Gdc 10

A Week With Bob

4:00AM March 22, 2010 | Tim Rogers

This is how you make friends and influence people in the Information Age (as a writer, anyway): More »


News

PixelJunk Expansion Channels Demon’s Souls, Of All Things

8:00AM March 20, 2010 | Stephen Totilo

The stylish, HD-retro PixelJunk games are among the highlights on the PlayStation platform. But another cult favourite, Demon’s Souls, beat the series to its latest clever innovation. More »


PlayStation Move Party Report: The Muffin Dumpster

4:40AM March 19, 2010 | Tim Rogers

Muffins are the unsung hero of the games industry. They are the glue that binds publishers, PR and the media together. More »


News

Star Wars MMO Pricing Plan May Have “Some Twists”

1:40AM March 19, 2010 | Stephen Totilo

For about 15 US bucks a month, you can play World of Warcraft or most other massively multiplayer online games. That’s the genre standard. Could the next big MMO, Star Wars: The Old Republic shake that up? More »


News

A Rare Argument For More Linear Video Game Stories

8:00AM March 18, 2010 | Stephen Totilo

One brilliant thing about video games is that they can react to what players do and have multiple endings. Books can’t do that. Movies can’t, not even Clue. Many in gaming argue for branching storylines. Here’s an argument against: More »


The Most Impressive Fireworks On The Wii

6:00AM March 18, 2010 | Stephen Totilo

The best thing one can write about the kind of game the upcoming Wii title Sin & Punishment 2 is that it is busy, maybe hyperactive. More »


News

Mass Effect, Dragon Age Creators Consider The Post-Release “Romance Pack”

1:40AM March 18, 2010 | Stephen Totilo

The doctors behind BioWare, the hallowed game studio behind Mass Effect 2 and Dragon Age: Origins, were telling Kotaku last week that their plans to add content to their recent games is flexible. More vehicle missions are possible. More sex? More »


In Real Life

GDC Imbues Cocksure Codemonkey With False Sense Of Coolness

8:00AM March 17, 2010 | HardCasual

It’s been two days since Jake’s plane from sunny SFO landed in flat OKC, but his friends think the real Jake is still somewhere hiding deep within the halls of the San Francisco Moscone Centre. This new Jake is new. More »


95% Of What You Knew About The Grinder Is Wrong

7:00AM March 17, 2010 | Stephen Totilo

When a Wii-exclusive first-person shooter turns into an Xbox 360 game, it changes. More »