casual
Saturday Timewaster: Aether
Posted by Maggie Greene at 6:00 AM on September 7, 2008
We're having a slow weekend here at Kotaku: Owen is off, and I'm holed up in bed trying to stave off the flu; Aether made a nice respite from my headache and general feelings of 'blah.' It's a weird little game — a little abstract and fuzzy around the edges, you control a little guy and his pet who can fly through the air with the greatest of ease, using said pet's tongue as a grappling hook/trapeze .... I actually quite enjoyed zipping through space from planet to planet, trying to solve puzzles and bring the colour back to unhappy people (the core of an unhappy planet seen above). It's not the most intuitive game ever — it did take me some time to figure out how to successfully get off the ground and into the atmosphere - and I broke out the mouse because the trackpad wasn't cutting it. Still, it's pretty and soothing (and short) — good for a bit of time on a Saturday afternoon.
Aether [Armour Games via IndieGames]

Calling all flash game devs! E4.com is sponsoring the Golden Joysticks web games thingy and is looking for flash game entries from around the globe. Maybe your entry. Who knows? The game doesn't have to be developed specifically for the competition, but it has to be developed by you. Yes, you. The winner gets £5,000 and the first Flash Game Developer Golden Joystick. We're pretty sure that the Golden Joystick isn't real gold, but we haven't bitten it so we don't know. Though, £5,000? That's pretty good — especially with the crummy US exchange rate. Full details in the link below. Click on it.
Ian Bogost sent along this link to his latest little title, this one called Honorarium: "An autobiographical art game. Assemble lectures to present. If you do well enough, you can unlock invitations to travel and speak". I've spent a bit of time with it — I guess I can sympathise with aspects of the game, since I'm the poster child for 'inability to balance life and work — wait, work IS my life.' Just as interesting, however, is
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New game mechanic detected! At least, I think it's a game. You get a score at the end, so I guess it counts as a game even if it feels more like a sort of zen exercise you might do to calm the mind after post-traumatic stress.
As if poor Amy Winehouse hasn't got enough problems. What with the incessant hounding by tabloid journalists, wobbly live performances, a jailbird husband and — of course — the ever-rising price of crack.
Exidy's Death Race, of 1976, might have been the first game adaptation and yeah, it was kind of lame, setting a standard for adaptations for decades to come. (It was inspired by 1975's