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	<title>Kotaku Australia &#187; gore verbinski</title>
	<atom:link href="http://www.kotaku.com.au/tags/gore-verbinski/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>BioShock Movie Needs To Be Filmed Outside America</title>
		<link>http://www.kotaku.com.au/2009/06/bioshock-movie-needs-to-be-filmed-outside-america/</link>
		<comments>http://www.kotaku.com.au/2009/06/bioshock-movie-needs-to-be-filmed-outside-america/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 09:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bioshock]]></category>
		<category><![CDATA[blind wink]]></category>
		<category><![CDATA[gore verbinski]]></category>
		<category><![CDATA[hollywood]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=339448</guid>
		<description><![CDATA[Due to budget concerns, the BioShock movie has been put on ice &#8212; don&#8217;t tell Prison Break actor Wentworth Miller!
If director Gore Verbinski (Pirates of Caribbean) were to helm the picture, he says the movie would need to be filmed abroad. &#8220;The bottom line is it has to shoot out of the States for budget [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/06/verbinski_pirate.jpg" alt="" class="left" />Due to budget concerns, the <i>BioShock</i> movie has been <a href="http://www.kotaku.com.au/2009/04/universal-puts-bioshock-movie-on-hold-on-budget-concerns/">put on ice</a> &mdash; don&#8217;t tell <i>Prison Break</i> actor <a href="http://www.kotaku.com.au/2009/05/prison-break-star-wants-to-be-in-bioshock-movie-real-bad/">Wentworth Miller</a>!<span id="more-339448"></span></p>
<p>If director Gore Verbinski (<i>Pirates of Caribbean</i>) were to helm the picture, he says the movie would need to be filmed abroad. &#8220;The bottom line is it has to shoot out of the States for budget reasons and my schedule may be prohibitive.&#8221; he tells <i>The Los Angeles Times</i>. &#8220;Big movies are just not being shot in the States. I&#8217;m weighing whether I can physically go the U.K. or Australia or one of those other places with a tax rebate for a year-and-a-half.&#8221;</p>
<p>In the mean time, Verbinski is busying himself with game development at his production company Blind Wink. He&#8217;s hired Pandemic game designer Will Stahl to lead the endeavor. Blink Wink is working of five projects. &#8220;Some of the stuff we&#8217;re doing is taking a conventional [first person shooter] experience and tweaking it in a way that hasn&#8217;t been thought of before,&#8221; Verbinski explains. &#8220;We looked at it from a different angle and changed the experience.&#8221;</p>
<p>Verbinski is giving Stahl room to breath and not trying to impose Hollywood on game design. According to Verbinski:</p>
<blockquote><p> When I meet with Hans Zimmer on a score, I don&#8217;t tell him what notes to play. My respect for artists is very high. I think to get the most out of them, you have to liberate them. I think part of liberating them is saying, &#8220;Come up with something brilliant, new, and fresh. Stop thinking based on what has been beat into you by executives or publishers in terms of what&#8217;s going to work and what&#8217;s not. Don&#8217;t react, just act.&#8221;</p>
<p>I want to be clear I&#8217;m not not talking about directing a game the way I direct a movie. There are better people. It&#8217;s more assembling a great team of talented people and getting them inspired.</p></blockquote>
<p>More in the link below.</p>
<p><a href="http://latimesblogs.latimes.com/entertainmentnewsbuzz/2009/06/why-gore-verbinski-is-developing-video-games-and-likely-not-directing-bioshock.html">Company Town: Breaking industry news and scoops</a> [The Los Angeles]</p>
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		<title>Universal Puts BioShock Movie On Hold On Budget Concerns</title>
		<link>http://www.kotaku.com.au/2009/04/universal-puts-bioshock-movie-on-hold-on-budget-concerns/</link>
		<comments>http://www.kotaku.com.au/2009/04/universal-puts-bioshock-movie-on-hold-on-budget-concerns/#comments</comments>
		<pubDate>Sat, 25 Apr 2009 02:00:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[bioshock]]></category>
		<category><![CDATA[gore verbinski]]></category>
		<category><![CDATA[hollywood]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[universal]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=335235</guid>
		<description><![CDATA[Universal and 2K Games&#8217; big budget, big screen adaptation of BioShock may have gotten a little too big for its budget, as the film is now in a holding pattern as cost concessions are made.
The BioShock film, currently in pre-production, was announced last May by Universal and 2K, with Pirates of the Caribbean director Gore [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/04/bioshock_movie_on_hold.jpg" alt="" class="left" />Universal and 2K Games&#8217; big budget, big screen adaptation of <em>BioShock</em> may have gotten a little too big for its budget, as the film is now in a holding pattern as cost concessions are made.<span id="more-335235"></span></p>
<p>The <em>BioShock</em> film, currently in pre-production, was announced last May by Universal and 2K, with <em>Pirates of the Caribbean</em> director Gore Verbinski attached to helm the film and John Logan, responsible for <em>Gladiator</em> and <em>The Aviator</em>, planned to pen the script.</p>
<p>According to a Universal Pictures spokesperson, the film remains very much alive in extended pre-production &#8220;so the studio and production can take a look at possible alternate shooting locations, available tax credits, foreign exchange rates and other elements that might help us make the film at a responsible budget.&#8221;</p>
<p>&#8220;No plug has been pulled on BioShock,&#8221; reps told Kotaku. &#8220;Universal remains committed to making the project and Gore absolutely remains attached as director.&#8221;</p>
<p>According to additional reporting from <a href="http://www.variety.com/article/VR1118002851.html?categoryid=13&amp;cs=1&amp;nid=2854">Variety</a>, Universal has cut back on pre-production headcount, noting that the film&#8217;s budget had skyrocketed to $US160 million, citing unnamed sources.</p>
<p>Variety writes that Universal is looking to have the production moved outside of the U.S. to reduce shooting costs.</p>
<p>&#8220;We are evaluating whether this is something we want to do,&#8221; Verbinski is quoted as saying. &#8220;In the meantime, the film is in a holding pattern.&#8221;</p>
<p>The <em>BioShock</em> film did not have an announced release date, but given the current status of the film&#8217;s production, we wouldn&#8217;t expect to see it any time soon.</p>
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		<title>Arr! Director Chooses BioShock Over Pirates</title>
		<link>http://www.kotaku.com.au/2009/04/arr_director_chooses_bioshock_over_pirates-2/</link>
		<comments>http://www.kotaku.com.au/2009/04/arr_director_chooses_bioshock_over_pirates-2/#comments</comments>
		<pubDate>Wed, 08 Apr 2009 06:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[bioshock]]></category>
		<category><![CDATA[gore verbinski]]></category>
		<category><![CDATA[hollywood]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[prince of persia]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/04/arr_director_chooses_bioshock_over_pirates-2.html</guid>
		<description><![CDATA[
Next year, the fourth installment in the US$2.6 billion grossing Pirates of the Caribbean franchise goes into production. After spending the past years on the series, director Gore Verbinski is moving on.


Instead of directing the fourth Pirates, which is once again starring Johnny Depp, Verbinski has told producer Jerry Bruckheimer that he has opted to [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/04/gore2.jpg" alt="" /></p>
<p>Next year, the fourth installment in the US$2.6 billion grossing <i>Pirates of the Caribbean</i> franchise goes into production. After spending the past years on the series, director Gore Verbinski is moving on.</p>
<p><!-- Gawker Tags/Categories: hollywood, bioshock, gore verbinski, news, prince of persia --><br />
<span id="more-333453"></span>
<p>Instead of directing the fourth <i>Pirates</i>, which is once again starring Johnny Depp, Verbinski has told producer Jerry Bruckheimer that he has opted to focus his energies on the <i>BioShock</i> movie, slated to being production in 2010.</p>
<p>&#8220;I had a fantastic time bringing <i>Pirates</i> to life, and I am eternally grateful to Jerry, Johnny and the rest of the creative and production team,&#8221; the director said. &#8220;I&#8217;m looking forward to all of us crossing paths again in the future.&#8221;</p>
<p>Bruckheimer is also moving into bringing video games to the silver screen &mdash; most notably, he&#8217;s producing the <i>Prince of Persia</i> Hollywood adaptation.</p>
<p>After <i>BioShock</i>, Verbinski is developing other game related projects, including a drama based on a <i>Wall Street Journal</i> article about MMOs and how it can affect the lives of players.</p>
<p><a href="http://www.latinoreview.com/news/verbinski-won-t-set-sail-for-a-4th-pirates-would-rather-do-videogames-instead-6543">Verbinski Won&#8217;t Set Sail For A 4th Pirates. Would Rather Do Videogames Instead.</a> [Latino Review]</p>
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		<title>Second Life Cheating Husband Surprised by Movie Deal</title>
		<link>http://www.kotaku.com.au/2009/01/second_life_cheating_husband_surprised_by_movie_deal-2/</link>
		<comments>http://www.kotaku.com.au/2009/01/second_life_cheating_husband_surprised_by_movie_deal-2/#comments</comments>
		<pubDate>Fri, 02 Jan 2009 13:40:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[gore verbinski]]></category>
		<category><![CDATA[movie]]></category>
		<category><![CDATA[original]]></category>
		<category><![CDATA[second life]]></category>
		<category><![CDATA[virtual romance]]></category>
		<category><![CDATA[wall street journal]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/01/second_life_cheating_husband_surprised_by_movie_deal-2.html</guid>
		<description><![CDATA[
The man at the heart of the Second Life story, which Pirates of the Caribbean director Gore Verbinski seeks to turn into a movie, was caught off guard by news of the film adaptation.


After Crecente posted the news of Verbinski&#8217;s purchase of the rights to the 2007 Wall Street Journal article about a man cheating [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/01/hoorenbeek.jpg" /></p>
<p>The man at the heart of the Second Life story, which Pirates of the Caribbean director Gore Verbinski seeks to turn into a movie, was caught off guard by news of the film adaptation.</p>
<p><!-- Gawker Tags/Categories: virtual romance, gore verbinski, movie, original, second life, top, wall street journal --><br />
<span id="more-321129"></span>
<p>After Crecente posted the news of Verbinski&#8217;s purchase of the rights to the <a href="http://www.kotaku.com.au/games/2008/12/pirates_of_the_caribbean_director_lands_rights_to_second_life_film-2.html">2007 Wall Street Journal article</a> about a man cheating on his wife in Second Life, I hopped onto the virtual world in order to ask Ric Hoogestraat&#8217;s avatar Dutch what he thought about his situation possibly turning into a film. Not surprisingly, he hadn&#8217;t heard anything about it. </p>
<p>The story belongs to the Wall Street Journal now, so it wasn&#8217;t necessary for either the paper or Verbinski to get in touch with Hoogestraat whatsoever. Pity though. His avatar has an extremely kick-arse pirate-themed sim in SL that I&#8217;m sure the Pirates of the Caribbean director would just love. </p>
<p>While trying to contact Dutch, I got a pretty good idea of what had happened since the original article ran back in 2007.</p>
<p>According to his profile in Second Life, he now lives in Arizona with the player of the avatar he was cheating on his wife with, having married her in December of last year, several months after the article ran in which he repeatedly assured his wife that it was just role-playing. I guess that whole bit had changed. </p>
<p>Just a tip here folks. If your spouse is married on Second Life, they are cheating on you. You generally do not get partnered in SL for fun. If it comes to that, there is something seriously wrong with your relationship. </p>
<p>Don&#8217;t worry about Ric and his new wife, however. Apparently the Canadian Broadcasting Corporation is doing a documentary on the couple, which looks to be so in-depth that he didn&#8217;t feel the need to follow up with me on the story.<br /> <br />
<blockquote>I think the CBC documentary &#8211; if they dont fuck us over &#8211; will be the only follow-up we need to do</p>
</blockquote>
<p>Here&#8217;s hoping the loving couple stays un-fucked.</p>
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		<title>BioShock Movie Staying Faithul To Source, Won&#8217;t Star Kate Hudson</title>
		<link>http://www.kotaku.com.au/2008/08/bioshock_movie_staying_faithul_to_source_wont_star_kate_hudson-2/</link>
		<comments>http://www.kotaku.com.au/2008/08/bioshock_movie_staying_faithul_to_source_wont_star_kate_hudson-2/#comments</comments>
		<pubDate>Thu, 07 Aug 2008 03:40:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[bioshock]]></category>
		<category><![CDATA[cinema]]></category>
		<category><![CDATA[gore verbinski]]></category>
		<category><![CDATA[hollywood]]></category>
		<category><![CDATA[ken levine]]></category>
		<category><![CDATA[movies]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/08/bioshock_movie_staying_faithul_to_source_wont_star_kate_hudson-2.html</guid>
		<description><![CDATA[PHEW. Speaking with VG247 at the Develop conference in Brighton (fun fact: I used to live in neighbouring Seaford), BioShock creator Ken Levine has told everyone to relax. The upcoming BioShock movie project is staying faithful to the source:
You&#8217;re always going to be worried that in that first meeting they&#8217;re going to be, like, &#8216;OK, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/08/hudsonbio.jpg" class="center"  />PHEW. Speaking with VG247 at the Develop conference in Brighton (fun fact: I used to live in neighbouring Seaford), BioShock creator Ken Levine has told everyone to relax. The upcoming BioShock movie project is staying faithful to the source:</p>
<blockquote><p>You&#8217;re always going to be worried that in that first meeting they&#8217;re going to be, like, &#8216;OK, it&#8217;s Kate Hudson and Matthew McConaughey on a desert island hunting for pirate treasure,&#8217; but it&#8217;s not going to go that way</p>
<p>My expectation at this time, from everything that I&#8217;ve heard, is that it will very much honour the dramatic and thematic elements of the game&#8230; They certainly understand the material and are able to provide a stamp of their own.</p>
</blockquote>
<p>Thank goodness for that. But, now you mention it, that wouldn&#8217;t be the worst <em>Uncharted</em> movie&#8230;</p>
<p><a href="http://www.videogaming247.com/2008/08/06/bioshock-movie-wont-be-kate-hudson-hunting-for-pirate-treasure-says-levine/">BioShock movie won&#8217;t be &#8220;Kate Hudson hunting for pirate treasure,&#8221; says Levine</a> [VG247]</p>
<p><span id="more-300810"></span></p>
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		<title>Brett Ratner Wants To Make Video Game Movies, Too</title>
		<link>http://www.kotaku.com.au/2008/05/brett_ratner_wants_to_make_video_game_movies_too-2/</link>
		<comments>http://www.kotaku.com.au/2008/05/brett_ratner_wants_to_make_video_game_movies_too-2/#comments</comments>
		<pubDate>Tue, 27 May 2008 04:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[brett ratner]]></category>
		<category><![CDATA[gore verbinski]]></category>
		<category><![CDATA[hollywood]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/05/brett_ratner_wants_to_make_video_game_movies_too-2.html</guid>
		<description><![CDATA[Move over Pirates of the Caribbean director Gore Verbinski. Rush Hour franchise helmer Brett Ratner wants to make movies based on video games, too! His interest seems piqued after working on a few ad-type spots for Activision&#8217;s Guitar Hero. According to Ratner:
 The games business is much more exciting than the movie business right now. [...]]]></description>
			<content:encoded><![CDATA[<p>Move over <i>Pirates of the Caribbean</i> director <a href="http://media.kotaku.com.au/mt/games/2008/05/gore_verbinski_making_bioshock_movie_eyeing_portal-2.html">Gore Verbinski</a>. <i>Rush Hour</i> franchise helmer Brett Ratner wants to make movies based on video games, too! His interest seems piqued after working on a few ad-type spots for Activision&#8217;s <i>Guitar Hero</i>. According to Ratner:</p>
<blockquote><p> The games business is much more exciting than the movie business right now. I will be doing movies that come from video games. </p>
</blockquote>
<p>Cue line about Hollywood unable to make good game movies.<br /> <a href="http://www.variety.com/article/VR1117986343.html?categoryid=18&#038;cs=1">Brett Ratner Bows Branding</a> [Variety via <a href="http://gonintendo.com/?p=44245">Go Nintendo</a>] [<a href="http://farm1.static.flickr.com/54/143692510_14863d8b2a.jpg?v=0">Pic</a>]</p>
<p><span id="more-290763"></span></p>
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		<title>Will Verbinski Make BioShock The First Great Game Flick?</title>
		<link>http://www.kotaku.com.au/2008/05/will_verbinski_make_bioshock_the_first_great_game_flick-2/</link>
		<comments>http://www.kotaku.com.au/2008/05/will_verbinski_make_bioshock_the_first_great_game_flick-2/#comments</comments>
		<pubDate>Fri, 09 May 2008 18:20:00 +0000</pubDate>
		<dc:creator>Kotaku US Edition</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[bioshock]]></category>
		<category><![CDATA[gore verbinski]]></category>
		<category><![CDATA[hollywood]]></category>
		<category><![CDATA[movies]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/05/will_verbinski_make_bioshock_the_first_great_game_flick-2.html</guid>
		<description><![CDATA[So, by now you&#8217;ve heard a BioShock flick is in the works, news that excites many fans &#8211; while leaving some others wary, thanks to the less-than-encouraging track record of films made from games.
Significant about the BioShock film news is the fact that Pirates of the Caribbean director Gore Verbinski&#8217;s been tapped for the directorial [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://kotaku.com/assets/resources/2008/05/verbinski.jpg"><img alt="" src="http://kotaku.com/assets/resources/2008/05/verbinski-thumb.jpg" class="postimg left"/></a>So, by now you&#8217;ve heard <a href="http://www.kotaku.com.au/games/2008/05/gore_verbinski_making_bioshock_movie_eyeing_portal-2.html">a <i>BioShock</i> flick is in the works</a>, news that excites many fans &#8211; while leaving some others wary, thanks to the less-than-encouraging track record of films made from games.</p>
<p>Significant about the <i>BioShock</i> film news is the fact that Pirates of the Caribbean director Gore Verbinski&#8217;s been tapped for the directorial role. This is interesting, because you may recall that just a couple months ago, Verbinski <a href="http://www.kotaku.com.au/games/2008/02/gore_verbinski_kicks_off_dice_with_peppy_often_clueless_keynote-2.html">was the keynote speaker</a> at the 2008 DICE summit.</p>
<p>Lots of gamers may have wondered what a film director was doing at DICE, but now that he&#8217;s directing our next big game flick, you may want to <a href="http://www.kotaku.com.au/games/2008/02/gore_verbinski_kicks_off_dice_with_peppy_often_clueless_keynote-2.html">take a second look</a> at what he said there.</p>
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		<title>Gore Verbinski Making BioShock Movie, Eyeing Portal</title>
		<link>http://www.kotaku.com.au/2008/05/gore_verbinski_making_bioshock_movie_eyeing_portal-2/</link>
		<comments>http://www.kotaku.com.au/2008/05/gore_verbinski_making_bioshock_movie_eyeing_portal-2/#comments</comments>
		<pubDate>Fri, 09 May 2008 03:40:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[bioshock]]></category>
		<category><![CDATA[gore verbinski]]></category>
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		<category><![CDATA[ken levine]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/05/gore_verbinski_making_bioshock_movie_eyeing_portal-2.html</guid>
		<description><![CDATA[ Publisher Take Two has inked its first movie deal. According to Variety, underwater corridor FPS BioShock is getting a big Hollywood film adaptation. The biggest film-to-game deal since Peter Jackson&#8217;s ill-fated Halo movie, the BioShock Universal produced flick will be helmed by Pirates of the Caribbean director Gore Verbinski. Universal is in talks with [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/resources/2008/05/gore_verbinski_pointing.jpg" class="postimg center" style="display:block;float:none"/> Publisher Take Two has inked its first movie deal. According to <a href="http://www.variety.com/article/VR1117985365.html?categoryid=13&#038;cs=1"><i>Variety</i></a>, underwater corridor FPS <i>BioShock</i> is getting a big Hollywood film adaptation. The biggest film-to-game deal since Peter Jackson&#8217;s ill-fated <i>Halo</i> movie, the <i>BioShock</i> Universal produced flick will be helmed by <i>Pirates of the Caribbean</i> director Gore Verbinski. Universal is in talks with Oscar nominated scribe John Logan (<i>The Aviator</i>) to do the script. Verbinski has been talking with <i>BioShock</i> creator Ken Levine on a regular basis about the project, but no word what official capacity he&#8217;ll take. Verbinski says he plans on making an R-rate film and work will begin once there&#8217;s a quality script. About <i>BioShock</i>, Verbinski says:</p>
<p><span id="more-288635"></span><br />
<blockquote>Of all the games out there, I think <i>Bioshock</i> is the one that&#8217;s the most engaging. I think the whole utopia-gone-wrong story that&#8217;s cleverly unveiled to players is brimming with cinematic potential.</p></blockquote>
<p> <i>BioShock</i>&#8217;s great and all, but perhaps Verbinski needs to play some more games. He has! <i>Portal</i>, he&#8217;s played that, and seems to have his eye on turning that into a feature film: &#8220;I hope to make it up to Valve. &#8220;Portal&#8221; is one of my favourites. For now, it&#8217;s just an open dialogue about how far we can push this thing.&#8221; While we&#8217;re not entirely convinced Verbinski has the directing chops (Doesn&#8217;t <i>BioShock</i> need more than just a stylist?), we pretty sure this film is going to open up a floodgates for even more big time Hollywood film adaptations. For better or worse, for better or worse. <a href="http://weblogs.variety.com/the_cut_scene/2008/05/gore-verbinski.html">Verbinski Interview</a> [Variety]</p>
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		<title>Gore Verbinski Pontificates About &#8220;Zero Narrative&#8221;</title>
		<link>http://www.kotaku.com.au/2008/03/gore_verbinski_pontificates_about_zero_narrative-2/</link>
		<comments>http://www.kotaku.com.au/2008/03/gore_verbinski_pontificates_about_zero_narrative-2/#comments</comments>
		<pubDate>Tue, 11 Mar 2008 04:00:31 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[gore verbinski]]></category>
		<category><![CDATA[hollywood]]></category>
		<category><![CDATA[pirates of the caribbean]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/03/gore_verbinski_pontificates_about_zero_narrative-2.html</guid>
		<description><![CDATA[ Pirates of Caribbean director Gore Verbinski is excited. Not so much about movies, but games. Just like at DICE, he&#8217;s very peppy and very clueless. That&#8217;s okay! So, what interests Verbinski about games?

I&#8217;m interested in creating completely new genres. I&#8217;m interested in exploring an emotional response to a game, which I haven&#8217;t really seen. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/resources/2008/03/giantgoreface.jpg" class="postimg center" style="display:block;float:none"/> <i>Pirates of Caribbean</i> director Gore Verbinski is excited. Not so much about movies, but <i>games</i>. Just like <a href="http://media.kotaku.com.au/mt/games/2008/02/gore_verbinski_kicks_off_dice_with_peppy_often_clueless_keynote-2.html">at DICE</a>, he&#8217;s very peppy and very clueless. That&#8217;s okay! So, what interests Verbinski about games?</p>
<p><span id="more-280824"></span><br />
<blockquote>I&#8217;m interested in creating completely new genres. I&#8217;m interested in exploring an emotional response to a game, which I haven&#8217;t really seen. I&#8217;ve seen the visceral adrenaline response, but I haven&#8217;t really played a game where I feel&#8230;tremendous loss&#8230; The initial response is that gaming needs good writing. I&#8217;ve heard that. They need screenwriters. Well, hold on a second. Before you jump to that conclusion, I don&#8217;t want to impose cinema&#8217;s narrative onto a completely different medium. I think that&#8217;s naive. The fact that the player is also the audience means you shouldn&#8217;t be imposing a scenario where the audience is passive. Don&#8217;t put those rules onto gaming. So out of that came in my mind new forms of narrative. I said, &#8220;Well, wait a minute, what if there is zero narrative?&#8221;</p></blockquote>
<p> The game would be a fucking mess that&#8217;s what. That, or <i>Gears of War</i>. Keen as ever, Verbinski&#8217;s in the early stages of planning some sort of gaming secret project. Hope it doesn&#8217;t suck.
<p><a href="http://www.latimes.com/business/la-fi-verbinski10mar10,0,3069887.story?page=1">Verbinski&#8217;s Game</a> [Los Angeles Times Thanks, hogarth1!] [<a href="http://upload.wikimedia.org/wikipedia/commons/thumb/b/b8/Gore_Verbinski_1.JPG/800px-Gore_Verbinski_1.JPG">Pic</a>]</p>
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		<title>Gore Verbinski Kicks Off DICE With Peppy, Often Clueless Keynote</title>
		<link>http://www.kotaku.com.au/2008/02/gore_verbinski_kicks_off_dice_with_peppy_often_clueless_keynote-2/</link>
		<comments>http://www.kotaku.com.au/2008/02/gore_verbinski_kicks_off_dice_with_peppy_often_clueless_keynote-2/#comments</comments>
		<pubDate>Thu, 07 Feb 2008 13:40:00 +0000</pubDate>
		<dc:creator>Kotaku US Edition</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[dice 2008]]></category>
		<category><![CDATA[gore verbinski]]></category>
		<category><![CDATA[pirates of the caribbean]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/02/gore_verbinski_kicks_off_dice_with_peppy_often_clueless_keynote-2.html</guid>
		<description><![CDATA[Pirates of the Caribbean helmsman Gore Verbinski keynoted this year&#8217;s DICE summit, doing his Hollywood best to inspire a packed crowd of game developers with grand visions of development utopia, all the while slamming financier Disney for limiting his involvement in Pirates of the Caribbean licensed games. The director of the Pirates trilogy told DICE [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="" src="http://kotaku.com/assets/resources/2008/02/gore_verbinski_175.jpg" class="postimg left" /><em>Pirates of the Caribbean</em> helmsman Gore Verbinski keynoted this year&#8217;s DICE summit, doing his Hollywood best to inspire a packed crowd of game developers with grand visions of development utopia, all the while slamming financier Disney for limiting his involvement in <em>Pirates of the Caribbean</em> licensed games. The director of the <em>Pirates</em> trilogy told DICE attendees that &#8220;Gaming is no longer dismissible as a hobby&#8221; pointing to his own recent and &#8220;visceral&#8221; experiences with games like <em>flOw</em>, <em>Bioshock</em>, <em>Second Life</em> and <em>Halo 3</em>.</p>
<p><span id="more-276630"></span>
<p>Verbinski attacked the current publisher-developer business model, affirming that &#8220;Games are not merchandise.&#8221; He spoke of his own struggles with game development, saying &#8220;With the <em>Pirates of the Caribbean</em> games, the business model killed the potential for something really unique.&#8221; He explained &#8220;I&#8217;m not hiding my disappointment, because I know the fanaticism could have driven that world. Five years ago, while adult audiences were dressing up in pirate garb to attend the cinema, I lobbied heavily for an MMOG for <em>Pirates</em> to no avail, because it wasn&#8217;t in their business plan.&#8221;</p>
<p>The director blamed publishers for &#8220;responding to data and basing creative decisions on existing formulas&#8221; and &#8220;reacting to a world that is already passing them by&#8221;, using brown, me-too first person shooters as evidence that the medium could be in danger of becoming sterile, if not for <em>auteur</em> developers who would &#8220;make the suits shit themselves&#8221; with bold new concepts.</p>
<p>While Verbinski&#8217;s opening speech was certainly inspiring, probably mostly to rank and file creators who were looking to move beyond the bald space marine stereotype, it would seem that the director of Hollywood fare like <em>The Ring</em> and <em>Mousehunt</em> has large aspirations for game developers.</p>
<p>He did, however, refreshingly point to individual contributors in video game and film development as key factors in realizing the artistic zenith. Game designers, like directors, he said have an obligation to test executives&mdash;&#8221;You must make execs uncomfortable, whether they know it or not, and believe me, the good ones do&#8221;&mdash;to make their work &#8220;diverge from the path.&#8221;</p>
<p>While the director may have seemed slightly green in his vision of game development&mdash;by his own admission, he&#8217;s only played a handful of games&mdash;his passion for moving the medium forward seemed genuine. He referenced last year&#8217;s DICE speaker Alex Rigopulos and the team at Harmonix at one point, lauding them for having the gall to convince RedOctane to manufacture plastic guitars to meet the fantasy of standing in front of a mirror with a tennis racket to virtually rock out. &#8220;They naysayers completely missed the point,&#8221; he said, praising the visionaries at Harmonix for convincing investors to make the <em>Guitar Hero</em> series a success.</p>
<p>We certainly appreciated Gore&#8217;s unbridled enthusiasm. We hope that he&#8217;ll return at a future date, having learned more about the medium from DICE attendees, from his own experiences and from the experiences of his children, with a better grasp of the realities of video game development. Perhaps he&#8217;ll have even played some of the genre&#8217;s best storytelling games and will be able to contribute more to the conversation.</p>
<p>Expect more details from Gore Verbinski&#8217;s keynote speech and his follow-up Q&#038;A with Newsweek&#8217;s N&#8217;Gai Croal throughout the week.</p>
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