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Cheeky PC Adventure Game Accused Of Grand Theft Assets

11:50AM June 12, 2008 | Luke Plunkett

To a certain extent, copying in this industry is inevitable. It’s a creative industry, built on ideas, and ideas are mostly built on ideas you like that other people had. A nicer way to describe it is the “creative process”. But straight-up stealing assets? To the point where almost your entire game – architecture, UI, the works – is built upon other people’s work? Less accepted.

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