Been a lot of GDC news here the last few days. Let’s take a break for a moment, then, and look at this model kit from cult Japanese shooter series Silpheed.
Grandia and Lunar developer Game Arts delivers its first original title in over a decade to WiiWare next week, with The Magic Obelisk, an action-adventure game about the deep bonds formed between tree spirit and light spirit.
If you’re wondering why this looks like Smash Bros. Brawl with Ninja Turtles, it’s because of developer Game Arts.
Teenage Mutant Ninja Turtles: Smash-Up aims to combine not only the best of Wii fighting games with the TMNT franchise, but also to combine the best parts of the franchise into one game.
Ubisoft’s upcoming Wii fighter Teenage Mutant Ninja Turtles: Smash-Up may be trying a little too hard to capitalise on its Game Arts pedigree in this new trailer. But, hey, this is Ubisoft.
In celebration of the 25th anniversary of Eastman and Laird’s Teenage Mutant Ninja Turtles, Ubisoft unveils a brand-new video game based on the turtles, with no movie, TV show, or comic strings attached.
Sure, apologies are appreciated when it comes to Super Smash Bros. Brawl shipping even later in North America than promised (twice!). However, the juicy, meaty portion of Nintendo prez Satoru Iwata’s interview with the game’s producer Masahiro Sakurai is the ultimate reveal of the team responsible for the Wii brawler. It’s not HAL Laboratory, obviously, and Sora Ltd. weren’t officially involved. Game Arts, of all folks, is the developer responsible. Didn’t see that one coming.
You may (or may not) remember Game Arts from its development on the Lunar and Grandia series, both quite aged, both essentially the opposite of a lightning fast, multiplayer fighting game. Why the secrecy? It couldn’t have anything to do with the overreaction found on the internet. Could it? Nah. The full interview, if you missed it before, is worth the read.
Iwata Asks: Super Smash Bros. Brawl [Wii.com]