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	<title>Kotaku Australia &#187; guillermo del toro</title>
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	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>&#8220;The Model T Of This New Platform Is The PS3&#8243;</title>
		<link>http://www.kotaku.com.au/2009/05/the-model-t-of-this-new-platform-is-the-ps3/</link>
		<comments>http://www.kotaku.com.au/2009/05/the-model-t-of-this-new-platform-is-the-ps3/#comments</comments>
		<pubDate>Wed, 27 May 2009 04:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[guillermo del toro]]></category>
		<category><![CDATA[hollywood]]></category>
		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=338858</guid>
		<description><![CDATA[Gaming&#8217;s Citizen Kane Moment. Don&#8217;t roll your eyes just yet! Director Guillermo del Toro (Hellboy, Cronos) is here to tell us how its going to happen: convergence. And it&#8217;s starting now with gaming&#8217;s Model T.
&#8220;In the next 10 years, we&#8217;re going to see all the forms of entertainment-film, television, video, games, and print-melding into a [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/05/Ford_Henry_Ford_Model_T.jpg" alt="" class="left" />Gaming&#8217;s <i>Citizen Kane</i> Moment. Don&#8217;t roll your eyes just yet! Director Guillermo del Toro (<i>Hellboy</i>, <i>Cronos</i>) is here to tell us how its going to happen: convergence. And it&#8217;s starting now with gaming&#8217;s Model T.<span id="more-338858"></span></p>
<p>&#8220;In the next 10 years, we&#8217;re going to see all the forms of entertainment-film, television, video, games, and print-melding into a single-platform &#8217;story engine&#8217;,&#8221; the director tells<i>Wired</i>. &#8220;The Model T of this new platform is the PS3. The moment you connect creative output with a public story engine, a narrative can continue over a period of months or years. It&#8217;s going to rewrite the rules of fiction.&#8221;</p>
<p>So&#8230;if the PS3 is the Model T, what does that make the Xbox 360? The Ford Model N, we guess!</p>
<p>Del Toro is optimistic about the chances of not only total convergence and melding of the forms, but also any future breakthroughs of form for games. &#8220;Go back a couple of decades to the birth of the graphic novel &mdash; I think we can pinpoint the big bang to Will Eisner&#8217;s <i>A Contract With God</i>,&#8221; he adds.&#8221; Today, we have very worthy people doing literary comics. I think the same thing will happen on the Internet-gaming side. In the next 10 years, there will be an earthshaking <i>Citizen Kane</i> of games.&#8221;</p>
<p>That doesn&#8217;t mean del Toro views the gaming industry as bastion of creativity. Far from that, actually. &#8220;Unfortunately, I&#8217;ve found in my videogame experience that the big companies are just as conservative as the studios,&#8221; says the director. He does add that he is &#8220;very impressed&#8221; with the <i>Grand Theft Auto</i> sandbox. &#8220;You can get lost in that world,&#8221; he explains. &#8220;But we&#8217;re using it just to shoot people and run over old ladies. We could be doing so much more.&#8221; Exactly! Like we could be shooting old ladies <i>and</i> running over them.</p>
<p>Oh wait. We can already do this. Never mind!</p>
<p><a href="http://www.wired.com/entertainment/hollywood/magazine/17-06/mf_deltoro?currentPage=1">Q&amp;A: Hobbit Director Guillermo del Toro on the Future of Film</a> [Wired via <a href="http://gamasutra.com/news?story=23746">Gamasutra</a> via <a href="http://gonintendo.com/?p=83828">GoNintendo</a>]</p>
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		<slash:comments>3</slash:comments>
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		<title>Two Gaming Masterpieces: Ico And Shadow of The Colossus</title>
		<link>http://www.kotaku.com.au/2008/08/two_gaming_masterpieces_ico_and_shadow_of_the_colossus-2/</link>
		<comments>http://www.kotaku.com.au/2008/08/two_gaming_masterpieces_ico_and_shadow_of_the_colossus-2/#comments</comments>
		<pubDate>Wed, 27 Aug 2008 05:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[guillermo del toro]]></category>
		<category><![CDATA[hollywood]]></category>
		<category><![CDATA[ico]]></category>
		<category><![CDATA[shadow of the colossus]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/08/two_gaming_masterpieces_ico_and_shadow_of_the_colossus-2.html</guid>
		<description><![CDATA[Movie director Guillermo del Toro says he&#8217;s a gamer. No, really. While other Hollywood types fake their way through (see Don Cheadle), Hobbit director Guillermo actually sounds like he does play video games and likes them. Just listen to him rattle off what he&#8217;s into:
I absolutely loved BioShock. I loved the world, the design, the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/08/guillermo_gestures.gif"   class="center"/>Movie director Guillermo del Toro says he&#8217;s a gamer. No, really. While other Hollywood types fake their way through (<a href="http://media.kotaku.com.au/mt/games/2008/08/don_cheadles_daughter_cannot_beat_the_first_colossus-2.html">see Don Cheadle</a>), <i>Hobbit</i> director Guillermo actually sounds like he does play video games and <i>likes</i> them. Just listen to him rattle off what he&#8217;s into:</p>
<blockquote><p>I absolutely loved BioShock. I loved the world, the design, the lighting, the beautiful art direction and cinematography. I&#8217;m a fan of Silent Hill, Resident Evil and Devil May Cry. I love them all. The first Silent Hill was so beautiful, almost like a Lynch, Polanski or Romero type of horror experience&#8230;</p>
<p>I love the engine of GTA IV. I&#8217;m not a big fan of the actual game: I&#8217;m not into break-ins or running people over, but the engine is incredibly beautiful, and the sandbox is very complete. The same goes for Medal of Honour Airborne, Call of Duty 4 or Army of Two. There are only two games I consider masterpieces: Ico and Shadow of the Colossus&#8230; I have a 12-year-old daughter and we play together, but unfortunately she&#8217;s more into Sonic and Kirby.</p>
</blockquote>
<p>Sure seems to know his shit!</p>
<p><a href="http://www.edge-online.com/magazine/hellboy-director-talks-gaming">Hellboy Director Talks Gaming</a> [Edge via <a href="http://www.destructoid.com/guillerrmo-del-toro-calls-team-ico-s-games-masterpieces-101260.phtml">Dtoid</a>] [<a href="http://www.huffingtonpost.com/huff-wires/20080424/film-hobbit-del-toro/images/654c4060-d65c-4d3a-805b-1254726f315b.jpg">Pic</a>]</p>
<p><span id="more-303692"></span></p>
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		<title>Del Toro Gets Chatty About Halo</title>
		<link>http://www.kotaku.com.au/2007/12/del_toro_gets_chatty_about_hal/</link>
		<comments>http://www.kotaku.com.au/2007/12/del_toro_gets_chatty_about_hal/#comments</comments>
		<pubDate>Wed, 26 Dec 2007 07:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[guillermo del toro]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[movies]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2007/12/del_toro_gets_chatty_about_hal.html</guid>
		<description><![CDATA[Looks like director Guillermo Del Toro (Pan&#8217;s Labyrinth, Blade II) likes him some Halo, and likes the inevitable prospect of a Halo movie:
It would have been beautiful and I must tell that&#8217;s a&#8230; of anything in my life that I look back and wish it could have happened is that project, because it is such [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="deltoro.jpg" src="http://kotaku.com/assets/resources/2007/12/deltoro.jpg" width="463" height="540" class="postimg center" />Looks like director Guillermo Del Toro (Pan&#8217;s Labyrinth, Blade II) likes him some Halo, and likes the inevitable prospect of a Halo movie:<br />
<blockquote>It would have been beautiful and I must tell that&#8217;s a&#8230; of anything in my life that I look back and wish it could have happened is that project, because it is such a powerful experience. People talk about it and say &#8220;it&#8217;s ALIENS or it&#8217;s a retread of this or that,&#8221; I don&#8217;t think so. I think there are angle to that game that are far more epic and far more complex as a cosmology than that. It&#8217;s not just about grunts in space. It&#8217;s much more than that. It&#8217;s a whole epic.</p></blockquote>
<p> He&#8217;s right, and you know he&#8217;s right because he knows better than anyone how to faithfully adapt a franchise for the big-screen. Look at Hellboy! <em>So</em> faithful. Especially the love-story. And we <em>all</em> know Halo isn&#8217;t about guns, space and aliens. It&#8217;s about love, politics and&#8230;a complex cosmology.<br />
<a href="http://www.aintitcool.com/node/35142">Quint and Guillermo Del Toro talk ORPHANAGE, HELLBOY II, AT THE MOUNTAINS OF MADNESS and HALO!!!</a> [AICN] [<a href="http://www.telegraph.co.uk/arts/main.jhtml?xml=/arts/2006/11/24/bftoro23.xml">Image</a>]</p>
<p><span id="more-271003"></span></p>
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