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	<title>Kotaku Australia &#187; hacks</title>
	<atom:link href="http://www.kotaku.com.au/tags/hacks/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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			<item>
		<title>Left 4 Dead Campaigns Now (Unofficially) Work In Left 4 Dead 2</title>
		<link>http://www.kotaku.com.au/2009/11/left-4-dead-campaigns-now-unofficially-work-in-left-4-dead-2/</link>
		<comments>http://www.kotaku.com.au/2009/11/left-4-dead-campaigns-now-unofficially-work-in-left-4-dead-2/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 19:30:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[left 4 dead]]></category>
		<category><![CDATA[left 4 dead 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367697</guid>
		<description><![CDATA[Left 4 Dead 2 fans longing not for Francis, Bill, Zoey and Louis but for Dead Air, No Mercy, Death Toll and Blood Harvest have one more reason to go for the PC version of the zombie apocalypse shooter.
Industrious Left 4 Dead modders have devised a not-exactly-simple workaround to bring the original game&#8217;s four campaigns [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/l4d2_dead_air.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_l4d2_dead_air.jpg" alt="" class="center" /></a>Left 4 Dead 2 fans longing not for Francis, Bill, Zoey and Louis but for Dead Air, No Mercy, Death Toll and Blood Harvest have one more reason to go for the PC version of the zombie apocalypse shooter.<span id="more-367697"></span></p>
<p>Industrious Left 4 Dead modders have devised a not-exactly-simple workaround to bring the original game&#8217;s four campaigns into the sequel. The very unofficial, multi-step hack requires ownership of Left 4 Dead and Left 4 Dead 2, ample patience and better than basic knowledge of editing PAK files. But, hey, it works.</p>
<p>Well, it mostly works. The list of issues includes numerous crashes, limitations and a dependency on console commands, but if you&#8217;re desperate to play No Mercy with Spitters and baseball bats, you now have the option. Will Valve offer a sanctioned version of this? At the risk of pissing off the Left 4 Dead owner further, we sure hope it does.</p>
<p><a href="http://www.l4dmods.com/index.php?option=com_content&#038;view=article&#038;id=288:how-to-resurrect-the-original-left-4-dead&#038;catid=2:news&#038;Itemid=13">How to Resurrect the Original Left 4 Dead</a> [L4D Mods]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/left-4-dead-campaigns-now-unofficially-work-in-left-4-dead-2/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Modern Warfare 2 Gets Dedicated PC Servers (Well, Sort Of)</title>
		<link>http://www.kotaku.com.au/2009/11/modern-warfare-2-gets-dedicated-pc-servers-well-sort-of/</link>
		<comments>http://www.kotaku.com.au/2009/11/modern-warfare-2-gets-dedicated-pc-servers-well-sort-of/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 04:00:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[infinity ward]]></category>
		<category><![CDATA[modern warfare 2]]></category>
		<category><![CDATA[pc]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367039</guid>
		<description><![CDATA[
So Infinity Ward ditched dedicated servers for the PC version of Modern Warfare 2, eh? It&#8217;s of little consequence, as it hasn&#8217;t taken hackers long to enable a workaround, bringing the feature back.
And here it is, in action. Whether it&#8217;s actually better than IW&#8217;s present solution is another matter, but really, that was never the [...]]]></description>
			<content:encoded><![CDATA[<p><object width="570" height="360" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.youtube.com/v/-rqLUDfl26Y&#038;hl=en&#038;fs=1&#038;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/-rqLUDfl26Y&#038;hl=en&#038;fs=1&#038;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="570" height="360" class="left gawkerVideo"></object></p>
<p>So Infinity Ward ditched dedicated servers for the PC version of Modern Warfare 2, eh? It&#8217;s of little consequence, as it hasn&#8217;t taken hackers long to enable a workaround, bringing the feature back.<span id="more-367039"></span></p>
<p>And here it is, in action. Whether it&#8217;s actually <em>better</em> than IW&#8217;s present solution is another matter, but really, that was never the point here. No, the point was just to show IW&#8217;s decision could be reversed, and that point has been made.</p>
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		<slash:comments>19</slash:comments>
		</item>
		<item>
		<title>What&#8217;s Cut From Aussie Left 4 Dead 2, And How To Uncut It</title>
		<link>http://www.kotaku.com.au/2009/11/whats-cut-from-aussie-left-4-dead-2-and-how-to-uncut-it/</link>
		<comments>http://www.kotaku.com.au/2009/11/whats-cut-from-aussie-left-4-dead-2-and-how-to-uncut-it/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 23:00:28 +0000</pubDate>
		<dc:creator>David Wildgoose</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[australia]]></category>
		<category><![CDATA[censorship]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[left 4 dead 2]]></category>
		<category><![CDATA[valve]]></category>
		<category><![CDATA[video game violence]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=364426</guid>
		<description><![CDATA[Left 4 Dead 2 got refused classification in Australia. Valve appealed. And lost. So they&#8217;ve had to release a censored version. Let&#8217;s see how censored it really is and how easily you can uncensor it yourself.
The aptly-named The Australian Version Thread over on the Steam community forums has an excellent summary of what&#8217;s missing from [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_custom_1252051973974_c2m2_fairgrounds0050_NewA.jpg" alt="" class="left" />Left 4 Dead 2 got <a href="http://www.kotaku.com.au/2009/09/left-4-dead-2-banned-in-australia/">refused classification</a> in Australia. Valve <a href="http://www.kotaku.com.au/2009/10/valve-appealing-editing-left-4-dead-2-for-aussie-classification/">appealed</a>. And <a href="http://www.kotaku.com.au/2009/10/australian-ratings-board-refuses-left-4-dead-2-again/">lost</a>. So they&#8217;ve had to release a censored version. Let&#8217;s see how censored it really is and how easily you can uncensor it yourself.<span id="more-364426"></span></p>
<p>The aptly-named <a href="http://forums.steampowered.com/forums/showthread.php?t=1002827">The Australian Version Thread</a> over on the Steam community forums has an excellent summary of what&#8217;s missing from the local, censored edition of the game. Highlights include:</p>
<p><strong>* No Gore:</strong> When you shoot an Infected to you see a small splash of blood. You will not see any &#8220;gibs&#8221; at all.<br />
<strong>* No Blood Spatter:</strong> You will not see blood spattering on the screen.<br />
<strong>* No Dismemberment:</strong> You cannot shoot or melee any limbs, including the head, off an Infected.<br />
<strong>* No Corpses:</strong> As soon as they&#8217;re dead, Infected bodies will disappear.<br />
<strong>* No Burning:</strong> Infected will not catch fire from, for example, a molotov. They will, however, still die.<br />
<strong>* No Riot Cop:</strong> The &#8220;riot cop&#8221; Uncommon Infected will not spawn at all. In fact, if just one player on the server is running the Australian edition, the &#8220;riot cop&#8221; will not spawn at all.</p>
<p>Check this comparison video to see for yourself.</p>
<p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/OH7QCtuaXgI&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/OH7QCtuaXgI&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></p>
<p>However, <a href="http://www.cybergamer.com.au/forums/thread/34420/L4D2-Hints-and-Tips/">some clever types</a> have worked out how to get around the censorship &#8211; at least in the demo that is now available. And it just involves a tiny bit of editing to two files. Click the images below to enlarge and follow the instructions <a href="http://www.cybergamer.com.au/forums/thread/34420/L4D2-Hints-and-Tips/">here</a>.</p>
<p><a href="http://media.kotaku.com.au/wp//2009/11/uncutting-l4d2-1.jpg"><img src="http://media.kotaku.com.au/wp//2009/11/uncutting-l4d2-1-200x130.jpg" alt="uncutting l4d2 1" title="uncutting l4d2 1" width="200" height="130" class="alignleft size-medium wp-image-364427" /></a><a href="http://media.kotaku.com.au/wp//2009/11/uncutting-l4d2-2.jpg"><img src="http://media.kotaku.com.au/wp//2009/11/uncutting-l4d2-2-200x126.jpg" alt="uncutting l4d2 2" title="uncutting l4d2 2" width="200" height="126" class="alignleft size-medium wp-image-364428" /></a></p>
<p>Now, bear in mind, this has only been tested on the demo at this stage. It may not work on the full version of the game when it is released in just over a fortnight. You also have to run the demo directly from its .exe rather than via Steam, which may result in some issues. You have been warned!</p>
<p>[Special thanks to Gary P and Brendan B for their tip-offs!]</p>
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			<wfw:commentRss>http://www.kotaku.com.au/2009/11/whats-cut-from-aussie-left-4-dead-2-and-how-to-uncut-it/feed/</wfw:commentRss>
		<slash:comments>102</slash:comments>
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		<item>
		<title>PSPgo Not Exactly Hacked — But Not Exactly Hack-Proof</title>
		<link>http://www.kotaku.com.au/2009/10/pspgo-not-exactly-hacked-%e2%80%94-but-not-exactly-hack-proof/</link>
		<comments>http://www.kotaku.com.au/2009/10/pspgo-not-exactly-hacked-%e2%80%94-but-not-exactly-hack-proof/#comments</comments>
		<pubDate>Sat, 03 Oct 2009 16:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[pspgo]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=360228</guid>
		<description><![CDATA[
People made a big deal about the PSPgo&#8217;s lack of a replaceable battery, a design component intended to thwart hackers. One has already found an old exploit is still feasible on the new hardware.
Not sure what you&#8217;re looking at? Well, modder FreePlay&#8217;s found a way in through the hacked save data files of an unnamed [...]]]></description>
			<content:encoded><![CDATA[<p><object width="500" height="308"><param name="movie" value="http://www.youtube.com/v/S16S-8o0pkE&amp;hl=en&amp;fs=1&amp;fmt=22"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/S16S-8o0pkE&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="308"></embed></object></p>
<p>People made a big deal about the PSPgo&#8217;s lack of a replaceable battery, <a href="http://www.kotaku.com.au/2009/08/piracy-protection-is-why-pspgos-battery-isnt-removable/">a design component intended to thwart hackers</a>. One has already found an old exploit is still feasible on the new hardware.<span id="more-360228"></span></p>
<p>Not sure what you&#8217;re looking at? Well, modder FreePlay&#8217;s found a way in through the hacked save data files of an unnamed game (he doesn&#8217;t want Sony to figure it out which one from his video). In so doing, he was able to run a hi-there message (&#8221;lol go=hacked. sorry sony&#8221;) and dump the PSPgo memory to his memory stick.</p>
<p>&#8220;No, it&#8217;s not going to lead to custom firmware, piracy or a Pandora&#8217;s Battery [<a href="http://www.krizka.net/2008/02/10/what-is-pandoras-battery/">a means to mod PSP firmware</a>] for the Go,&#8221; FreePlay says. &#8220;It can&#8217;t write to the flash, and it even seems to be unable to overwrite the system settings, which was always unblocked before on the older systems. It&#8217;s user-mode only.&#8221;</p>
<p>The site pspslimhacks calls this a &#8220;semi-hack&#8221; and <a href="http://pspslimhacks.com/psp-go-semi-hacked-exploit-found-2-days-into-release/">notes that the exploit has been around for some time.</a></p>
<p>Despite turning down the volume and keeping the game screen away from the camera, a small fragment of the game&#8217;s load screen can be seen around 1:18. Any guesses what it is?</p>
<p><a href="http://www.youtube.com/watch?v=S16S-8o0pkE">PSPgo Slightly Hacked in Two Days</a> [YouTube, thanks Dan M. and FunnyButRandom]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/10/pspgo-not-exactly-hacked-%e2%80%94-but-not-exactly-hack-proof/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Has Latest DSi Firmware Already Been Cracked?</title>
		<link>http://www.kotaku.com.au/2009/08/has-latest-dsi-firmware-already-been-cracked/</link>
		<comments>http://www.kotaku.com.au/2009/08/has-latest-dsi-firmware-already-been-cracked/#comments</comments>
		<pubDate>Thu, 06 Aug 2009 12:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[dsi]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[piracy]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=348461</guid>
		<description><![CDATA[
The recent DSi firmware slipped in anti-piracy measures that made it impossible to run R4-style carts. Days later, the firmware already appears to be cracked.
In this clip, the R4i appears to be apparently running on the latest DSi firmware, 1.4. That was quick! If this is true, don&#8217;t worry Nintendo, there&#8217;s always firmware 1.5.
Thanks, JY!
]]></description>
			<content:encoded><![CDATA[<p><object width="502" height="309"><param name="movie" value="http://www.youtube.com/v/dp638J28epQ&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/dp638J28epQ&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="309"></object></p>
<p>The recent DSi firmware <a href="http://www.kotaku.com.au/2009/07/nintendo-slips-in-anti-piracy-measures-into-dsi-update/">slipped in</a> anti-piracy measures that made it impossible to run R4-style carts. Days later, the firmware already appears to be cracked.<span id="more-348461"></span></p>
<p>In this clip, the R4i appears to be apparently running on the latest DSi firmware, 1.4. That was quick! If this is true, don&#8217;t worry Nintendo, there&#8217;s always firmware 1.5.</p>
<p>Thanks, JY!</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Call Of Duty 4 Gets Hacked Up, Infinity Ward Preps Patch</title>
		<link>http://www.kotaku.com.au/2009/08/call-of-duty-4-gets-hacked-up-infinity-ward-preps-patch/</link>
		<comments>http://www.kotaku.com.au/2009/08/call-of-duty-4-gets-hacked-up-infinity-ward-preps-patch/#comments</comments>
		<pubDate>Tue, 04 Aug 2009 01:30:05 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[call of duty 4: modern warfare]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[infinity ward]]></category>
		<category><![CDATA[modern warfare]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[shooters]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=347959</guid>
		<description><![CDATA[Seems the PlayStation 3 version of Call of Duty 4: Modern Warfare has been rendered nearly unplayable, thanks to exploits that grant cheaters game-wrecking bonuses like infinite ammo, plus the ability to fly and walk through walls. The good news?
Infinity Ward appears to already be on top of quelling that nonsense, as the team&#8217;s director [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/cod4_patch.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/504x_cod4_patch.jpg" alt="" class="center" /></a>Seems the PlayStation 3 version of <em>Call of Duty 4: Modern Warfare</em> has been rendered nearly unplayable, thanks to exploits that grant cheaters game-wrecking bonuses like infinite ammo, plus the ability to fly and walk through walls. The good news?<span id="more-347959"></span></p>
<p>Infinity Ward appears to already be on top of quelling that nonsense, as the team&#8217;s director of communications and community manager Robert Bowling writes on his <a href="http://twitter.com/fourzerotwo/status/3109730445">Twitter</a>, &#8220;A patch is in the works for PS3 and Xbox 360 to address the recent COD4 exploits. I&#8217;ll keep you posted on the progress.&#8221;</p>
<p>Thank official <em>Call of Duty 4</em> forum moderators for bubbling up the issue, something that Infinity Ward is looking to quickly address. Ah well, it was the complete opposite of fun while it lasted!</p>
<p><a href="http://gaming.hexus.net/content/item.php?item=19572">PS3 hackers threaten to ruin Call of Duty 4 Modern Warfare multiplayer</a> [Hexus.gaming via <a href="http://www.gamestooge.com/2009/08/03/hackers-overrunning-modern-warfare-ps3/">GameStooge</a>]</p>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Street Fighter IV Characters Swap Moves, Faces</title>
		<link>http://www.kotaku.com.au/2009/07/street-fighter-iv-characters-swap-moves-faces/</link>
		<comments>http://www.kotaku.com.au/2009/07/street-fighter-iv-characters-swap-moves-faces/#comments</comments>
		<pubDate>Tue, 14 Jul 2009 05:00:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[fighting]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[nonsense]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[street fighter iv]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=344927</guid>
		<description><![CDATA[
Now that Street Fighter IV is on PC, the PC community can get cracking on what they&#8217;re best at: silly hacks. Like these ones, which switch up the player&#8217;s moves, leaving us with a creep, stretchy Dan and a&#8230; special Sakura.

Here&#8217;s A Reason To Play Street Fighter IV On PC [Giant Bomb]
]]></description>
			<content:encoded><![CDATA[<p><object width="502" height="309"><param name="movie" value="http://www.youtube.com/v/_xz702-M8M4&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/_xz702-M8M4&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="309"></object></p>
<p>Now that Street Fighter IV is on PC, the PC community can get cracking on what they&#8217;re best at: silly hacks. Like these ones, which switch up the player&#8217;s moves, leaving us with a creep, stretchy Dan and a&#8230; special Sakura.<span id="more-344927"></span></p>
<p><object width="502" height="309"><param name="movie" value="http://www.youtube.com/v/BGiSb1SesaY&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/BGiSb1SesaY&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="309"></object></p>
<p><a href="http://www.giantbomb.com/news/heres-a-reason-to-play-street-fighter-iv-on-pc/1543/">Here&#8217;s A Reason To Play Street Fighter IV On PC</a> [Giant Bomb]</p>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Mod Lets You Store Wii Games On HD — With Current Menu</title>
		<link>http://www.kotaku.com.au/2009/06/mod-lets-you-store-wii-games-on-hd-%e2%80%94-with-current-menu/</link>
		<comments>http://www.kotaku.com.au/2009/06/mod-lets-you-store-wii-games-on-hd-%e2%80%94-with-current-menu/#comments</comments>
		<pubDate>Sun, 07 Jun 2009 21:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[nsfw]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=340398</guid>
		<description><![CDATA[Let&#8217;s be real here &#8211; storing your console games on a hard drive has shit to do with &#8220;backing them up.&#8221; More like &#8220;keep playing after you trade them in to GameStop.&#8221;
OK, yeah, they also load and play faster. But whatever your objective, sister site Lifehacker found a new hack that allows you to rig [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/06/2009-06-06_104635.jpg" alt="" class="left" />Let&#8217;s be real here &#8211; storing your console games on a hard drive has shit to do with &#8220;backing them up.&#8221; More like &#8220;keep playing after you trade them in to GameStop.&#8221;<span id="more-340398"></span></p>
<p>OK, yeah, they also load and play faster. But whatever your objective, sister site Lifehacker found a new hack that allows you to rig a hard drive to your Wii &#8211; even if it has the 4.0 System Menu installed (previous hacks called for an icky downgrade to get around that.) Just a warning, this requires hardware in addition to the hard drive, a suite of mod software, and the know-how to use it. And also the willingness to muck around in a Wii and risk melting its graphics card, if a boldfaced &#8220;public service warning&#8221; is to be believed. The process is lengthy, so be prepared to kill an afternoon. But it is doable.<br />
<a href="http://www.mikeandheth.com/games/109-store-and-load-usb-wii-system-menu-4.html"><br />
How to Store/Load Wii Games via USB Hard Drive on System Menu 4.0</a> [Mike &amp; Heather, via <a href="http://lifehacker.com/5280957/load-your-wii-games-from-a-hard-disk-part-ii">Lifehacker</a>]</p>
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		<slash:comments>6</slash:comments>
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		<title>Punch-Out!! Gets One-Of-A-Kind Slam Man Control</title>
		<link>http://www.kotaku.com.au/2009/05/punch-out-gets-one-of-a-kind-slam-man-control/</link>
		<comments>http://www.kotaku.com.au/2009/05/punch-out-gets-one-of-a-kind-slam-man-control/#comments</comments>
		<pubDate>Tue, 19 May 2009 23:20:16 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[nes]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[punch-out!!]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=337990</guid>
		<description><![CDATA[
 The Wii version of Punch-Out!! does a decent enough implementation of shadow boxing controls, thanks to the Wii Remote and Nunchuk option. But what about when you really, really want to punch something?
Enter the Punch-Out!! compatible Slam Man, the boxing dummy designed for a workout that&#8217;s been modified in the DIY way to work [...]]]></description>
			<content:encoded><![CDATA[<p><object width="502" height="309"><param name="movie" value="http://www.youtube.com/v/kuHxfYfs9XY&amp;hl=en&amp;fs=1&amp;fmt=22"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/kuHxfYfs9XY&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="309"></embed></object></p>
<p> The Wii version of <em>Punch-Out!!</em> does a decent enough implementation of shadow boxing controls, thanks to the Wii Remote and Nunchuk option. But what about when you really, really want to punch something?<span id="more-337990"></span></p>
<p>Enter the <em>Punch-Out!!</em> compatible Slam Man, the boxing dummy designed for a workout that&#8217;s been modified in the DIY way to work with an NES emulator. In theory, a cool concept, one that would have potentially interested me in looking for free Slam Mans on Craigslist. In reality however, it&#8217;s a little less elegant than one might think, as the Slam Man has been modified with actual arcade buttons and switches for each control input that Little Mac is capable of.</p>
<p>The theory version may not be possible. But I&#8217;m guessing that there&#8217;s some enterprising third party peripheral maker willing to throw its hat in the ring. Anyone? Mad Catz? Hello?</p>
<p>The Punchout Interactive Interface Improved [Instructables via <a href="http://blog.makezine.com/archive/2009/05/interactive_punch-out_arcade_dummy.html">MAKE</a>]</p>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>IDOLM@STER Characters Stretched And Shamed</title>
		<link>http://www.kotaku.com.au/2009/05/idolmster-characters-stretched-and-shamed/</link>
		<comments>http://www.kotaku.com.au/2009/05/idolmster-characters-stretched-and-shamed/#comments</comments>
		<pubDate>Mon, 04 May 2009 11:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[nonsense]]></category>
		<category><![CDATA[nsfw]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[the idolmaster]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=336164</guid>
		<description><![CDATA[The Japanese internet has discovered (hacked?) the &#8220;debug mode&#8221; for PSP title THE iDOLM@STER SP, making iDOLM@STER character posing possible. Make that, embarrassing NSFW posing possible. Proceed with caution. You have been warned!
The discovery of this mode turns the PSP game into a make-shift version of adult PC erotic title 3D Custom Girl (not work [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/05/sp_debug_main.jpg" alt="" class="left" />The Japanese internet has discovered (hacked?) the &#8220;debug mode&#8221; for PSP title <i>THE iDOLM@STER SP</i>, making iDOLM@STER character posing possible. Make that, embarrassing NSFW posing possible. Proceed with caution. You have been warned!<span id="more-336164"></span></p>
<p>The discovery of this mode turns the PSP game into a make-shift version of adult PC erotic title <a href="http://tech3d.sakura.ne.jp/3dcustom/top.html"><i>3D Custom Girl</i></a> (not work safe), which lets players do pretty much whatever they like to their custom girl &mdash; which usually involves yoga of some sort. Though, we don&#8217;t remember these positions from our yoga class. Maybe they teach them in the advanced levels.</p>
<p><img src="http://kotaku.com/assets/images/gallery/9/2009/05/medium_3500549994_7fc85b958c_o.png" alt="" class="center" /><br />
<img src="http://kotaku.com/assets/images/gallery/9/2009/05/medium_3500550100_6213c39936_o.png" alt="" class="center" /><br />
<img src="http://kotaku.com/assets/images/gallery/9/2009/05/medium_3500550276_f9d5ac5d30_o.png" alt="" class="center" /><br />
<img src="http://kotaku.com/assets/images/gallery/9/2009/05/medium_3500550324_ae76f2a08b_o.png" alt="" class="center" /><br />
<img src="http://kotaku.com/assets/images/gallery/9/2009/05/medium_3500550220_27aecc3f63_o.png" alt="" class="center" /><br />
<img src="http://kotaku.com/assets/images/gallery/9/2009/05/medium_3500550152_7c3f574f74_o.png" alt="" class="center" /><br />
<img src="http://kotaku.com/assets/images/gallery/9/2009/05/medium_3500550132_b69c60775c_o.jpg" alt="" class="center" /><br />
<img src="http://kotaku.com/assets/images/gallery/9/2009/05/medium_3500550052_b99bdd4ed1_o.jpg" alt="" class="center" /></p>
<p><a href="http://blog.livedoor.jp/jin115/archives/51503062.html">アイドルマスターSPでデバッグモードが発見された様です その２</a> [my game news flash]</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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