Mobile

iPhone, iPad Darling Flight Control Gets A Sci-Fi Sequel

In the midst of all today’s iPad news, we’re also hearing about a number of iOS games. Hit game Flight Control is getting a sequel this month.


February 23, 2012
In Real Life

The Attack Of The Clones

Kotaku AU

There are copycats in all walks of life, but with the increased ability to self-publish we’re seeing more and more video game developers stealing ideas, concepts and even assets from other studios. We spoke to Halfbrick and Firemint about the ever-increasing number of Fruit Ninja and Flight Control clones doing the rounds. We also speak to the perpetrators — what do they have to say for themselves?


February 14, 2012
In Real Life

What Do You Make?

Kotaku AU

The games industry does not treat its creatives well, on that we can agree. A troubling pattern seems to be emerging — allow developers the time they need to create a product, and then casually cast them aside when the job is complete. Today, in response, we ask publishers a simple question: what do you make?


February 4, 2012
News

Firemint, Iron Monkey Employees Lose Jobs, 10 Gone So Far [Updated]

Kotaku AU

A rumour hit us yesterday that Melbourne mobile developer Firemint was forced to let up to ten of its employees go, with redundancies made on Thursday and Friday of this week. We can now state that this is indeed fact, with several sources confirming the cuts.


December 13, 2011
Mobile

Firemint’s SPY Mouse Is Currently Free On iPhone

Kotaku AU

I like it when things are free. When those things happen to be good, that’s the best coincidence. Currently Firemint’s latest release SPY Mouse is available for free on iPhone and I think you should go an download it.


November 12, 2011
Mobile

Firemint’s New Party Play Ad Is… Interesting

Kotaku AU

OK, interesting is the polite way of me saying “It makes me uncomfortable”. That might have something to do with the fact that I once worked as the studio’s PR and media relations guy until September of this year. If I was still in that position, I might have thought twice about making this video.


August 29, 2011
Mobile

Spy Mouse Infuses Metal Gear Stealth With Flight Control Control

The stealth of Metal Gear, from its top-down days, meets the path-drawing mechanics of Flight Control in Spy Mouse for iPhone and iPod touch. How well do stealth and touchscreen controls go together?


August 26, 2011
Mobile

Firemint: The 20% Company

Kotaku AU

It’s a narrative that sells itself — smart person starts company, company becomes rapidly successful as a result of innovation and business smarts. Company develops strong brand identity.

Big corporation wants a piece of said brand identity, opens giant wallet in order to purchase successful small company. Company loses integrity, and its soul, in the process.

Sad story. Endlessly retold. Often completely false.


August 24, 2011
In Real Life

Still Standing: How The Australian Games Industry Is Moving Forward

Kotaku AU

Post the closure of THQ’s local studios, the Australian Games Industry is reeling, but there are those who staunchly believe it can recover. We spoke to GDAA CEO Tony Reed, and the heads of Firemint and SEGA Studios Australia to discuss the impact of the closures, and the ways in which our local games industry can evolve in the future.


August 15, 2011
In Real Life

Firemint Reaches Out To Ex-THQ Employees

Kotaku AU

Blue Tongue closed its doors on Friday, putting a great number of game developers out of work. Now Firemint has reached out, via Tsumea, to all Blue Tongue and THQ Australia employees let go by THQ.