gdc09

News

The GDC Text Adventure Gives Me Flashbacks

11:20AM AJ Glasser | The folks over at GameSetWatch—the blog owned by the same company that run the Game Developers Conference—posted a text adventure/”interactive experiment” version of the conference today, put together by game creator Jim Munroe. More »
Rumours

Harmonix Designer Unwittingly Confirms LEGO Rock Band

8:30AM Michael McWhertor | While Harmonix senior designer Dan Teasdale had intentions of talking about LEGO Rock Band during his GDC talk, “Dirty Deeds Done Dirt Cheap: Design Lessons Learned From Rock Band,” that obviously didn’t happen.
Media

The Mega 64 GDC Videos You Didn’t See*

11:20AM Michael McWhertor | *That is, unless you actually attended this year’s Game Developers Conference and the associate Independent Game Festival Awards, because these two skits aired during the ceremony. And they’re quite good. More »
Hands On

Hands On With iPhone Multiplayer Shooter LiveFire

6:00AM Brian Crecente | Ngmoco’s LiveFire, a multiplayer first-person shooter designed from the ground up for the iPhone, is a valiant attempt to bring the fast-paced genre to the portable, but still needs quite a bit of work. More »
Hands On

R.U.S.E. Tweaks, Slows Real-Time Strategy

5:00AM Brian Crecente | By all appearances, R.U.S.E. is another attempt by Ubisoft to redefine strategy gaming in a way to be more attractive for casual fans, slowing the pace of real-time strategy and adding depth to the genre. More »
News

Battlestations Pacific: Lets You Win the War With Japan

3:00AM Brian Crecente | In Battlestations: Pacific you don’t just have a chance to play on the side of Japan, you can experience a World War II where Japan wins the war. More »
Hands On

Iron Fist Joins Marvel Ultimate Alliance 2 Cast

1:20AM Brian Crecente | Iconic 70s superhero Iron Fist will be among the two dozen playable characters featured in upcoming action title Marvel Ultimate Alliance 2. More »
News

What Happened At The Mass Effect 2 Panel

10:20AM AJ Glasser | I’d been dreading writing up what happened at the last GDC panel I attended, and not because it was boring to sit through.
Hands On

Arkham Asylum, Punch-Out, Wolfenstein: The Previews of GDC

5:20AM Brian Crecente | This year’s Game Developers Conference was, as is often the case, quite a bit of fun.