fuel
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Ghostbusters Demo Now Available
1:20AM Mike Fahey | If you’ve been too frightened to pick up a copy of Ghostbusters: The Video Game for the Xbox 360, a demo is now available to help you determine if bustin’ makes you feel good. More »
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FUEL Release Delayed One Week
6:00AM Owen Good | FUEL, originally scheduled to drop May 26, has been delayed to June 5, VG247 has reported. They say Codemasters confirmed it to them. More »
Media
Fuel Is The Biggest Console Game Ever
4:00AM Mike Fahey
With 5, 560 square miles of accessible in-game terrain, Codemasters’ Fuel is the biggest console game of all time, and they’ve got the Guinness World Records certificate to prove it. More »
Media
Fuel Tells Players Where To Go
2:00AM Mike Fahey | Magical floating sky arrows replace the standard GPS system in the post-apocalyptic world of Codemasters’ Fuel. More »
Media
The Vehicles Of Fuel
1:40AM Mike Fahey | If you’re going to go open-world racing in the post-apocalyptic world of Codemasters’ Fuel, you’re going to need to pick the right vehicle. More »
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Codemasters Swag Report
11:40AM AJ Glasser | Last Thursday’s Codemasters event had some major pluses and minuses. I’m counting Overlord II as a plus – and all three times the speakers blew out as minuses.
Media
FUEL Looking Awfully Confined
6:00AM Brian Crecente | For a game with no boundaries and 5,000-square miles to play in, this trailer sure does show a lot of traditional looking race courses. More »Fuel Producer – We Take You Down, Paradise City
9:20AM Stuart Houghton | Fuel, says Codemaster’s exec producer David Brickley, is soooooo big that it makes Paradise City – off of Criterion’s Burnout – look like a postage stamp by comparison. The game – as Codemasters has been telling us for a while now – has a open play area equivalent to 5,000 square miles. It’s not a great comparison – even by Brickley’s calculations (he used Powerpoint, bless) Paradise City would need to be a postage stamp about 2.5 miles across – but I think we get his point. So flippin’ huge is the game that if made using ‘traditional methods’ (we think he is referring to data compression rather than hand tools and leather aprons) the game would fill a whopping 4 Blu-ray discs as opposed to the still fairly ginormous 1 Blu-ray disc it actually takes up. Fuel’s open world would fill ‘4 Blu-rays’ [Videogamer] More »
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