Just because the Old West was full of no-good cheatin’ scoundrels doesn’t mean Red Dead Redemption’s online multiplayer has to be. Rockstar plans to roll out a title update that will end cheating and griefing once and for all.
You’re Lara Croft. I’m not. You have a grappling hook. I don’t. I’m some guy called Totec. I jump, needing you to catch me with the hook so I don’t fall to my death. You let me fall.
Dammit, we want you to tell us stuff! Stuff like your game griefing experiences.
Anthropology isn’t my thing, but I like the idea of a “game anthropologist”; the column at GameSetWatch with that exact title is young yet, but had an interesting look at Team Fortress 2 this week. What exactly makes the environment seem so much more mature than other FPS? The older user base? The official taunts and animations that render inelegant cursing obsolete? Because team playing really is built into the game? Mike Walbridge isn’t exactly sure, but has some ideas: