News

No Rivalry Between Modern Warfare And Battlefield?

Kotaku AU

The founder of Sledgehammer Games, Glen Schofield, has said that he does not see Modern Warfare 3 as being in competition with Battlefield 3, insisting that his competition “has been Modern Warfare 2“.


December 9, 2009
News

Sledgehammer Games Goes Online, Needs Help

Activision’s newest studio, Sledgehammer Games, founded by original Dead Space creators Glen Schofield and Michael Condrey, has been made extra official today, with the launch of the start up developer’s web site.


November 18, 2009
News

Activision Announces Sledgehammer Games, Led By Ex–Dead Space

Publisher Activision officially announced today the formation of Sledgehammer Games, the Foster City-based, Activision wholly-owned game development studio lead by ex-Visceral Games leaders Glen Schofield and Michael Condrey. Yes, the folks responsible for last year’s brilliant Dead Space.


July 23, 2009
News

Ex-Visceral Execs Making Game Based On Existing Activision Franchise

Wondering what Glen Schofield and Michael Condrey, former top guys at Dead Space and Dante’s Inferno studio Visceral Games are going to be doing at Activision? Something new, based on something old, Kotaku learned today.


News

EA Not Worried Over Lost Of Dante And Dead Space Leaders

EA is shrugging off reports yesterday about the departure of two of the top men behind Dead Space and Dante’s Inferno.


July 22, 2009
News

Dead Space Devs Jump Ship To Activision

Activision are building a new studio in San Francisco. But need people to work there. So to get the ball rolling, they’ve nicked two of the senior staff at EA’s Visceral Games, the team behind Dead Space and Dante’s Inferno.


July 7, 2009
News

In Studying How Dead Space Sold, An Unusual Stat Emerged For EA

What does it mean when twice as many people played your game on the PS3 and Xbox 360 as purchased it?


May 5, 2009
News

Dead Space: 1.4 Million Sold

There seems to be an impression amongst people that Dead Space under-performed. That such a fantastic game deserved “better” sales. I don’t know. 1.4 million copies sold sounds pretty good to me.


News

Dead Space Devs Change Their Name To Visceral Games

Say goodbye to EA Redwood Shores. The once dryly named studio most recently responsible for Dead Space and the upcoming Dante’s Inferno and Dead Space: Extraction has a new, slightly more extreme name: Visceral Games.


February 26, 2009
News

Mirror’s Edge, Dead Space Taught EA Hard Lesson About Release Dates

Electronic Arts has reflected on the ups and downs of 2008, realising that, like the movie industry, not every single title needs to ship right before the holidays. You know, like every other game does.