After spending the weekend playing Guild Wars 2 with select members of the press, I felt I had gather enough knowledge to create a video guide to the game’s standard player-versus-player combat. Then I played this round.
Once I finished recording the voiceover character creation video for my Guild Wars 2 beta article that ran this morning, I turned off my microphone to capture the story the game generated based on the decisions I made while building my Charr thief.
Whenever anyone says “man, I hate how all MMOs are the same”, someone else invariably says “well, wait for Guild Wars 2, then!”.
We may be four weeks into 2012, but it’s the first day of the Year of the Dragon, which sounds like a perfect day to get a better idea of when we’ll get a chance to play the most anticipated, dragon-bothered massively multiplayer online game of the year, Guild Wars 2.
Mesmers are not controlled; a Mesmer does the controlling, which is probably why this video for the final Guild Wars 2 class slipped out a few days earlier than planned. Mind control!