You may have seen this years ago, but since there’s a good chance you haven’t, here. See it now. Last week’s story on that awesome StarCraft statue outside Blizzard’s French offices reminded us that the primary artist involved, Steve Wang, is no strange to amazing video game craftsmanship.
Mark wrote earlier this week about the sorry state of Black Mesa, the ambitious Half-Life remake mod for Half-Life 2. If you simply cannot wait, there’s another way to get a fresh lick of paint on everyone’s favourite particle science facility. And by “lick of paint” I mean “high-resolution texture pack”.
No new Portal or Left 4 Dead announcements either. Valve is attending the annual games conference, but won’t be showing any new games, the company confirmed today. [Joystiq]
Jamie Russel’s “Generation Xbox: How Video Games Invaded Hollywood” revealed why the Halo movie failed. But Microsoft isn’t the only company interested in crossmedia platforms for one of their most beloved franchises.
After asking Valve Software boss Gabe Newell a bunch of questions about the Half-Life games on the new Seven Day Cooldown podcast, an interviewer finally cut to the chase:
So far, toy company NECA seems to be doing a pretty good job with a licence for Valve’s catalogue of first-person shooters. But at the end of the day, NECA makes toys for the mass market, so what you’ll be getting will be fairly standard stuff.