Griefing

News

‘Swatting’ Sends Cops To Xbox Live Mod’s House

2:00AM September 11, 2011 | Owen Good

Cops in Sammamish, Washington, are super pissed after being sent to a home here by a 911 call claiming someone inside had claymore mines and hostages. The caller turns out to be a prick seeking revenge on an Xbox Live moderator. More »


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Second Time’s The Charm In Xbox Live SWAT Griefing

10:30AM July 1, 2011 | Owen Good

Instead of bogus pizza deliveries, sending a SWAT team to your door appears to be the hip new griefing trend in online gaming. Earlier this month we told you about a gamer in Eugene, Ore. who answered the doorbell to a police raid, thanks to some douchebag he met in FortressCraft. Now it’s happened to someone in Florida. More »


News

Rockstar Has Low-Down Dirty Red Dead Redemption Cheaters In Its Sights

6:20AM July 22, 2010 | Mike Fahey

Just because the Old West was full of no-good cheatin’ scoundrels doesn’t mean Red Dead Redemption’s online multiplayer has to be. Rockstar plans to roll out a title update that will end cheating and griefing once and for all. More »


News

Lara Croft Is Supposed To Screw You Over

12:40AM June 29, 2010 | Stephen Totilo

You’re Lara Croft. I’m not. You have a grappling hook. I don’t. I’m some guy called Totec. I jump, needing you to catch me with the hook so I don’t fall to my death. You let me fall. More »


Tell Us Dammit

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9:00AM April 9, 2010 | David Wildgoose

Dammit, we want you to tell us stuff! Stuff like your game griefing experiences. More »


Uncategorized

Team Fortress 2 and Its Less Juvenile Environment

3:30AM June 23, 2008 | Maggie Greene

Anthropology isn’t my thing, but I like the idea of a “game anthropologist”; the column at GameSetWatch with that exact title is young yet, but had an interesting look at Team Fortress 2 this week. What exactly makes the environment seem so much more mature than other FPS? The older user base? The official taunts and animations that render inelegant cursing obsolete? Because team playing really is built into the game? Mike Walbridge isn’t exactly sure, but has some ideas:

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