Could a little-known company from the UK swoop in and change the way we play, create, and sell games forever. Utilising a device that looks like a super-sized Game Boy Micro? Probably not, but their heart is in the right place.
We have no real insight into the scientific validity of this survey, but I’m going to go ahead and believe it anyway — Harris Interactive has just released a survey revealing that girls who game have more sex than those who don’t. Hubba hubba, etc.
Sega wants in on the Street Fighter IV-led fighting game resurgence. Their entrant? A new version of 2006′s Virtua Fighter 5, Virtua Fighter 5: Final Showdown, scheduled for a downloadable release on the Xbox 360 and PlayStation 3 next year.
Roughly a week ago, I wrote a piece called I Like Games, which discussed my preference for games with set mechanics, games that are fundamentally fun. Some people agreed, some didn’t, but it seemed like a topic worth exploring, so I gathered up a group of the best Australian academics writing about video games to ask them a simple question: do video games need to be fun?
Probably the best way to sell Dyad, a “very deep hardcore racing/puzzle game,” according to its creators, is to offer video of this unusual looking, but very pretty PlayStation 3 game. So, why don’t you watch?
Watching the BioShock Infinite demonstration at E3, I formed the mistaken impression that the thrill-ride skylines of Columbia had, within the game’s story, always been intended as a primary mode of personal transportation. They aren’t, as Irrational Games’ Ken Levine explains in this four-minute video featuring lots of gameplay.