News

‘Swatting’ Sends Cops To Xbox Live Mod’s House

Cops in Sammamish, Washington, are super pissed after being sent to a home here by a 911 call claiming someone inside had claymore mines and hostages. The caller turns out to be a prick seeking revenge on an Xbox Live moderator.


July 1, 2011
Xbox

Second Time’s The Charm In Xbox Live SWAT Griefing

Instead of bogus pizza deliveries, sending a SWAT team to your door appears to be the hip new griefing trend in online gaming. Earlier this month we told you about a gamer in Eugene, Ore. who answered the doorbell to a police raid, thanks to some douchebag he met in FortressCraft. Now it’s happened to someone in Florida.


July 22, 2010
News

Rockstar Has Low-Down Dirty Red Dead Redemption Cheaters In Its Sights

Just because the Old West was full of no-good cheatin’ scoundrels doesn’t mean Red Dead Redemption’s online multiplayer has to be. Rockstar plans to roll out a title update that will end cheating and griefing once and for all.


June 29, 2010
News

Lara Croft Is Supposed To Screw You Over

You’re Lara Croft. I’m not. You have a grappling hook. I don’t. I’m some guy called Totec. I jump, needing you to catch me with the hook so I don’t fall to my death. You let me fall.


April 9, 2010

Tell Us Dammit

Kotaku AU

Dammit, we want you to tell us stuff! Stuff like your game griefing experiences.


June 23, 2008
Uncategorized

Team Fortress 2 and Its Less Juvenile Environment

Anthropology isn’t my thing, but I like the idea of a “game anthropologist”; the column at GameSetWatch with that exact title is young yet, but had an interesting look at Team Fortress 2 this week. What exactly makes the environment seem so much more mature than other FPS? The older user base? The official taunts and animations that render inelegant cursing obsolete? Because team playing really is built into the game? Mike Walbridge isn’t exactly sure, but has some ideas: