gamespy

Rockstar Patches GTA IV’s PS3 Online Play

3:36AM Brian Crecente | Rockstar Games just confirmed that they have released a patch for the Playstation 3 version of GTA IV which was causing issues with online play. Rockstar Games has released a GTA IV patch for Playstation 3 today that prevents Gamespy’s servers from being overloaded and therefore reduces the impact on those servers that were causing the game to stutter and lock up. We continue to monitor the performance of the game both on and offline and will provide further updates as necessary. We want to assure everyone that, together with our hardware partners, we continue to strive to give our fans the best possible interactive entertainment experiences possible. This update will ensure that everyone will experience Grand Theft Auto IV the way it was intended. We apologise for the inconvenience this has caused. Looks like Microsoft’s prep work for the game mostly paid off. More »

GTA IV Multiplayer Down For PS3 Players

9:20AM Michael McWhertor | Even if you’re particular copy of Grand Theft Auto IV doesn’t lock up your PlayStation 3, you may still find it a challenge to experience the online component of the game. Crecente posted earlier today that he was having connection issues, but he’s not the only one. We’ve heard from a number of tipsters that they’ve been unable to connect to the Gamespy hosted servers, with a quick peek at popular online forums reflecting similar complaints. We’ve already contacted SCEA who tells us that they’re aware of the issue and “looking into it.” Calls to Rockstar Games’ support line have so far gone unanswered. We’re awaiting response from their public relations team and will update when we hear more. In the meantime, PS3 owners who are experiencing connection issues with GTA IV should let us know in the comments. More »
News

GameSpy Launches Direct2Game

6:40AM Mike Fahey | Let the microtransactions commence! IGN Entertainment’s GameSpy has just launched their latest bit of gaming middleware, Direct2Game, an in-game commerce system that allows game publishers and developers to easily create and maintain in-game storefronts, giving them the ability to deliver add-on content without taking the player out of the game. Gamers will be able to purchase add-ons, mods, soundtracks, maps, and anything developers want to sell really, without having to go to a separate website to complete the transaction. “With the launch of our Direct2Game commerce service, GameSpy is now bridging its dual heritage in digital distribution and in-game technology, opening up new revenue streams and business models for publishers and developers,” said Jamie Berger, senior vice president of consumer products and technology for IGN Entertainment. In other words, more, better ways to get your money! Thanks GameSpy! More »

Unreal Engine Adds GameSpy Tech For PS3-PC Crossplay

7:40AM Michael McWhertor | Epic Games announced today it has licensed GameSpy’s online multiplayer technology with plans to incorporate the software suite into its extremely popular Unreal Engine 3 platform. What may read like a dreadfully boring partnership to some, is actually very good news for PLAYSTATION 3 owners and the PC gamers who want to mop up the floor with them. Word of warning, though, PC snobs, the PS3 version supports keyboard and mouse controls, too. The agreement will bring “seamless” PS3 and PC online functionality to games that license UE3, including matchmaking, leaderboards, instant messaging and secure player profiles and stats. Could Epic’s own Unreal Tournament III be the first UE3 game to support the GameSpy tech? With UTIII snubbing Games For Windows Live, it’s starting to sound like a possibility. Massive press release after the jump. More »