firemint
Firemint Real Racing For iPhone/N-Gage
5:00AM Kotaku US Edition | PocketGamer got a look at a new accelerometer-based mobile racing game from Firemint. As you can see from the video, Real Racing runs on the iPhone — and certainly confirms our hopes for that platform’s gaming prowess — but Firemint also have it up and running on a Nokia N95 (all the recent N-series phones have motion sensors built in). Multiplayer races can take place over a wifi link, and your racing stats are automatically uploaded to the Firemint web site. Brilliantly, the game will also upload videos of your best times to YouTube and share your rankings via Facebook and OpenSocial into the bargain. GCDC 2008: Firemint shows off awesome iPhone racing game [PocketGamer] More »
Australian Developers & iPhone Gaming
12:00PM Logan Booker | With the iPhone SDK out and about, quite a few developers and publishers are seriously considering Apple’s mobile phone/happy-fun-gizmo as a gaming platform. I mean, why wouldn’t you when it can make all those pretty, pretty colours?
Rainbow-like appeal aside, we’ve read what EA, id Software and Sega think about gaming on the iPhone. But what about our local guys? Sumea threw a few mobile and iPhone-related questions at Tantalus, Firemint, Infinite Interactive and Sidhe to get their opinions. More »
Firemint Wants QA Testers
4:40PM Logan Booker | It’s been said that the best way to get into the games industry is via quality assurance. The theory is that you get exposed to most aspects of the development process, while gaining a deeper understanding of games themselves.
Some, though, just love the opportunity to play games all day.
Whichever category you fall in, Melbourne-based studio Firemint is currently after people for its tester database. Just so you know, Firemint specialises in mobile Java games, with a bit of Nintendo DS on the side.
If you think you’re pro enough, the developer has a page up with all the relevant details on how to apply.
Firemint – Apply for Tester Position [Official site, via Sumea] More »
Did You Win Project Joystick?
9:57AM Logan Booker | The answer to that question is “Yes”, but only if your name is Sherele Moody. The 36-year old (or 33 if you go by the GameArena release), stunned the judges of Telstra’s Project Joystick competition with her dung beetle Dudley and his never-ending quest to roll up giant balls of crap. Because that’s what dung beetles do.
But is it what gamers do? For me, the answer is “No”.
Project Joystick was launched earlier this year, calling out to creative minds the country over to send in their game ideas, with the promise that the best entry would be commissioned to a developer and made.
As such, Melbourne-based Firemint has the honour of bringing Sherele’s idea to life. Going by their list of games on their website, Firemint is predominantly a mobile phone/handheld studio, making the Project Joystick title their first PC game.
Are they excited by the idea? No, they’re thrilled as well!
Firemint’s CEO Rob Murray said: “We’re thrilled to be part of this innovative competition and excited to be working with Sherele to bring her game idea to life.â€
If I was Rob, I’d be smashing my head against a wall right now. But that’s me.
Project Joystick Winners Announced [GameArena]
Telstra’s $1m winner is a pile of poo [The Age]
More »