gamescom 09
Culture
More Gran Turismo 5 Gameplay Footage
1:00AM Brian Crecente | Digging through the remnants from our coverage of Gamescom last night, I stumbled upon this short video I shot of a reader playing Gran Turismo 5 on the show floor. More »
Culture
The Pictures, Still And Moving, Of Gamescom
5:30AM Brian Crecente | Gamescom was a massive event, both in scale and attendance with a quarter of a million people packing 1.3 million square feet over a week. More »
Hands On
2:00AM Brian Crecente | Played for a bit at last week’s Gamescom, I found my short time with Diablo III’s Witch Doctor initially exhilarating, but over time it left me questioning what exactly I liked about Blizzard’s famed franchise. More »
Diablo III’s Witch Doctor Conjures Up Memories, Concerns
2:00AM Brian Crecente | Played for a bit at last week’s Gamescom, I found my short time with Diablo III’s Witch Doctor initially exhilarating, but over time it left me questioning what exactly I liked about Blizzard’s famed franchise. More »
News
Sega: Yes, Bayonetta Will Be Region Locked
10:00AM Michael McWhertor | When Sega of America opted for a January 2010 release date for Bayonetta—which hits Japan end-of-October—we thought “Oh, we’ll just import then.” According to Sega reps at Gamescom, that doesn’t sound like much of an option anymore. More »
Hands On
Mini-Impressions Of PSP Minis’ Kahoots
8:30AM Michael McWhertor | Sony had a handful of its new minis for the PSPgo available at Gamescom this week, including the platform puzzler Kahoots. For easy comparison’s sake, think of Kahoots along the same lines of Lemmings or echochrome. More »
Hands On
Resonance Of Fate Eyes-On: Welcome To The Machine
6:40AM Michael McWhertor | Resonance of Fate is role-playing game developer tri-Ace’s first game for Sega, its first not to be published by Japanese RPG giant Square Enix. It may also be the first Japanese role-playing game to feature dogs in neck ties. More »
Hands On
5:40AM Michael McWhertor | James Cameron’s Avatar: The Game is getting noticeably different treatment on the Wii, courtesy of publisher and developer Ubisoft. Like the Xbox 360, PC and PlayStation 3 versions you’ll play as the alien Na’vi. But you won’t play the humans. More »
Avatar: The Game Goes Its Own Way On Wii
Hands On
Bakugan Hands-On: Adding A New Spin To Pokemon
2:00AM Brian Crecente | Part-transforming marble, part Pokemon card game, Bakugan has taken the world’s children by storm over the past year. But how can you turn something so reliant on transforming toys into a successful video game? More »
Hands On
R.U.S.E.: Playing The Subterfuge Card In Normandy
1:00AM Brian Crecente | R.U.S.E., Ubisoft’s upcoming real-time strategy title, is a satisfying combination of trickery and tactics, though it may feel a bit light for hardcore fans of the genre. More »
Hands On
12:00AM Brian Crecente | Uncharted’s Nathan Drake never really struck me as the type to sneak around when he’s got a gun handy, but his personal style of stealth in Uncharted 2: Among Thieves is a surprisingly good fit. More »