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Fracture Shows Off Pacifican Rhino, Assault Vehicle

The community Fracture site updated today with details on a new weapon and a new vehicle.

The Pacifican Rhino gun is a rifle that shoots living boulder’s at people. These boulders can track lifeforms and chase them around, until the boulder either flattens them or explodes. Sounds like a barrel of fun.

Next up, the terrain deforming TDV-1 Assault Vehicle.


July 22, 2008
Uncategorized

Fracture: Here Is Fracture

You can generally tell how much a company is pushing a game at a trade show by the amount of assets they make available for it. Having said that, here are three screenshots of Fracture, a game that was briefly presented by LucasArts between The Clone Wars and Force Unleashed, as if to say here…you’re going to have to watch this if you want to get to the good stuff. There wasn’t much new information on Fracture. It’s still a global conflict that pits two forces against each other using terrain restructuring weaponry, a feature that set last year’s E3 on fire but this year was just sort of there. I guess I’m just not all that excited about the title as it stands, especially when they sandwich it between two hefty doses of Star Wars, as if it were an intermission or something. Anyway, here is Fracture.

Update: Missed in my rather lacklustre view of the game, LucasArts did reveal the all-new DC environment in the preview, frosted with snow. It’s lovely, sure, but doesn’t take away from my overall meh feeling. Perhaps the letdown from TimeShift – another shooter with an innovative mechanic – just has me wary.


June 2, 2008
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New Fracture Trailer: Terradeforming in Action

And here’s another trailer, this new one for Fracture courtesy (world exclusive of course) of Gametrailers. It gives us a look at the terrain deformation integral to Fracture’s storyline and gameplay — under a narration from, apparently, President Wayne Palmer of 24.

From what I can tell of the trailer, in the future there’s basically a big East Coast-West Coast rap war with earthquake guns. These can be used against your enemy or to give yourself a terrain advantage.

Fracture is due for release in October, on the Playstation 3 and Xbox 360.

Fracture – World Exclusive Trailer [GameTrailers via Gaming Bits]


May 31, 2008
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LucasArts Breaks Ground On New Fracture Website

LucasArts and Day 1 Studios is getting ready to release their terraforming shooter Fracture this fall, and they’re rolled out the newly updated website for the game to help get the hype train started right! Along with the standard videos, screenshots, and developer blogs, the site is launching a brand new community-oriented Wiki site that will allow fans to interact and access exclusive content meant just for those who care enough to hang about and their friends in the gaming press.

You can visit the newly updated site at http://www.fracturegame.com, and be sure to tune into GameTrailers TV tonight on Spike for the premiere of the new Fracture trailer. Hype machine away!


March 20, 2008
News

Why Don’t Next-Gen Games Give Us Next-Gen Gameplay?

Here’s an excellent point (kind of) made by a Lucasarts rep with regards to their upcoming environment-shifting shooter Fracture:

While a lot of games are pushing the limits of what can be done visually in games, we also wanted to push gameplay to levels that literally could not be done on the previous generation of hardware.

Putting the hype for their own game aside, this is something that’s been shitting me off for months now. Here were are, more than two years into this console cycle, and how many titles have given us new ways of playing games (that old hardware just couldn’t manage), rather than just prettier ways of playing old ones? Let’s see, we’ve got Dead Rising, and we’ve got….um….well, maybe Oblivion, and…that’s about it. Disappointing. LucasArts: Most games don’t take advantage of next-gen hardware [MCV]


February 23, 2008
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Fracture

After the Star Wars: Force Unleashed presentation, we sat tight in the Lucas Arts auditorium to check out some bits of their new game, Fracture. Lucas Arts has been working with Day One studios to create what they hope will be a fresh new IP in their corral. Unfortunately from what I saw it doesn’t seem to be much of a contender, at least at this point. The story is based around a future Civil War over genetic engineering and the bits that we saw took place in the San Francisco of the future. The battle mechanic is all involved with manipulating terrain. Weapons can be used to rain down rocks on your enemies, giant spikes of earth can be brought up to repair bridges or hills can be created to block you from enemy fire. Giant vortexes can also be created that will sink the earth, dragging in everything around it.


January 22, 2008
Uncategorized

Fracture Hero’s New Look

LucasArts’ terrain rearranging shooter Fracture’s main protagonist, Jet Brody, has obviously had a visit from the Extreme Makeover team. Gone is the short bushel of hair atop his head that brought back fond memories of House Party movies past, replaced with a more conservative closely-shaved number. He’s also lost his attention-magnet yellow and white ensemble for an equally battlefield impractical red number, which makes him look like he’s ready for a round of Unreal Tournament III once all this silly civil war business is sorted out. Definitely a marked improvement!


October 4, 2007
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Fracture Terrain Deformation Dev Diary

Man they love saying “Terrain Deformation” don’t they? I tried counting but lost count about two minutes in. I gotta say, despite all of the loose talk about terrain deformation, the video is worth a watch if only to watch a retired military officer running around an office with a Nerf gun. Classy.