗｉｉ」急減響く　９月連結 － 毎日ｊｐ(毎日新聞)</a> [Mainichi]</p>
]]></content:encoded>
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		<slash:comments>8</slash:comments>
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		<item>
		<title>Nintendo Profits Plunge</title>
		<link>http://www.kotaku.com.au/2009/10/nintendo-profits-plunge/</link>
		<comments>http://www.kotaku.com.au/2009/10/nintendo-profits-plunge/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 08:30:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[financials]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[original]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=364015</guid>
		<description><![CDATA[For the first time in six years, Nintendo is recording its first decline in profit.
In the six months ending September 2009, Nintendo reports that sales and income were &#8220;adversely affected by the appreciation of the yen and the price cut on &#8216;Wii&#8217; hardware.&#8221; During that same period, net sales were down 34.5 percent compared with [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/10/thumb160x_notprintingmoney.jpg" alt="" class="left" />For the first time in six years, Nintendo is recording its first decline in profit.<span id="more-364015"></span></p>
<p>In the six months ending September 2009, Nintendo reports that sales and income were &#8220;adversely affected by the appreciation of the yen and the price cut on &#8216;Wii&#8217; hardware.&#8221; During that same period, net sales were down 34.5 percent compared with the same period last year. Net income was down 53.4 percent from the same period last year as well &mdash; from 144.828 billion yen to 69.492 billion yen in the period ending September 2009.</p>
<p>Nintendo also states that &#8220;With respect to &#8216;Wii&#8217;, software titles which briskly drive hardware sales were not consistently launched in the first half of the year.&#8221; Selling 5.75 million machines, Nintendo&#8217;s Wii sales were down 10.1 million units compared to the same period in 2008.</p>
<p>The company did point out that this holiday season has a strong software line-up for the home console.</p>
]]></content:encoded>
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		<slash:comments>10</slash:comments>
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		<item>
		<title>EA Sees Big Sales Of The Sims 3, EA Sport Active, Still Losing Money</title>
		<link>http://www.kotaku.com.au/2009/08/ea-sees-big-sales-of-the-sims-3-ea-sport-active-still-losing-money/</link>
		<comments>http://www.kotaku.com.au/2009/08/ea-sees-big-sales-of-the-sims-3-ea-sport-active-still-losing-money/#comments</comments>
		<pubDate>Tue, 04 Aug 2009 20:40:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[ea sports active]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[financials]]></category>
		<category><![CDATA[john riccitiello]]></category>
		<category><![CDATA[the sims 3]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=348067</guid>
		<description><![CDATA[Electronic Arts may have big sales of The Sims 3 and EA Sports Active to brag about&#8212;as well as impressive performance on Nintendo&#8217;s Wii&#8212;but it still lost money this past quarter.
How much it lost is either a little or a lot, depending on which accounting principals you prefer to hold your publicly traded companies to. [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/ea_q1_2010.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/504x_ea_q1_2010.jpg" alt="" class="left" /></a>Electronic Arts may have big sales of <em>The Sims 3</em> and <em>EA Sports Active</em> to brag about&mdash;as well as impressive performance on Nintendo&#8217;s Wii&mdash;but it still lost money this past quarter.<span id="more-348067"></span></p>
<p>How much it lost is either a little or a lot, depending on which accounting principals you prefer to hold your publicly traded companies to. EA raked in $US644 million its first quarter of the 2010 fiscal year, down from the $US804 million it took in the year prior. That&#8217;s a $US234 million loss, going by GAAP. It&#8217;s a $US6 million loss if you&#8217;re going non-GAAP. Regardless of your personal accounting compass, John Riccitiello seemed pleased with the company&#8217;s results.</p>
<p>He points to strong sales of <em>The Sims 3</em>, which sold 3.7 million copies during its first month on the market. The company was similarly proud of its <em>Wii Fit</em> competitor <em>EA Sports Active</em>, which helped the publisher double its Wii sales, selling 1.8 million copies during the quarter.</p>
<p>That title, along with <em>Tiger Woods PGA Tour 10</em>, <em>EA SPORTS Grand Slam Tennis</em> and <em>Rock Band 2</em>, helped the company secure a 21 percent share on the Wii in North America, a 13 percent share on the Wii in Europe. Not too shabby for a third party!</p>
<p>EA will hold an investors call today to talk more about this money making business, which we&#8217;re about to listen to.</p>
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		<item>
		<title>Lifetime Sales Figures For The PlayStation 3</title>
		<link>http://www.kotaku.com.au/2009/08/lifetime-sales-figures-for-the-playstation-3/</link>
		<comments>http://www.kotaku.com.au/2009/08/lifetime-sales-figures-for-the-playstation-3/#comments</comments>
		<pubDate>Sat, 01 Aug 2009 02:20:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[financials]]></category>
		<category><![CDATA[original]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sales]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=347581</guid>
		<description><![CDATA[Every time Sony releases their quarterly earnings, they update their records to show exactly how many consoles and games have been sold to the public over the past few months. Let&#8217;s take a look at the PS3 figures then, eh?
In 2006, Sony decided to start tracking how many consoles and games they sold all the [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/07/ps3front2.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/07/504x_ps3front2.jpg" alt="" class="left" /></a>Every time Sony releases their quarterly earnings, they update their records to show exactly how many consoles and games have been sold to the public over the past few months. Let&#8217;s take a look at the PS3 figures then, eh?<span id="more-347581"></span></p>
<p>In 2006, Sony decided to start tracking how many consoles and games they sold all the way through to customers, not just to retailers (which is how most other companies record &#8220;sales&#8221;). It&#8217;s an admirable practice, and one which gives us a <em>very</em> accurate picture of how the PS3 (and its games) are faring, since these figures have been available for the entirety of the machine&#8217;s lifespan.</p>
<p>Anyway, here are the numbers, which cover the period from launch until June 30, 2009:</p>
<p>PS3 consoles: 23.8 million<br />
PS3 software: 189.7 million (all publishers, includes both retail and PSN titles)</p>
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		<title>New Life Sales For Wii Fit, Mario Kart Wii, Wii Sports</title>
		<link>http://www.kotaku.com.au/2009/07/new-life-sales-for-wii-fit-mario-kart-wii-wii-sports/</link>
		<comments>http://www.kotaku.com.au/2009/07/new-life-sales-for-wii-fit-mario-kart-wii-wii-sports/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 09:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[financials]]></category>
		<category><![CDATA[mario kart wii]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[original]]></category>
		<category><![CDATA[wii fit]]></category>
		<category><![CDATA[wii sports]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=347533</guid>
		<description><![CDATA[ Kyoto-based Nintendo Co., Ltd. has released sales data for its biggest selling titles during the April &#8211; June 2009 quarter. Let&#8217;s have a look.
During the period, Wii Fit sold 3.6 million units globally (130,000 units in Japan and 3.47 million overseas), bringing lifetime sales for the game to 21.82 million copies.
Mario Kart Wii sold [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/07/thumb160x_2e21d5c7a046439831246b6aa5d2584b.jpg" alt="" class="left" /> Kyoto-based Nintendo Co., Ltd. has released sales data for its biggest selling titles during the April &#8211; June 2009 quarter. Let&#8217;s have a look.<span id="more-347533"></span></p>
<p>During the period, <i>Wii Fit</i> sold 3.6 million units globally (130,000 units in Japan and 3.47 million overseas), bringing lifetime sales for the game to 21.82 million copies.</p>
<p><i>Mario Kart Wii</i> sold 2 million copies globally (90,000 copies in Japan and 1.91 million overseas). The lifetime sales total for <i>Mario Kart Wii</i> is 17.39 million copies.</p>
<p><i>Wii Sports</i> sold 1.91 million copies worldwide, selling 60,000 copies in Japan and 1.85 million overseas. The lifetime sales total for <i>Wii Sports</i> is 47.62 million.</p>
<p>Last year during the same period, <i>Wii Fit</i> sold 3.42 million copies, <i>Mario Kart Wii</i> sold 6.42 million copies and <i>Wii Sports</i> sold 4.76 million copies.</p>
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		<title>But, How Did Capcom Do? Pretty Good.</title>
		<link>http://www.kotaku.com.au/2009/07/but-how-did-capcom-do-pretty-good/</link>
		<comments>http://www.kotaku.com.au/2009/07/but-how-did-capcom-do-pretty-good/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 03:20:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[financials]]></category>
		<category><![CDATA[original]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=347497</guid>
		<description><![CDATA[ Osaka-based game maker Capcom released its financial earnings for the April &#8211; June period.
According to Capcom, &#8220;Lucrative titles, led by Resident Evil 5, helped lift earnings.&#8221; Compared with the same quarter last year, net sales were up 36 percent for home video games and operating income was up 32.5 percent.
Impressive in this economy, no [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/07/capcom-logo-color.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/07/504x_capcom-logo-color.jpg" alt="" class="left" /></a> Osaka-based game maker Capcom released its financial earnings for the April &#8211; June period.<span id="more-347497"></span></p>
<p>According to Capcom, &#8220;Lucrative titles, led by <i>Resident Evil 5</i>, helped lift earnings.&#8221; Compared with the same quarter last year, net sales were up 36 percent for home video games and operating income was up 32.5 percent.</p>
<p>Impressive in this economy, no doubt!</p>
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