With the lacklustre releases this week, and considering the reviewers were a bit behind on this title, I figured, what the hell, let’s do a Franken on Geometry Wars: Galaxies for the NIntendo DS. The promise of a pocketable version of one of the most addictive arcade titles in recent history alone would have been great. But since Galaxies DS provides a whole universe (OK, maybe just several galaxies worth) of entertainment, we have high expectations for this little portable.
So how was it? Hit the jump for our Frankenreview and find out: 5 muffin tops ready for ingestion.
I had the chance to try out Geometry Wars: Galaxies co-op way back at E3 and, as I wrote then, the experience was great. It’s the sort of “you lean up against me and I’ll lean against you and that way neither of us sleeps with our head in the mud” gameplay that I love. On a side note, isn’t it refreshing that the industry has finally fully embraced the co-op experience?
Yesterday we reported that Sierra’s Geometry Wars: Galaxies for the Nintendo DS and Wii had been pushed back to January 18th, 2008, and to a certain extent it was true – but only for Europe. Galaxies is still on track for the Wii release on the 20th and the DS release a week later in North America according to Sierra, who dropped us a line last night to clear things up.
We report on global gaming events, and sometimes the global part gets us a little dizzy. Have you seen that thing spin? Mesmerising I tell you. So in summary, North American gamers be happy, European gamers continue lamenting. We’ll keep you updated should your emotional state need to change any further.
January 2008. Two months. At least, that’s what Sierra’s HQ in Oz is saying.
The Wii version will set you back $69.95, while the DS will weigh in at a measly $49.95. Both will include a multiplayer mode, as well as the ability to link via Wi-Fi for unlockable goodness.
The release included two of the tiniest packshots I’ve ever seen. Don’t freak – I managed to rustle up some slightly larger ones. You can see them, along with the release itself, after the jump.
This looks like it could be fun on the DS, though a bit claustrophobic. I think, maybe, I’d rather see Everday Shooter on the DS.