If you can’t spot the sucker in the first 30 seconds of this video, then you are the sucker.
I’m on the fence with this, but as Portal 2 has elements of a first-person shooter, and that genre is tricky to adapt for Kinect, it looks like a breakthrough to me. Here someone has hacked Kinect, using FAAST (the Flexible Action and Articulated Skeleton Toolkit), to play Portal 2. Firing a portal is accomplished by extending one’s arm 18 inches forward. Leaning and arm and leg gestures control movement and looking.
This autumn, Microsoft will release an official software development kit for its Kinect camera, catching up to the open source community and giving fully sanctioned creative control of its motion sensing Xbox 360 controller. Here’s Microsoft’s pitch on what Kinect can do in the hands of, well, anyone.
Self-described hacker Tom Zickel serves up the latest Kinect mod – this time manipulating the flight of an AR Drone (this one a Parrot Quadricopter) using hand gestures recognised by Kinect.
This genie of Kinect modification is never going back in the bottle. Now a modder has figured out a way to get the Microsoft device to work with a PlayStation 3.
HULK SMASH! from graham milton on Vimeo.
Some folks, including the creator, describe this Kinect mod in Hulk-smash terms. It does tint the screen (and the skin of the players) green. But towering above puny buildings and smashing them into rubble, that sounds more like Rampage, to me. Either way, let’s get this one into production, stat.
It may not be the most useful of creative Kinect hacks, but for underlining a point about your plans to conquer the world with a pair of Tesla coils, Bright Arcs’ Evil Genius Simulator can’t be beat.
When I punch a man in real life, no cartoon words pop up in front of my fist. But on the 1960s Batman TV show that kind of thing happened when heroes traded fists with villains.
From France comes the latest Kinectmod – fully playable Space Invaders, whose control scheme turns the 1978 Taito classic into an exergaming ordeal.