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The GDC Text Adventure Gives Me Flashbacks
The folks over at GameSetWatch—the blog owned by the same company that run the Game Developers Conference—posted a text adventure/”interactive experiment” version of the conference today, put together by game creator Jim Munroe.
Harmonix Designer Unwittingly Confirms LEGO Rock Band
While Harmonix senior designer Dan Teasdale had intentions of talking about LEGO Rock Band during his GDC talk, “Dirty Deeds Done Dirt Cheap: Design Lessons Learned From Rock Band,” that obviously didn’t happen.
The Mega 64 GDC Videos You Didn’t See*
*That is, unless you actually attended this year’s Game Developers Conference and the associate Independent Game Festival Awards, because these two skits aired during the ceremony. And they’re quite good.
Hands On With iPhone Multiplayer Shooter LiveFire
Ngmoco’s LiveFire, a multiplayer first-person shooter designed from the ground up for the iPhone, is a valiant attempt to bring the fast-paced genre to the portable, but still needs quite a bit of work.
R.U.S.E. Tweaks, Slows Real-Time Strategy
By all appearances, R.U.S.E. is another attempt by Ubisoft to redefine strategy gaming in a way to be more attractive for casual fans, slowing the pace of real-time strategy and adding depth to the genre.
Battlestations Pacific: Lets You Win the War With Japan
In Battlestations: Pacific you don’t just have a chance to play on the side of Japan, you can experience a World War II where Japan wins the war.
Iron Fist Joins Marvel Ultimate Alliance 2 Cast
Iconic 70s superhero Iron Fist will be among the two dozen playable characters featured in upcoming action title Marvel Ultimate Alliance 2.
What Happened At The Mass Effect 2 Panel
I’d been dreading writing up what happened at the last GDC panel I attended, and not because it was boring to sit through.
Arkham Asylum, Punch-Out, Wolfenstein: The Previews of GDC
This year’s Game Developers Conference was, as is often the case, quite a bit of fun.



























