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Maybe Mods Can Improve Aliens: Colonial Marines On PC

No other version of Aliens: Colonial Marines is as disappointing as the PC edition, seeing as it ships with such limited support for even the most basic level of visual flair gamers on the platform are accustomed to.


There Is A Normal Brothers In Arms Game Coming Soon

Brothers In Arms: Furious Four was a weird departure from Gearbox’s venerable WWII series, so weird that it ended up being spun off into its own thing, leaving the BiA franchise behind altogether.


That Weird Nazi Hunting Game Hasn’t Been Cancelled, It’s Just ‘Evolved’

While there were rumours earlier this year that Brothers in Arms: Furious Four, the Inglourious Basterds-esque shooter from Gearbox, had been cancelled, turns out that’s not the case.


See Borderlands 2′s Talking Holiday Card In Action

One of my favourite things about the holidays is seeing all of the creative ways video game developers and publishers find to celebrate.


That Duke Nukem Remake Is As Good As Gone

When we first saw the plans for a remake of Duke Nukem 3D, Mike wasn’t exactly confident it would ever be released. With good reason: it looks like it won’t ever be released.


The Problem With Releasing Duke Nukem Forever After All These Years…

I’ve finished Duke Nukem Forever. There are a lot of things wrong with it, which I’ll get to next week in my review. One thing I want to talk about today, though, has as much to do with the game as it has the game’s publishers.


Would This Have Been A Better Duke Nukem Forever?

While my review is forthcoming, it’s no spoiler that Duke Nukem Forever isn’t a Game of the Year contender. Question is, though, what game are we judging?


The Big Games, Big Gadgets, Big Surprises Of E3

The promise of uncompromising gaming on the go, a sexy new console from the makers of the Wii and a robust line-up of must-have, must-play games topped this year’s celebration of all things gaming in Los Angeles last week.


So How Far Along Was Duke Nukem Forever Before It Was Binned?

In 2009, Duke Nukem Forever was cancelled after over a decade in development. It’s now famously back from the grave, but if you’ve ever wondered how far the original developers were from actually finishing it, Triptych president David Riegel has your answer.


Please, Stop Putting Multiplayer In Games That Don’t Need It

Some games are suited towards multiplayer components. Others are not. So why do so many games waste time and money trying to be the former when they’re clearly the latter?


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