Mobile

Flight Control Rocket Blows Up On The Pad

Flight Control was such a simple, enjoyable, universally acclaimed mobile game, it compelled the boss — and I don’t mean Totilo, I mean the boss — to write a review of it two years ago. He came back from his safari in the messy back country of video game criticism with a nice trophy, too. Me, however, I get to deal with the sequel, a gobbed-up, what-the-hell, coin-operated unhappy meal slid across the fast-food counter of the App Store.


May 4, 2011
Mobile

EA Buys Makers Of Flight Control, Real Racing

Video giant EA, makers of Madden, Need For Speed and Battlefield (among many others) is snatching up Australia-based Firemint, creators of some of the most popular games on the iPad and iPhone, according to EA.


April 13, 2011
Mobile

Halfbrick And Firemint: Making Lightning Strike Twice

Kotaku AU

Both Fruit Ninja and Flight Control were huge success stories from Australian developers – but how do you replicate that success in the constantly evolving iOS marketplace? We spoke to both Halfbrick and Firemint and asked them one simple question – how do you make lightning strike twice?


March 18, 2011
Mobile

Even "Real" Mobile Games Costing Scant Millions To Develop

Firemint, developers of Flight Control and Real Racing 2, say in this interview the full-blown 3D racer for iOS/Android was “…developed over 18 months on a budget of US$2 million.” Now the real question: How much did they make? [PocketfulOfMB.com]


March 2, 2011
Mobile

The Creators Of Flight Control Get Cheesy

Kotaku AU

Who among you hasn’t at one point played Flight Control – be it on your iPhone, iPad, or Nintendo DS? Very few I’d reckon. We just got back from speaking with the Australian creators of Flight Control, Firemint and, after asking them how they’re attempting to make lightning strike twice, they handed us an iPad, giving us a practical demonstration, via their new upcoming game Agent Squeek.


January 4, 2011
Mobile

Flight Control Devs Buy Puzzle Quest Devs

The guys that make Flight Control just bought the guys who make Puzzle Quest. If that’s not a new casual gaming superpower, we don’t know what is.


September 14, 2010

Move: Brief First Impressions

Kotaku AU

It’s only two days until Sony waves its ice-cream cone shaped wand over the games industry, and Kotaku AU was given a chance to sample the various launch offerings for Playstation Move…


September 1, 2010

Checking Out Flight Control With The PS3 Move

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Firemint’s ultra-popular iPhone game, Flight Control, is also Move compatible on the Playstation 3.


August 17, 2010
News

Flight Control Coming To PSN With Move’s Launch

Flight Control, which did very well as an app with the iPhone’s multitouch controls, is getting a release for PlayStation Move at launch. It’s also playable with the PS3′s standard controller.


January 28, 2010
News

Firemint Plans Dedicated iPad Version Of Popular iPhone Game

Firemint, maker of Flight Control for the iPhone and iPod Touch (reviewed by Gawker boss Nick Denton in December), has announced it will bring an “optimised and re-imagined version” of that game to the iPad, announced today.