Grasshopper

News

Grasshopper Raised $US80,000 For Japanese Earthquake Release

10:40PM May 20, 2011 | Brian Ashcraft

According to an official statement, Grasshopper Manufacture, the studio behind No More Heroes, raised $US80,000 for quake relief via a fundraising event, a charity app and auctions.


News

Game Developers Still Feeling Aftershocks Of Japan’s Earthquake

8:00PM March 14, 2011 | Brian Ashcraft

Last Friday afternoon, an earthquake with a magnitude of 9.0 rocked north-east Japan. Minutes later, the coastline was hit with a tsunami, leaving death and destruction in its wake. More »


News

Suda 51 Building 360-Exclusive Action Game

12:32PM September 16, 2010 | Owen Good

Japanese games impresario Goichi Suda – “Suda 51″ (pictured) – the creator of No More Heroes and Shadows of the Damned, will bring a title exclusively to the Xbox 360, titled “Codename D.” More »


Shadows Of The Damned’s First Trailer

6:45PM September 15, 2010 | Luke Plunkett

This is Shadows of the Damned, a new game from No More Heroes’ Goichi Suda and former Capcom mastermind Shinji Mikami. It’s rock n’ roll meets Resident Evil. More »


News

No More Heroes, But Yes More Cherries And Mangos

10:00PM February 5, 2010 | Brian Ashcraft

These “erotic portraits” of Sylvia Christel are part of a Japanese pre-order bonus for upcoming title No More Heroes: Paradise. More »


A Second Glance At No More Heroes 2

3:00PM May 30, 2009 | Brian Crecente

What’s this then? Another glimpse of No More Heroes 2: Desperate Struggle? And right before E3? Does that mean we’re about to learn much more about the game? More »


News

EA Partners: DeMartini on the ‘Renaissance’

6:40AM August 25, 2008 | Maggie Greene

Gamasutra has a nice five page interview up with David DeMartini of EA Partners, the Electronic Arts division that has released games like Rock Band, Crysis, The Orange Box, and, uh, Hellgate: London in the past year. It’s a pretty wide ranging chat, from discussions of the challenges the come with working with Japanese studios, to acquiring new titles, to the relative disaster of Hellgate:

We’re certainly sad with the results for Flagship and what’s happened with Hellgate, because at the time we signed it, we were trying to get involved in a very complicated relationship between Namco and Flagship. We were coming late to the party, and trying to do whatever we could to sprinkle the game magic on the project and get it headed in the right direction.

I think that’s an example where all three parties had the best interest of the game in mind, and sometimes the game doesn’t work out. Hellgate is still an incredible concept. The guys who worked on it spent thousands of hours trying to make that concept work, and sometimes we just don’t see something. Sometimes, we just didn’t take enough time. Sometimes, things don’t work out the way you expect.

It’s kind of like a film with all big stars — on the script, it should be successful, but the movie doesn’t turn out as good as everybody hoped. That’s why EAP takes a portfolio approach with its games. You have to place a lot of bets, and hope for a lot of hits.

Certainly worth a read through — I always enjoy reading interviews that cover a lot of ground, and this certainly satisfies in that respect.

David DeMartini on the Renaissance of EA Partners [Gamasutra]

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Uncategorized

Yes, Have A Look Or Two At Fatal Frame IV

6:00PM May 28, 2008 | Brian Ashcraft

This week’s Famitsu has a look at the Nintendo published surivival horror Zero ~Tsukihami no Kamen~ AKA Fatal Frame IV. The Wii game is being directed by Tecmo’s Makoto Shibata and Grasshopper’s Goichi Suda. While Shibata worked on the previous Fatal Frame games, Suda was roped in to work on Fatal Frame IV. Hit the jump for another look at the game.

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News

Goichi Suda, Shinji Mikami Team Up For More Awesomeness?

10:00PM February 22, 2008 | Brian Ashcraft

Word has it that No More Heroes creator Goichi Suda and Resident Evil creator Shinji Mikami have joined forces for a yet unannounced project. (Previously, the duo worked together on Killer7.) We’ve been hearing rumblings about this for a while, as has game magazine GamesTM. The latest issue dishes: UNTITLED PLATINUM GAMES PROJECT One of our spies informs us that Grasshopper is currently discussing a new game with the ex-Clover studio.

Perhaps it’s this, perhaps not. If true, we approve. We very much approve of this. Carry on!

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Uncategorized

No More Heroes Does OK In America (Probably Better In Europe)

12:20AM February 16, 2008 | Luke Plunkett

Marvellous Interactive have published some worldwide shipping/sales figures for Suda’s No More Heroes. In Japan, homeland of all parties involved? It’s done terribly. Only 40,000 copies have shipped since launch. Ouch. How about America, then? Little better: they’ve shipped around 200,000 copies, and have sold just over 100,000 since launch. Not bad! Finally, however, they announce some European numbers. And while the game’s not even out there yet (it’s shipping late Feb/early March across all PAL territories), they’re expecting to sell 160,000 units across the continent at launch. Could something finally be coming up roses for Suda? Let’s hope so! NO MORE HEROES打上げ [Marvellous, via Alkaline @ NeoGAF]

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