After performing admirably on just about every system imaginable, Atari is finally ready to bring Ghostbusters: The Video Game to the PlayStation Portable and PSPgo next month.
Some people are already calling the Ghostbusters game a failure, in light of its failure to crack the NPD’s Top 10 for June and pricey development budget. Those people may be slightly off the mark.
It’s not often that the public gets word of what it costs to make a specific game. But a multi-million-dollar range was given for the latest Ghostbusters game in a Texas newspaper.
Ghostbusters: The Video Game comes to us bearing a twin-blockbuster burden: Both as a game, and also as the first true representative of a beloved franchise to come along in 20 years.
Online head-to-head comparisons of the Xbox 360 and PlayStation 3 versions of Atari’s Ghostbusters: The Video Game indicate that one of those high-def consoles is offering a less “feel good” experience.
European and sundry other PAL region Ghostbusters fans sent into a Walter Peck-style rage over the game’s PlayStation exclusivity will be pleased to learn that the North American version of the Xbox 360 game is not region locked.
Giant Bomb’s biggest Ghostbusters fans have played the new Ghostbusters game, only to be reminded that video game humour has its limits.
There’s a great deal of stream crossing going on in this multiplayer trailer for Atari’s upcoming Ghostbusters: The Video Game.
Atari’s Ghostbusters: The Video Game is coming to every platform it possibly can. Obviously those various ports are going to be very different. The Nintendo DS experience isn’t going to match the PlayStation 3 experience.
Normally, the ESRB is a great resource for leaked information, such as the unannounced PSP version of Atari’s Ghostbusters: The Videogame it rated the other day. Sometimes it’s not such a great resource.