guest editorial

What I Learned Turning The Israel-Palestine Conflict Into A Video Game

In February 2007, one of Israel’s renowned major generals had been invited to play a new simulation game of the Israeli-Palestinian conflict on prime time Israeli TV. It seemed like a good idea at the time, as he was running for prime minister on behalf of the Labour Party.


The Surprising Messages In A 'Sexist' Game

When Hyperdimension Neptunia first made its way West from Japan in 2011, folks weren’t too happy with it. “Worthless” and “sexist” and “stereotypical” were the sentiments thrown around, because we were seeing cute anime girls being silly and wearing short skirts. But the stated purpose of the series is to make fun of the games industry, and when I look deeper it seems evident that Neptunia is also lampooning the very pervasive sexist culture and tropes it’s been accused of perpetuating. This so-called “sexist” franchise is actually, ahem, anti-sexist.


How To Beat 400 Games In 4.5 Years

In January of 2010, I decided to change my outlook on how I manage my gaming time, how I collect games, and how I contend with the nemesis that so many gamers share: the dreaded backlog.


What It's Like To Play Games When You're Colourblind

The first time I realised my colour blindness was affecting how I played games was back in 2004. EA was fresh off of MVP Baseball 2004 and was looking to improve on a game that I still hold as one of the best sports titles of all time. Their big addition for MVP Baseball 2005 was the Hitter’s Eye, a mechanic designed to simulate how hitters pick up different pitches coming out of a pitcher’s hand. The ball would stay white for a fastball, or flash red or green for a breaking ball or changeup respectively.


Your Guide To Evo 2014, The Year's Biggest Fighting Game Tournament

We’re coming up on Evo, the biggest fighting game tournament in America. It will run Friday to Sunday from Las Vegas and be streamed online for the world to see. It will be the biggest Evo yet. But maybe you aren’t prepared — there are eight completely different games at this one event, after all, and what makes them exciting are beautiful and particular nuances that even the best commentators tend not to take the time to explain.


How Close Science Is To A Real-Life 'Heads Up Display'

In computer games, you usually know things that your avatar could not, like the locations of enemies on a mini-map.


The Tropical Island Dilemma: Challenging Video Games' Stereotypes

According to video games, the only thing I’m interested in — when I’m not being lazy — is sunshine, fun and carefree living. In the world of video games, this is the stereotypical Caribbean person.


A Brief @!#?ing History Of Swearing In Video Games

In December of 1999, at the tender age of 11, I received Donkey Kong 64. It was a birthday gift from my parents and even came with a shiny yellow controller, although sadly not the limited edition banana one. Regardless, I popped it in my N64 (after inserting the expansion pack, of course) and snapped the power button on.


How To Buy A Lot Of Video Games With Very Little Money

Any good hobby requires investment, through time or money. Gaming requires both.


How To Make A Mech: The Science Behind World War Machine

Early in development, Tuque Games brought in Thwacke to consult on their upcoming Mechwarrior-meets-Diablo action RPG, World War Machine. We assembled a team of experts consisting of nanotechology researcher Kevin Neibert and Aerospace Defence analyst Greg Linton to create a unique and authentic sci-fi experience.