From Software

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Will You Forgive Dark Souls’ Developers? Please?

10:30PM February 1, 2012 | Brian Ashcraft

Role-playing game Dark Souls was, for many players, the best game of last year. Yet, like many titles, there were bugs and frame-rate issues. From Software, the game’s developer sure sounds unhappy about that. More »


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Japanese Mecha Game Invites Crazy Controller Holding

11:30PM January 23, 2012 | Brian Ashcraft

The Armored Core games, from Dark Souls‘s developer From Software, give players the experience of controlling a giant mecha. As you can imagine, giant mechas are complex machines and, thus, so are Armored Core‘s controls. More »


News

Remember ‘One Of The Worst’ Japanese Xbox Games With A Kick-Ass Figure

10:30PM December 5, 2011 | Brian Ashcraft

At the turn of the century, From Software, the studio behind Armored Core and Dark Souls, released mecha game Murakumo: Renegade Mech Pursuit on the original Xbox. More »


In Real Life

Dark Souls, You’re Looking Awfully Cute Today

9:40PM November 22, 2011 | Luke Plunkett

Demon’s Souls and Dark Souls. Two of the nastiest, most unforgiving game of this console generation. So why the hell are they looking so adorable? More »


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From Dark Souls To Gundam Unicorn

11:40PM November 10, 2011 | Brian Ashcraft

From Software, the studio behind Armored Core and Dark Souls, is currently working on a Gundam Unicorn game. It is a PS3 exclusive, and it will be out next year. More info in the link. [Mecha Damashii]


In Real Life

But Will Dark Souls Armor Protect You On Japanese Trains?

8:00PM November 10, 2011 | Brian Ashcraft

Spotted on a Japanese train platform, here’s a knight wearing Armor of the Sun. If you thought Dark Souls was hard, try Tokyo rush hour. More »


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The Hardest Version Of Dark Souls Yet

3:40AM October 21, 2011 | Matthew Buzzi

Dark Souls has a bit of a reputation for being a difficult game. More »


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An Owner’s Guide To Surviving Dark Souls

5:00AM October 20, 2011 | Brian Crecente

Some of the fun of playing Dark Souls, and Demon’s Souls before it, is the spectacle of the game and the sheer confusion you might feel when you first drop into the unforgiving world created by From Software. More »


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A Look At The Official, Comprehensive 385-Page Dark Souls Strategy Guide

3:00PM October 15, 2011 | Michael McWhertor

Last week, I purchased my very first strategy guide. Don’t judge me! It’s one of the best: Future Press’ Dark Souls: The Official Guide, a massive, hardcover book that delves into every single little detail of this wonderfully complex and esoteric role-playing game. More »


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Dark Souls: The Kotaku Review

12:15PM October 11, 2011 | Michael McWhertor

There’s a moment early in Demon’s Souls, immediately following the game’s first major battle, in which the player must sprint from one end of a castle bridge to another. The looming Red Dragon of Boletarian Palace repeatedly strafes that cobblestone walkway with a fiery blast of breath, an attack that will easily decimate a young, inexperienced player. More »