The founder of Sledgehammer Games, Glen Schofield, has said that he does not see Modern Warfare 3 as being in competition with Battlefield 3, insisting that his competition “has been Modern Warfare 2“.
Activision’s newest studio, Sledgehammer Games, founded by original Dead Space creators Glen Schofield and Michael Condrey, has been made extra official today, with the launch of the start up developer’s web site.
Publisher Activision officially announced today the formation of Sledgehammer Games, the Foster City-based, Activision wholly-owned game development studio lead by ex-Visceral Games leaders Glen Schofield and Michael Condrey. Yes, the folks responsible for last year’s brilliant Dead Space.
Wondering what Glen Schofield and Michael Condrey, former top guys at Dead Space and Dante’s Inferno studio Visceral Games are going to be doing at Activision? Something new, based on something old, Kotaku learned today.
EA is shrugging off reports yesterday about the departure of two of the top men behind Dead Space and Dante’s Inferno.
Activision are building a new studio in San Francisco. But need people to work there. So to get the ball rolling, they’ve nicked two of the senior staff at EA’s Visceral Games, the team behind Dead Space and Dante’s Inferno.
What does it mean when twice as many people played your game on the PS3 and Xbox 360 as purchased it?
There seems to be an impression amongst people that Dead Space under-performed. That such a fantastic game deserved “better” sales. I don’t know. 1.4 million copies sold sounds pretty good to me.
Say goodbye to EA Redwood Shores. The once dryly named studio most recently responsible for Dead Space and the upcoming Dante’s Inferno and Dead Space: Extraction has a new, slightly more extreme name: Visceral Games.
Electronic Arts has reflected on the ups and downs of 2008, realising that, like the movie industry, not every single title needs to ship right before the holidays. You know, like every other game does.