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	<title>Kotaku Australia &#187; futuremark</title>
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		<title>More Zero-G Fun With Shattered Horizon</title>
		<link>http://www.kotaku.com.au/2009/11/more-zero-g-fun-with-shattered-horizon/</link>
		<comments>http://www.kotaku.com.au/2009/11/more-zero-g-fun-with-shattered-horizon/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 17:20:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[futuremark]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[shattered horizon]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[zero gravity]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=364687</guid>
		<description><![CDATA[ Futuremark delivers even more zero gravity first-person shooting gameplay in this new clip from Shattered Horizon, due out for the PC tomorrow via Steam.
The last clip Futuremark released was nice, but it didn&#8217;t show much of Shattered Horizon&#8217;s actual combat. They certainly make up for that oversight in this clip, which is chock full [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_zerog.jpg" alt="" class="center" /> Futuremark delivers even more zero gravity first-person shooting gameplay in this new clip from Shattered Horizon, due out for the PC tomorrow via Steam.<span id="more-364687"></span></p>
<p>The <a href="http://www.kotaku.com.au/2009/10/feel-the-gravity-of-shattered-horizons-zero-g-gameplay/">last clip Futuremark released</a> was nice, but it didn&#8217;t show much of Shattered Horizon&#8217;s actual combat. They certainly make up for that oversight in this clip, which is chock full of muzzle flashes and floating bodies.</p>
<p>Shattered Horizon <a href="http://store.steampowered.com/app/18110/">can be preordered on Steam right now for $US17.99</a>, with a pre-loading available for those of you who wish to get right into the action once the game goes live.</p>
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		<item>
		<title>Feel The Gravity Of Shattered Horizon&#8217;s Zero-G Gameplay</title>
		<link>http://www.kotaku.com.au/2009/10/feel-the-gravity-of-shattered-horizons-zero-g-gameplay/</link>
		<comments>http://www.kotaku.com.au/2009/10/feel-the-gravity-of-shattered-horizons-zero-g-gameplay/#comments</comments>
		<pubDate>Mon, 19 Oct 2009 21:20:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[futuremark]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[shattered horizon]]></category>
		<category><![CDATA[shooters]]></category>
		<category><![CDATA[zero-g]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=362497</guid>
		<description><![CDATA[
Futuremark delivers the first in-game footage of its zero-G multiplayer PC shooter, Shattered Horizon. We all float up there.
We&#8217;ve seen screenshots of shattered moonscapes and still shots of men in colourful space suits firing weapons at each other, but this is the first we&#8217;ve seen of actual zero-G fighting in Shattered Horizon. A terrible mining [...]]]></description>
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<p>Futuremark delivers the first in-game footage of its zero-G multiplayer PC shooter, Shattered Horizon. We all float up there.<span id="more-362497"></span></p>
<p>We&#8217;ve seen screenshots of shattered moonscapes and still shots of men in colourful space suits firing weapons at each other, but this is the first we&#8217;ve seen of actual zero-G fighting in Shattered Horizon. A terrible mining accident has destroyed the moon, and someone does something that gets two rival factions fighting. It doesn&#8217;t really matter all that much, as long as one set of people is shooting at another set of people in the depths of outer space. Mission accomplished!</p>
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		<title>Shattered Horizon: Now With Players</title>
		<link>http://www.kotaku.com.au/2009/09/shattered-horizon-now-with-players/</link>
		<comments>http://www.kotaku.com.au/2009/09/shattered-horizon-now-with-players/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 15:20:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[futuremark]]></category>
		<category><![CDATA[gallery]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[shattered horizon]]></category>
		<category><![CDATA[zero gravity]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=353849</guid>
		<description><![CDATA[Futuremark Game Studio finally gives us a glimpse of what its zero-gravity first-person shooter Shattered Horizon looks like with people actually playing it.
So far our coverage of Shattered Horizon has consisted of a couple of teaser images to commemorate man landing on the moon, which is completely destroyed before the game starts. Set in the [...]]]></description>
			<content:encoded><![CDATA[<p>Futuremark Game Studio finally gives us a glimpse of what its zero-gravity first-person shooter Shattered Horizon looks like with people actually playing it.<span id="more-353849"></span></p>
<p>So far our coverage of Shattered Horizon has consisted of a <a href="http://www.kotaku.com.au/2009/07/shattered-horizon-one-giant-whoops-for-mankind/">couple of teaser images</a> to commemorate man landing on the moon, which is completely destroyed before the game starts. Set in the future, Shattered Horizon pits players against each other in zero gravity, and now we know what those players will look like. It&#8217;s certainly more colourful than I imagined. I think I like it.</p>
<p>Closed beta should be starting soon, so if you like it, head over to the <a href="http://www.shatteredhorizon.com/">Shattered Horizon website</a> and sign up for the mailing list.<br />
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		<title>FutureMark Responds to Pwnage Trademark Ire</title>
		<link>http://www.kotaku.com.au/2008/03/futuremark_responds_to_pwnage_trademark_ire-2/</link>
		<comments>http://www.kotaku.com.au/2008/03/futuremark_responds_to_pwnage_trademark_ire-2/#comments</comments>
		<pubDate>Tue, 04 Mar 2008 16:00:51 +0000</pubDate>
		<dc:creator>Brian Crecente</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[futuremark]]></category>
		<category><![CDATA[l.a.w.]]></category>
		<category><![CDATA[pwnage]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/03/futuremark_responds_to_pwnage_trademark_ire-2.html</guid>
		<description><![CDATA[ In what can only be described as the lamest excuse ever, Jukka Mäkinen, Executive Producer, Futuremark Games Studio, has responded to the ire raised when word floated to the surface that his company had decided to file a trademark for &#8220;Pwnage.&#8221;
The Finnish software company had initially filed papers on the prevalent word on Feb. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://kotaku.com/assets/resources/2008/03/noobpwn.JPG"><img alt="" src="http://kotaku.com/assets/resources/2008/03/noobpwn-thumb.JPG" class="postimg center" /></a> In what can only be described as the lamest excuse ever, Jukka Mäkinen, Executive Producer, Futuremark Games Studio, has responded to the ire raised when word floated to the surface that his company had decided to file a <a href="http://www.kotaku.com.au/games/2008/03/pwnage_tm-2.html">trademark for &#8220;Pwnage</a>.&#8221;</p>
<p>The Finnish software company had initially filed papers on the prevalent word on Feb. 26 to protect the word in relation to:</p>
<p>    &#8220;&#8230; computer game software; computer game programs; computer game discs; interactive multimedia computer game program; downloadable ring tones, &#8230; multimedia software recorded on CD-ROM featuring fictional characters and computer games; pre-recorded DVD&#8217;s, video tapes, laser discs featuring movies about fictional characters, and pre-recorded compact discs featuring music; motion picture films on fictional characters&#8230;&#8221;.</p>
<p>But they did it, Mäkinen says, to protect their company, not make money:</p>
<p><span id="more-279972"></span><br />
<blockquote> Fellow gamers,</p>
<p>Our purpose in filing for trademark on the name &#8220;Pwnage&#8221; is not to charge money or stop people from using the expression. That&#8217;s not what a trademark is for. Instead, we want to protect ourselves from squatters (or what I call campers) &#8211; people looking to trademark the name on false pretenses, just to make a claim against Futuremark Games Studio for its use.</p>
<p>Jukka Mäkinen, Executive Producer, Futuremark Games Studio</p></blockquote>
<p>What confuses me is how Pwnage in anyway has anything to do with Futuremark Games Studio. I mean, sure, I suppose you could use the word and the company in this sentence: Futuremark was pwned by the United States Patent and Trademark Office when they tried to trademark a word that had no rights to.</p>
<p>Maybe they should patent n00bs instead.</p>
<p><a href="http://www.yougamers.com/forum/showthread.php?p=848092">Futuremark responds to &#8220;Pwnage&#8221; trademark controversy</a> [Futuremark's YouGamers Site]</p>
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		<item>
		<title>Futuremark To Create Its Own Benchmarks</title>
		<link>http://www.kotaku.com.au/2008/01/futuremark_to_create_its_own_benchmarks-2/</link>
		<comments>http://www.kotaku.com.au/2008/01/futuremark_to_create_its_own_benchmarks-2/#comments</comments>
		<pubDate>Tue, 29 Jan 2008 19:40:03 +0000</pubDate>
		<dc:creator>Mark Wilson</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3dmark]]></category>
		<category><![CDATA[benchmarks]]></category>
		<category><![CDATA[futuremark]]></category>
		<category><![CDATA[futuremark games studio]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/01/futuremark_to_create_its_own_benchmarks-2.html</guid>
		<description><![CDATA[File this whole post under &#8220;kinda neat.&#8221; Futuremark is a company that creates benchmarking software you see challenging video cards in all those hardware benchmark shootouts. And you&#8217;ve probably even heard of their famous testing program, 3DMark. 
Now Futuremark has founded Futuremark Games Studio, a company that will create original IPs running their own engines. [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="futuremark.png" src="http://kotaku.com/assets/resources/2008/01/futuremark.png" class="center"/>File this whole post under &#8220;kinda neat.&#8221; Futuremark is a company that creates benchmarking software you see challenging video cards in all those hardware benchmark shootouts. And you&#8217;ve probably even heard of their famous testing program, 3DMark. </p>
<p>Now Futuremark has founded Futuremark Games Studio, a company that will create original IPs running their own engines. The whole setup reminds us of those comics when Superman and Lex Luthor have to team up, and then eventually it gets steamy. </p>
<p><a href="http://www.gamedaily.com/articles/news/futuremark-enters-gaming-space-with-new-studio/19230/?biz=1">Futuremark Enters Gaming Space with New Studio</a> [gamedaily]</p>
<p> <span id="more-275430"></span></p>
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