Kellee Santiago is president and co-founder of thatgamecompany, which released Journey last week. Its previous game, Flower, is a featured, playable game at the Smithsonian American Art Museum’s new exhibit The Art of Video Games, which opened this weekend.
I love Flower, it’s pretty much ensured I will buy every single game thatgamecompany creates till the day I die. It’s so good that I actually sat through this pop music performance, which actually uses Flower in the background as a mood setter! When I was a kid they used smoke machines for this kind of thing, now they’re using video games? ABSURD!
Yesterday, several of my friends emailed me links to the video clip above, a “Fox and Friends” segment that aired a few days ago. In their accompanying emails, each person voiced similar sentiments of pissed-off frustration.
This is Journey, a downloadable game for the PlayStation 3 that is coming out this Australian spring, and it looks like a dream. The game’s creators at ThatGameCompany are running a beta for the Journey now, to test its quiet, anonymous multiplayer mode.
Flower is a great game – probably one of my favourite games in the last five years – but it’s not a sexy game. That’s a problem that ServerCrashers are trying to alleviate with this, quite frankly, completely disturbing video…
What games did some of the thinkers and titans of the game industry play in 2010?
Objection is a new section where we debate hot topics in gaming, and leave it you guys to talk it out in the comments section. The first topic we’re tackling is Video Game narrative, and joining us we have James O’ Connor, a regular contributor to Hyper, Games Editor on Mania and PhD candidate currently writing a thesis on, you guessed it, video game narrative.