After he finished delivering medical advice, Gas Powered Games founder and CEO Chris Taylor showed me a little of what Supreme Commander 2 was bringing to the real-time strategy title.
The partial facial paralysis I suffered on the Friday before E3 is a bit better today, thanks in no small part to the advice of Gas Powered Games founder and CEO, Chris Taylor.
Stardock CEO Brad Wardell exhaustively details the whys and hows behind Demigod’s crippling networking issues in a blog post aptly titled “Demigod: So what the hell happened?”
Supreme Commander developer Gas Powered Games seeks to take online PC strategy games to a higher plane with the release of Demigod.
A street date broken by GameStop late last week had Demigod publisher Stardock scrambling to get enough multiplayer matchmaking servers up to handle the sudden rush of players.
Enough screenshots, let’s take a look at Gas Powered Games real-time strategy game Demigod in action, as the Vampire Lord takes the field.
Since we haven’t heard much about Gas Powered Games’ upcoming roleplaying real-time strategy title Demigod lately, publisher Stardock sends us a fresh batch of screenshots in order to remind us the game still exists.
Square Enix, famous for dealing exclusively with Japanese developers, takes the first steps towards becoming a truly global publisher today, announcing a strategic partnership with Seattle-based Gas Powered Games. The partnership also marks Square Enix’s first foray into the real-time strategy market as GPG begins officially commences development on Supreme Commander 2, the sequel to their hit RTS game for the PC and Xbox 360. “We see great opportunities in European and North American markets, both of which are expected to be maintaining sustainable growth over these coming years,” said Yoichi Wada, president and representative director of Square Enix Co., Ltd. “Therefore, it is crucial we create alliances with proven developers such as Gas Powered Games in order to serve these significant markets better by providing products and services in tune with customer tastes.”
The most recent dev diary for Space Siege seems to be a step away from Gas Powered Game’s dungeon crawling roots. The shifted focus from team-based gameplay to a solo character seems to allow the creation of a more compelling protagonist. Seth Walker fights a number of invading baddies aboard humanity’s last space station while upgrading his weapons and himself with all sorts of cool future technology. It sounds as if the moral choice of upgrading Seth and ultimately altering his humanity will play a large role in Space Siege.