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	<title>Kotaku Australia &#187; gran turismo 5</title>
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	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>Gran Turismo Series Might Get Bikes</title>
		<link>http://www.kotaku.com.au/2009/11/gran-turismo-series-might-get-bikes/</link>
		<comments>http://www.kotaku.com.au/2009/11/gran-turismo-series-might-get-bikes/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 04:00:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[gran turismo]]></category>
		<category><![CDATA[gran turismo 5]]></category>
		<category><![CDATA[gt5]]></category>
		<category><![CDATA[polyphony digital]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[racing]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=366296</guid>
		<description><![CDATA[Project Gotham did it. Burnout did it. So if Gran Turismo creator Kazunori Yamauchi is toying with the idea of putting motorcycles into Gran Turismo, you can&#8217;t say it&#8217;s without precedent.
In an interview with IGN, the Polyphony Digital boss was asked about the possibility of bikes making their way into the game, to which he [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/11/tt_01.jpg" alt="" class="left" />Project Gotham did it. Burnout did it. So if Gran Turismo creator Kazunori Yamauchi is toying with the idea of putting motorcycles into Gran Turismo, you can&#8217;t say it&#8217;s without precedent.<span id="more-366296"></span></p>
<p>In an interview with IGN, the Polyphony Digital boss was asked about the possibility of bikes making their way into the game, to which he responded &#8220;If that&#8217;s what users really want in the game, I think that&#8217;s a possibility. Or we could consider making a Tourist Trophy 2 as well.&#8221;</p>
<p>Might be best sticking to TT2. GT5 is late enough as it is.</p>
<p><a href="http://au.ps3.ign.com/articles/104/1042835p1.html">Q&#038;A With Gran Turismo&#8217;s Kazunori Yamauchi</a> [IGN]</p>
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		<slash:comments>7</slash:comments>
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		<item>
		<title>Gran Turismo 5 Being Held Up For &#8220;Marketing Reasons&#8221;</title>
		<link>http://www.kotaku.com.au/2009/11/gran-turismo-5-being-held-up-for-marketing-reasons/</link>
		<comments>http://www.kotaku.com.au/2009/11/gran-turismo-5-being-held-up-for-marketing-reasons/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 14:00:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[gran turismo 5]]></category>
		<category><![CDATA[kazunori yamauchi]]></category>
		<category><![CDATA[polyphony digital]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[release dates]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=365687</guid>
		<description><![CDATA[Gran Turismo 5, the first game in the series proper since 2004&#8217;s GT4, will be released in Japan in March 2010. Everywhere else, though is up in the air. Why so? Blame marketing.
That&#8217;s according to series creator and Polyphony Digital head man Kazunori Yamauchi who, speaking with Autoweek, said &#8220;We will release [GT5] in March [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/009.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_009.jpg" alt="" class="left" /></a>Gran Turismo 5, the first game in the series proper since 2004&#8217;s GT4, will be released in Japan in March 2010. Everywhere else, though is up in the air. Why so? Blame marketing.<span id="more-365687"></span></p>
<p>That&#8217;s according to series creator and Polyphony Digital head man Kazunori Yamauchi who, speaking with Autoweek, said &#8220;We will release [GT5] in March in Japan but for other regions, it has not been decided yet&#8221;. Asked by the motoring mag what was holding up the Western release of the game, Yamauchi responded &#8220;That&#8217;s more depending on SCEA (Sony Computer Entertainment America) marketing decisions&#8221;.</p>
<p><a href="http://www.autoweek.com/article/20091103/SEMA/911039983">SEMA show: More news on the much-anticipated Gran Turismo 5 video game</a> [Autoweek, via <a href="http://www.computerandvideogames.com/article.php?id=226799">CVG</a>]</p>
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		<slash:comments>1</slash:comments>
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		<title>How Much Did Gran Turismo 5 Cost To Make?</title>
		<link>http://www.kotaku.com.au/2009/11/how-much-did-gran-turismo-5-cost-to-make/</link>
		<comments>http://www.kotaku.com.au/2009/11/how-much-did-gran-turismo-5-cost-to-make/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 18:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[gran turismo 5]]></category>
		<category><![CDATA[kazunori yamauchi]]></category>
		<category><![CDATA[polyphony digital]]></category>
		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=365109</guid>
		<description><![CDATA[Gran Turismo 5 has been years in the making. Last time we checked, years are not cheap. Years are expensive.
When asked by AutoWeek about the game&#8217;s budget, Gran Turismo creator Kazunori Yamauchi dropped this price tag: $US60 million.
&#8220;There are other games that cost more,&#8221; Yamauchi added. &#8220;Considering the size and scale of the game, I [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_gt5.jpg" alt="" class="center" />Gran Turismo 5 has been years in the making. Last time we checked, years are not cheap. Years are expensive.<span id="more-365109"></span></p>
<p>When asked by AutoWeek about the game&#8217;s budget, Gran Turismo creator Kazunori Yamauchi dropped this price tag: $US60 million.</p>
<p>&#8220;There are other games that cost more,&#8221; Yamauchi added. &#8220;Considering the size and scale of the game, I think it&#8217;s probably a fairly small amount.&#8221;</p>
<p>Other games that cost more? Games like <a href="http://www.kotaku.com.au/2008/04/the_most_expensive_game_budget_ever-2/">Shenmue or Grand Theft Auto IV</a>?</p>
<p>With Polyphony Digital&#8217;s know-how and expertise, the game probably cost <i>less</i> that it could have considering the lengthy development cycle. But then again, GT5 is apparently <a href="http://www.develop-online.net/news/29626/Polyphony-looks-to-PC-game-development">50 times</a> more than the first Gran Turismo. We&#8217;re not sure if that amount includes marketing and what not.</p>
<p>If Yamauchi and his team curbed the dev cycle and turned around the game in a more timely fashion, they could have brought down the game&#8217;s budget even more. Not our money, though! Perhaps the inevitable GT6 won&#8217;t take as long &mdash; or cost as much.</p>
<p><a href="http://www.autoweek.com/article/20091103/SEMA/911039983">SEMA show: More news on the much-anticipated <i>Gran Turismo 5</i> video game</a> [AutoWeek Thanks David!]</p>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Shiny, Shiny Gran Turismo 5 Screens</title>
		<link>http://www.kotaku.com.au/2009/11/shiny-shiny-gran-turismo-5-screens/</link>
		<comments>http://www.kotaku.com.au/2009/11/shiny-shiny-gran-turismo-5-screens/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 08:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[gran turismo 5]]></category>
		<category><![CDATA[gt5]]></category>
		<category><![CDATA[polyphony digital]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[racing]]></category>
		<category><![CDATA[screens]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=365051</guid>
		<description><![CDATA[Sony released some new Gran Turismo 5 screens today. Being GT5 screens, you should know what to expect by now: cars that look very, very, very pretty.












]]></description>
			<content:encoded><![CDATA[<p>Sony released some new Gran Turismo 5 screens today. Being GT5 screens, you should know what to expect by now: cars that look very, very, <em>very</em> pretty.<span id="more-365051"></span></p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/g37_004_800x450a.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_g37_004_800x450a.jpg" alt="" class="left" /></a><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/g37_001_800x450a.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_g37_001_800x450a.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/g37_002_800x450a.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_g37_002_800x450a.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/sema2009_001_800x450a.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_sema2009_001_800x450a.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/sema2009_002_800x450a.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_sema2009_002_800x450a.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/sema2009_005_800x450a.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_sema2009_005_800x450a.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/sema2009_010_800x450a.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_sema2009_010_800x450a.jpg" alt="" class="left" /></a><br />
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<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/tt_001_800x450a.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_tt_001_800x450a.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/tt_003_800x450a.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_tt_003_800x450a.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/tt_004_800x450a.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_tt_004_800x450a.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/tt_005_800x450a.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_tt_005_800x450a.jpg" alt="" class="left" /></a></p>
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		<slash:comments>7</slash:comments>
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		<item>
		<title>Old News &#8216;01: Gran Turismo Made PlayStation The Market Leader</title>
		<link>http://www.kotaku.com.au/2009/10/old-news-01-gran-turismo-made-playstation-the-market-leader/</link>
		<comments>http://www.kotaku.com.au/2009/10/old-news-01-gran-turismo-made-playstation-the-market-leader/#comments</comments>
		<pubDate>Thu, 22 Oct 2009 22:00:20 +0000</pubDate>
		<dc:creator>Stephen Totilo</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[forza 3]]></category>
		<category><![CDATA[forza motorsport]]></category>
		<category><![CDATA[gran turismo]]></category>
		<category><![CDATA[gran turismo 5]]></category>
		<category><![CDATA[gt5]]></category>
		<category><![CDATA[old news]]></category>
		<category><![CDATA[original]]></category>
		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=363046</guid>
		<description><![CDATA[Racing gaming has always been a competitive genre. For a while, there was no contest. Fresh off this week&#8217;s latest news bit about Gran Turismo and with a copy of Forza 3 on my desk, I wanted to look back.
You are reading Kotaku&#8217;s once-weekly (sort of) journey back to yesteryear.
Here&#8217;s the Toronto Star in December [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/10/2-07.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_2-07.jpg" alt="" class="center" /></a>Racing gaming has always been a competitive genre. For a while, there was no contest. Fresh off this week&#8217;s <a href="http://www.kotaku.com.au/2009/10/gran-turismo-5-comes-with-three-discs/">latest news bit about Gran Turismo</a> and with a copy of Forza 3 on my desk, I wanted to look back.<span id="more-363046"></span></p>
<p>You are reading Kotaku&#8217;s once-weekly (sort of) journey back to yesteryear.</p>
<p>Here&#8217;s the Toronto Star in December of 2001, covering the release of Gran Turismo 3:</p>
<blockquote><p> Gran Turismo 3 is the grandchild of the original, and seminal, Gran Turismo of 1998, the game that made the PlayStation the market leader that it is.</p>
</blockquote>
<p> That&#8217;s just one of dozens of expressions of Gran Turismo&#8217;s dominance that I was able to find in a search of news clippings. GT used to be unstoppable and untouchable. Maybe it still is, but 2009 shows how competitive things can be. Between the release of GT4 and the eventual launch of GT5, Microsoft will have launched three Forza games, closing the gap, at least critically, on what the team at Polyphony Digital built for the PlayStation brand.</p>
<p>There was a time when reports of a Gran Turismo were coupled with references to the competitors&#8217; inability to compete. Is that time over? A new Gran Turismo might mean as much to Sony as the old ones did. So, will the old lines from 2001 and other years be written again once GT5 shows up?</p>
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		<slash:comments>6</slash:comments>
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		<item>
		<title>Toyota Exec: Realistic Video Games Make Cars Unnecessary</title>
		<link>http://www.kotaku.com.au/2009/10/toyota-exec-realistic-video-games-make-cars-unnecessary/</link>
		<comments>http://www.kotaku.com.au/2009/10/toyota-exec-realistic-video-games-make-cars-unnecessary/#comments</comments>
		<pubDate>Thu, 22 Oct 2009 06:30:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[gran turismo 5]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[oddities]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=362946</guid>
		<description><![CDATA[ Car sales are down in Japan, and young adults are less interested in automobiles. Instead of blaming that on a grim economy or even good public transportation, Toyota has apparently found another culprit: video games.
In an opinion piece in the evening edition of Osaka&#8217;s Mainichi Newspaper, there&#8217;s an editorial on the &#8220;date car&#8221; by [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/10/toyotaconcept.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_toyotaconcept.jpg" alt="" class="center" /></a> Car sales are down in Japan, and young adults are less interested in automobiles. Instead of blaming that on a grim economy or even good public transportation, Toyota has apparently found another culprit: video games.<span id="more-362946"></span></p>
<p>In an opinion piece in the evening edition of Osaka&#8217;s Mainichi Newspaper, there&#8217;s an editorial on the &#8220;date car&#8221; by journalist Masahiro Kawaguchi. Kawaguchi talks about how the slide in new car sales started in the 1990s and even connects the current decline in population to the car apathy that exists among young men. &#8220;Guys used to work hard at their job so they could get a stylish, cool car for girls to ride in.&#8221;</p>
<p>Even more interesting than that connection is what Kawaguchi quotes a Toyota exec as saying: &#8220;Home game machines are no good. Playing something that realistic makes the need for cars disappear.&#8221;</p>
<p>Really? Video games make the need to go from Point A to Point B disappear? Next thing we know video games will be blamed for violent crime!</p>
<p>That&#8217;s such an odd thing for Toyota to say, especially considering how many game tie-ins the company has, such as having its FT-86 Concept car appear in Gran Turismo 5 &mdash; which is playable at the Tokyo Motor Show. It makes us wonder if that was simply some off-handed, throw away remark that obviously wasn&#8217;t not thought through before uttering. Maybe!</p>
<p>Kawaguchi finishes his article by talking about the next generation of sports cars and hybrid cars. Vroom vroom.</p>
<p><a href="http://mainichi.jp/select/opinion/yuraku/archive/news/2009/10/20091019ddf041070025000c.html">憂楽帳：デートカー [毎日新聞</a> <a href="http://blog.livedoor.jp/htmk73/archives/488849.html">はちま起稿</a>] [<a href="http://sankei.jp.msn.com/photos/economy/business/091022/biz0910221128007-p2.htm">Pic</a>]</p>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Gran Turismo 5 Comes With Three Discs?</title>
		<link>http://www.kotaku.com.au/2009/10/gran-turismo-5-comes-with-three-discs/</link>
		<comments>http://www.kotaku.com.au/2009/10/gran-turismo-5-comes-with-three-discs/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 15:00:00 +0000</pubDate>
		<dc:creator>Brian Crecente</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[gran turismo 5]]></category>
		<category><![CDATA[gt5]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[racing]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=362629</guid>
		<description><![CDATA[
At least one version of upcoming Playstation 3 racer Gran Turismo 5 apparently comes with three Blu-ray discs, GT Planet writes.
The Gran Turismo fan site spotted the game&#8217;s box in the hands of game creator Kazunori Yamauchi on a Mercedes-Benz video that talks about the inclusion of the Mercedes SLS AMG.
Gran Turismo 5 Packaging Reveals [...]]]></description>
			<content:encoded><![CDATA[<p><object width="500" height="308"><param name="movie" value="http://www.youtube.com/v/Og3uRCwHPMA&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/Og3uRCwHPMA&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="308"></object></p>
<p>At least one version of upcoming Playstation 3 racer Gran Turismo 5 apparently comes with three Blu-ray discs, GT Planet writes.<span id="more-362629"></span></p>
<p>The Gran Turismo fan site spotted the game&#8217;s box in the hands of game creator Kazunori Yamauchi on a Mercedes-Benz video that talks about the inclusion of the Mercedes SLS AMG.</p>
<p><a href="http://www.gtplanet.net/gran-turismo-5-packaging-reveals-three-discs/?gr_i_ni">Gran Turismo 5 Packaging Reveals Three Discs</a> [GT Planet]</p>
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		<slash:comments>3</slash:comments>
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		<title>Reminder: Gran Turismo 5 Is Still Pretty</title>
		<link>http://www.kotaku.com.au/2009/10/reminder-gran-turismo-5-is-still-pretty/</link>
		<comments>http://www.kotaku.com.au/2009/10/reminder-gran-turismo-5-is-still-pretty/#comments</comments>
		<pubDate>Mon, 12 Oct 2009 18:00:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[gran turismo 5]]></category>
		<category><![CDATA[polyphony digital]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[screens]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=361471</guid>
		<description><![CDATA[Sure we won&#8217;t be able to play Gran Turismo 5 until sometime early next year, but we can look at it all we want with this latest batch of screens.
As we&#8217;re fond of pointing out, all of these screens come from replay mode, where the game looks so amazingly realistic it could run over your [...]]]></description>
			<content:encoded><![CDATA[<p>Sure we won&#8217;t be able to play Gran Turismo 5 until sometime early next year, but we can look at it all we want with this latest batch of screens.<span id="more-361471"></span></p>
<p>As we&#8217;re fond of pointing out, all of these screens come from replay mode, where the game looks so amazingly realistic it could run over your cat. Replay mode is my preferred Gran Turismo mode, preferably after someone who knows how to play the game gets finished. Replay mode after I get finished driving is like one of those drunk driving course propaganda films, only in HD.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/10/2-05.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_2-05.jpg" alt="" class="left" /></a><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/10/2-02.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_2-02.jpg" alt="" class="left" /></a><br />
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		<title>New Gran Turismo 5 Screens</title>
		<link>http://www.kotaku.com.au/2009/10/new-gran-turismo-5-screens/</link>
		<comments>http://www.kotaku.com.au/2009/10/new-gran-turismo-5-screens/#comments</comments>
		<pubDate>Thu, 01 Oct 2009 02:20:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[gran turismo 5]]></category>
		<category><![CDATA[gt5]]></category>
		<category><![CDATA[polyphony digital]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[screens]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=359831</guid>
		<description><![CDATA[Sony today released a bunch of new Gran Turismo 5 screens. They&#8217;re all from replay mode of course, so don&#8217;t expect things to look like this in-game, but still&#8230;they are lovely, aren&#8217;t they?







]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/001_01.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_001_01.jpg" alt="" class="center" /></a>Sony today released a bunch of new Gran Turismo 5 screens. They&#8217;re all from replay mode of course, so don&#8217;t expect things to look like this in-game, but still&#8230;they are lovely, aren&#8217;t they?<span id="more-359831"></span></p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/004.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_004.jpg" alt="" class="left" /></a><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/008.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_008.jpg" alt="" class="left" /></a><br />
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		<title>Real Racing Will Affect Gran Turismo</title>
		<link>http://www.kotaku.com.au/2009/09/real-racing-will-affect-gran-turismo/</link>
		<comments>http://www.kotaku.com.au/2009/09/real-racing-will-affect-gran-turismo/#comments</comments>
		<pubDate>Tue, 29 Sep 2009 05:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[gran turismo]]></category>
		<category><![CDATA[gran turismo 5]]></category>
		<category><![CDATA[kazunori yamauchi]]></category>
		<category><![CDATA[original]]></category>
		<category><![CDATA[racing]]></category>
		<category><![CDATA[tgs 09]]></category>
		<category><![CDATA[tokyo game show 2009]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=359504</guid>
		<description><![CDATA[ This August, Gran Turismo designer Kazunori Yamauchi did more than drive in Germany&#8217;s Nurburgring circuit, he finished first &#8212; his third race and first in an actual racing car. But what does this mean for Gran Turismo?
&#8220;The last thirty minutes of the race,&#8221; Yamauchi told Kotaku at a recent visit to his Polyphony studios, [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/kazunoriyamauchi.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_kazunoriyamauchi.jpg" alt="" class="left" /></a> This August, Gran Turismo designer Kazunori Yamauchi did more than drive in Germany&#8217;s Nurburgring circuit, he finished first &mdash; his third race and first in an actual racing car. But what does this mean for Gran Turismo?<span id="more-359504"></span></p>
<p>&#8220;The last thirty minutes of the race,&#8221; Yamauchi told Kotaku at a recent visit to his Polyphony studios, &#8220;I didn&#8217;t even know what I was doing. It was as if my brain was directly connected to my hands. I wasn&#8217;t thinking.&#8221;</p>
<p>During the tail end of the four hour race, Yamauchi started experiencing a driving high. While Gran Turismo is renowned for its realistic physics, Yamauchi had never had the first hand experience of the sensation that race car drivers get during extended races. &#8220;During that last thirty minutes, I forgot I was driving. It&#8217;s difficult to put that feeling into words &mdash; the way I was handling the vehicle.&#8221;</p>
<p>The experience was eye-opening for the designer, who hopes to somehow convey that experience in future games. When asked he would go about that, Yamauchi simply replied, &#8220;Through a higher level of game making.&#8221;</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/photo09a.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_photo09a.jpg" alt="" class="right" /></a> As talented as Yamauchi appears to be, the game designer is humble about his future racing prospects. Humble as ever, he calls his first place win an &#8220;unexpected result.&#8221; According to Yamauchi, &#8220;What&#8217;s interesting is that I am a game designer who occasionally races. I don&#8217;t plan on racing full time or anything.&#8221;</p>
<p>While at Nurburgring, Yamauchi said he was approached by countless GT fans, who asked him why he was adding damage to the series. &#8220;For many fans I spoke with,&#8221; Yamauchi explained, &#8220;one reason they seemed to like Gran Turismo is that you cannot damage cars.&#8221; The decision to include damage apparently was based on looking at what was missing from the franchise. Currently the development of car damage is at about 50 percent &mdash; work on it was begun two months ago.</p>
<p>The increasing number of driving simulators is not a bad thing. &#8220;I think it&#8217;s great that the racing game market is getting bigger,&#8221; said Yamauchi. &#8220;It&#8217;s like if you are a rock fan, you&#8217;d like there to be more rock groups. Same idea. That being said, we don&#8217;t view Gran Turismo as competing with those other titles. We are competing with ourselves.&#8221;</p>
<p>[<a href="http://eu.gran-turismo.com/ie/news/d10538.html">Pic</a>]</p>
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