Gamescom 09

In Real Life

More Gran Turismo 5 Gameplay Footage

1:00AM August 28, 2009 | Brian Crecente

Digging through the remnants from our coverage of Gamescom last night, I stumbled upon this short video I shot of a reader playing Gran Turismo 5 on the show floor. More »


In Real Life

The Pictures, Still And Moving, Of Gamescom

5:30AM August 27, 2009 | Brian Crecente

Gamescom was a massive event, both in scale and attendance with a quarter of a million people packing 1.3 million square feet over a week. More »


Diablo III’s Witch Doctor Conjures Up Memories, Concerns

2:00AM August 27, 2009 | Brian Crecente

Played for a bit at last week’s Gamescom, I found my short time with Diablo III’s Witch Doctor initially exhilarating, but over time it left me questioning what exactly I liked about Blizzard’s famed franchise. More »


News

Sega: Yes, Bayonetta Will Be Region Locked

10:00AM August 26, 2009 | Michael McWhertor

When Sega of America opted for a January 2010 release date for Bayonetta—which hits Japan end-of-October—we thought “Oh, we’ll just import then.” According to Sega reps at Gamescom, that doesn’t sound like much of an option anymore. More »


Mini-Impressions Of PSP Minis’ Kahoots

8:30AM August 26, 2009 | Michael McWhertor

Sony had a handful of its new minis for the PSPgo available at Gamescom this week, including the platform puzzler Kahoots. For easy comparison’s sake, think of Kahoots along the same lines of Lemmings or echochrome. More »


Resonance Of Fate Eyes-On: Welcome To The Machine

6:40AM August 26, 2009 | Michael McWhertor

Resonance of Fate is role-playing game developer tri-Ace’s first game for Sega, its first not to be published by Japanese RPG giant Square Enix. It may also be the first Japanese role-playing game to feature dogs in neck ties. More »


Avatar: The Game Goes Its Own Way On Wii

5:40AM August 26, 2009 | Michael McWhertor

James Cameron’s Avatar: The Game is getting noticeably different treatment on the Wii, courtesy of publisher and developer Ubisoft. Like the Xbox 360, PC and PlayStation 3 versions you’ll play as the alien Na’vi. But you won’t play the humans. More »


Bakugan Hands-On: Adding A New Spin To Pokemon

2:00AM August 26, 2009 | Brian Crecente

Part-transforming marble, part Pokemon card game, Bakugan has taken the world’s children by storm over the past year. But how can you turn something so reliant on transforming toys into a successful video game? More »


R.U.S.E.: Playing The Subterfuge Card In Normandy

1:00AM August 26, 2009 | Brian Crecente

R.U.S.E., Ubisoft’s upcoming real-time strategy title, is a satisfying combination of trickery and tactics, though it may feel a bit light for hardcore fans of the genre. More »


Uncharted 2: Hands On With Single-Player Stealth

12:00AM August 26, 2009 | Brian Crecente

Uncharted’s Nathan Drake never really struck me as the type to sneak around when he’s got a gun handy, but his personal style of stealth in Uncharted 2: Among Thieves is a surprisingly good fit. More »