Today, GamePro magazine ceases to be. Which for lovers of print is a bit of a sad moment, given the fact it’s been around since 1988. More »
After 22 years on US magazine shelves, GamePro magazine and its website are closing. The November issue of the magazine will be the last to go to print, with the website soon to redirect to one of IDG’s other websites, PC World. More »
One of the longest-running magazines about video games has just run out of credit. It’s just been announced that GamePro magazine, which launched in 1988, will cease publication as a standalone entity next week on December 5. Both the magazine and website are being shut down, with the following text running on GamePro.com as of today: More »
GamePro magazine recently went quarterly but that doesn’t mean you should count it out. The folks over at GamePro just dropped their cover on the net, saying that the new “periodical” is the last great video game magazine. More »
GamePro, the games mag more than 20 years old, is no longer a monthly. The magazine will go quarterly as of November, changing to “a visually stunning, tactile experience” with “rich, engaging editorial” and bumping up its price. More at Industry Gamers.
Video games are too big, and too hard. Even for those of us that will argue against this notion until we’re blue in the face, there is an increasing amount of data that proves it. Here’s what seems to be going on in game development right now to address it. More »
The Spider-Man licence won’t go to waste at Activision just because Spider-Man 4 isn’t coming to movie theatres next year. There will be more Spider-Man games, including one known as Spider-Man: Shattered Dimensions. More »