Nintendo has yet to release the official hardware specifications for the Wii U, and it’s something Gearbox’s Brian Burleson, senior producer on Aliens: Colonial Marines, won’t discuss directly. But, he said to Eurogamer, the Wii U will get the best-looking version of the game because it has “more modern tech”.
Before Randy Pitchford became the President of Gearbox studios, before he released Borderlands, before he worked on Duke Nukem 3D in the mid 90s — before all of that Randy Pitchford was a magician. A very good one. We spoke to Randy about his past, and how somehow managed to transition so seamlessly from magic to game design.
We haven’t heard much out of Brothers in Arms: Furious 4, a game announced a year ago at E3, one that is quite a departure from the tone of other games preceding it. That, coupled with the lapsed trademarks surrounding the game, sent out the rumour that the game was cancelled.
No, it’s not the result of a customisable weapon. It’s just 2K community manager Elizabeth Tobey‘s dachshund, Pancake. Isn’t Pancake just adorable?
The team behind upcoming shooter Borderlands 2 first showed off their fancy loot chest last month at PAX East. The design came from community suggestions, made to look like the in-game loot chests, and they promised it would be filled with as-yet unannounced goodies.
At last year’s E3, lots of people sat up and took notice at Brothers in Arms: Furious 4, Gearbox Studios’ radical reinvention of their earnest World War II first-person-shooter franchise.