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	<title>Kotaku Australia &#187; force unleashed</title>
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	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>Lucasarts Explain Sucky Star Wars Games</title>
		<link>http://www.kotaku.com.au/2008/09/lucasarts_explain_sucky_star_wars_games-2/</link>
		<comments>http://www.kotaku.com.au/2008/09/lucasarts_explain_sucky_star_wars_games-2/#comments</comments>
		<pubDate>Thu, 04 Sep 2008 12:00:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[force unleashed]]></category>
		<category><![CDATA[lucasarts]]></category>
		<category><![CDATA[star wars]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/09/lucasarts_explain_sucky_star_wars_games-2.html</guid>
		<description><![CDATA[Once was a day where if you saw the words &#8220;Lucasarts&#8221; and &#8220;Star Wars&#8221; on a game box, it&#8217;d be an instant purchase. X-Wing, Tie Fighter, Super Star Wars, Dark Forces, Jedi Knight&#8230;all solid gold. But then something happened. They started putting out more Star Wars games. And they started to stink up the joint. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/09/sloth.jpg" class="center"  />Once was a day where if you saw the words &#8220;Lucasarts&#8221; and &#8220;Star Wars&#8221; on a game box, it&#8217;d be an instant purchase. X-Wing, Tie Fighter, Super Star Wars, Dark Forces, Jedi Knight&#8230;all solid <strong>gold</strong>. But then something happened. They started putting out more Star Wars games. And they started to stink up the joint. Sure, a cynic might say that&#8217;s because, as the dash for Star Wars cash intensified, quality control standards slipped, but Lucasarts have a different answer. They say that because it&#8217;s &#8220;such a great licence&#8221;, it&#8217;s &#8220;really easy to get excited about that and not set the bar high enough&#8221;. Whatever lets you sleep at night, guys. That quote&#8217;s part of an interview with Force Unleashed&#8217;s Cameron Suey, who swears that FU won&#8217;t suffer the same fate, but then, that&#8217;s something we&#8217;ve heard more than once from Lucasarts before.</p>
<p><a href="http://www.eurogamer.net/article.php?article_id=229282">Lack of ambition to blame for previous Star Wars flops, admits LucasArts</a> [Eurogamer] [<a href="http://www.sloths.ca/sloth/kids_saving_sloths1.jpg">Image</a>]</p>
<p><span id="more-304721"></span></p>
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		<title>Force Unleashed Not Coming To PC, And This Is The Best Excuse Lucasarts Could Come Up With</title>
		<link>http://www.kotaku.com.au/2008/05/force_unleashed_not_coming_to_pc_and_this_is_the_best_excuse_lucasarts_could_come_up_with/</link>
		<comments>http://www.kotaku.com.au/2008/05/force_unleashed_not_coming_to_pc_and_this_is_the_best_excuse_lucasarts_could_come_up_with/#comments</comments>
		<pubDate>Tue, 13 May 2008 03:20:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[force unleashed]]></category>
		<category><![CDATA[lucasarts]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[star wars]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/05/force_unleashed_not_coming_to_pc_and_this_is_the_best_excuse_lucasarts_could_come_up_with.html</guid>
		<description><![CDATA[ Well, PC gamers, it looks like piracy isn&#8217;t the only reason developers are cutting back on the number of games they create for the platform. It&#8217;s also your expensive, cutting-edge rigs! In trying to explain why Lucasart&#8217;s upcoming Force Unleashed wouldn&#8217;t be gracing the company&#8217;s former home platform, producer Cameron Suey has said:
[If we [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="" src="http://kotaku.com/assets/resources/2008/05/forceunleashed.jpg" class="postimg left" /> Well, PC gamers, it looks like piracy isn&#8217;t the <em>only </em>reason developers are cutting back on the number of games they create for the platform. It&#8217;s also your expensive, cutting-edge rigs! In trying to explain why Lucasart&#8217;s upcoming Force Unleashed wouldn&#8217;t be gracing the company&#8217;s former home platform, producer Cameron Suey has said:<br />
<blockquote>[If we made the game for high-end PCs], someone with a low-end PC would have a watered down experience, they would have to turn all the settings down and it wouldn&#8217;t be the same game. On the other hand if we made that game for as many people as possible then it&#8217;s not taking advantage of what those $US 4,000 systems can do. </p></blockquote>
<p> What a load of rubbish! You&#8217;re gonna cut PC gamers out of the loop, Lucasarts, the least you can do is be straight with them. Or at the <em>very </em>least, come up with a better cover story than &#8220;we can&#8217;t scale the graphics on a PC game&#8221;.</p>
<p><a href="http://www.videogamer.com/xbox360/star_wars_the_force_unleashed/preview-921.html">Star Wars: The Force Unleashed Interview</a> [VideoGamer]</p>
<p><span id="more-289059"></span></p>
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		<slash:comments>4</slash:comments>
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		<title>Play As Vader, Magic-Strangle Wookies</title>
		<link>http://www.kotaku.com.au/2008/04/play_as_vader_magicstrangle_wookies-2/</link>
		<comments>http://www.kotaku.com.au/2008/04/play_as_vader_magicstrangle_wookies-2/#comments</comments>
		<pubDate>Tue, 08 Apr 2008 05:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[force unleashed]]></category>
		<category><![CDATA[star wars]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/04/play_as_vader_magicstrangle_wookies-2.html</guid>
		<description><![CDATA[ The above clip features not only the announcement that Darth Vader will be playable in the opening level of Lucasart&#8217;s Force Unleashed, but also word that via the powers of the force you&#8217;ll be able to pick a wookie up off the ground and wring his garbling, furry neck. Which should be the clip&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=32608"/><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=32608" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed></object><br /> The above clip features not only the announcement that Darth Vader will be playable in the opening level of Lucasart&#8217;s Force Unleashed, but also word that via the powers of the force you&#8217;ll be able to pick a wookie up off the ground and wring his garbling, furry neck. Which should be the clip&#8217;s highlight, but no! That honour goes to Force Unleashed&#8217;s project lead, Hayden Blackman, who manages to keep the PR team happy by saying that your force powers are &#8220;amped up, over the top and in some cases<em> totally out of control</em>&#8221; while somehow keeping a straight face. Well done, Hayden.</p>
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