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It's FarmVille 2 without all the annoying bits, and it's lovely.
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The golden age of adventure games may be long behind us (though Telltale is doing a good job of carrying the banner), but stories behind SCUMM, the technology that drove classics including Maniac Mansion, Full Throttle and Sam & Max: Hit the Road continue to pop up every so often. The latest yarn comes from Aric Wilmunder, who helped developed the engine with Ron Gilbert.
This is a 1993 promo for Lucasarts’ Full Throttle, starring The Gone Jackals, the band who feature in the game’s fantastic soundtrack.
Has it been a while since you last played Full Throttle? I’m guessing it has. Sit back, relax and watch the intro movie from the game.
Roll up your sleeves, Lucasarts fans. Classic Adventure Gaming have one hell of an interview up with Bill Tiller, a former artist at Lucasarts who worked with the company between 1993 and 2001. Specifically, it’s about Tiller’s involvement on the little-known Full Throttle: Payback, the cancelled sequel to Tim Schafer’s badarse 1995 adventure game. Basically, if you’ve ever wanted to hear somebody personally relate the period when Lucasarts decided to eat their own adventure gaming babies, you’ll want to read this. It’s got plot outlines for the game, the reason it would have been better than the other Full Throttle sequel, Hell on Wheels, as well as a ton of concept art. All of it good reading.
The rise and fall of Full Throttle: a conversation with Bill Tiller [Adventure Classic Gaming, via Rock, Paper, Shotgun]
If you’re not interested in getting homebrew up and running on your Wii, fine. That’s your business. You’re probably not interested in knowing that ScummVM is now working for the system, either, nor in seeing a man play Full Throttle on his couch using a Wii Remote. Because that’s not awesome at all, is it? [via Savygamer]