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The Ex-EA and 3DO head honcho is heading to the UK, and isn’t that happy with the development environment in the US.
Say you’re a game developer in the UK. You’re working on a new game about, I don’t know, aliens planning a casino heist. You’re thinking about setting it in Las Vegas, or maybe Dubai. But wait… wouldn’t it be cool if you set the game in jolly ol’ England? It would be! And best of all, the British government would give you tax breaks if you did.
When you’re a problem solver like Joe Ricks, nothing stands between you and your dream. For Ricks, the dream was the holy grail of any kid growing up attached to a controller: making video games. So determined was the cash-strapped man, that he risked it all to get the education he needed. Joe Ricks enlisted and went to war so that he could learn how to make video games.
At the end of 2011, seven game developers from six different studios sat together to record a podcast. The theme they were given was the top tips for game development, and over the course of the recording they pooled together their experience to come up with 26 pieces of advice that every developer should at least consider. I realised that there was a wealth of knowledge being shared, and that someone should write it down in an article. This is that article.
At the two developers I’ve worked for, there’s always been a strong demand for talented programmers. You honestly can’t get enough of them. It looks like NSW’s educational facilities have recognised the growing need for developers and has realigned a number of courses to be more in tune with the current state of the interactive industry. Namely, iPhone and Android app development.
Gaming’s reached a turning point. Western games have more realistic graphics and physics than Japanese games. This isn’t good or bad. It’s true.
Speaking last night at The Art History of Games symposium in Atlanta, Doom developer John Romero talked about the “masters” the game industry should look to for help creating games today. Which industry figures could make Romero their bitch?
According to the third annual Game Developer Census, game industry employment in North America has risen slightly in 2009, due in part to new Canadian studios and a rise in social and online gaming developers.