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	<title>Kotaku Australia &#187; gambit game lab</title>
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		<title>Mixing Music in a Video Game for the Blind</title>
		<link>http://www.kotaku.com.au/2009/01/mixing_music_in_a_video_game_for_the_blind-2/</link>
		<comments>http://www.kotaku.com.au/2009/01/mixing_music_in_a_video_game_for_the_blind-2/#comments</comments>
		<pubDate>Sun, 04 Jan 2009 15:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[blind]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[gambit game lab]]></category>
		<category><![CDATA[indie games]]></category>
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Video, of course, takes its root from the Latin word for &#8220;see.&#8221; So a &#8220;video game&#8221; for those who have lost their sight might look like a paradox, but it doesn&#8217;t sound like one.

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<p>Video, of course, takes its root from the Latin word for &#8220;see.&#8221; So a &#8220;video game&#8221; for those who have lost their sight might look like a paradox, but it doesn&#8217;t sound like one.</p>
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