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Halfbrick Created A Game That Made People Not Want To Come To Work
We know that Fruit Ninja was the game that set Aussie mobile developer Halfbrick on its path of success. What we didn’t know is that studio’s creative powers could be used for eeeeviiillll, as the deceptively simple, yet oddly nefarious game Tank Turn Tactics showed.
Fruit Ninja Dev Halfbrick Wants Junior Designers For Its Brisbane Studio
You may have heard of a little studio called Halfbrick. Oh, who am I kidding? Along with Firemint (now Firemonkeys), Halfbrick is probably Australia’s most well-known mobile developer with hits including Jetpack Joyride and Fruit Ninja under its belt. The reason it’s being mentioned today? Halfbrick is on the hunt for junior designers.
The Making Of Jetpack Joyride
At GDC this year, Halfbrick put together a presentation on ‘The Making of Jetpack Joyride’, a game which I spent untold hours on public transport playing — and I’m sure I wasn’t the only one. That presentation is now available to watch for free on the GDC vault website. If you have the time it’s a pretty incredible watch.
Halfbrick’s Jetpack Joyride Wins Best iOS App At Apple’s Design Awards
I remember the first time I saw Jetpack Joyride, almost 15 months ago at GDC 2011. Back then I thought it was magic, and when it was released I spent many train journeys guiding Barry Steakfries and his five-o-clock shadow past all manner of swirly obstacles. It’s kind of gratifying to see great games get awards, particularly when they’re developed in Australia, and particularly when they deserve it.
Fruit Ninja: 300 Million Downloads, 1.5 Trillion Pieces Of Fruit Sliced
Clearly, there’s no excuse for virtual scurvy. According to a Halfbrick press release that just came zooming in, more than 300 million copies of Fruit Ninja have been downloaded, and more than 1.5 trillion pieces of fruit have been chopped. There’s more to Halfbrick than that, of course, but that’s still a cool milestone. Melons!
Do You Have What It Takes To Be Australia’s Fruit Ninja Master?
Believe it or not, it’s already been two years since Fruit Ninja sliced its way onto the iTunes App Store. The slash-happy game notched up over 20 million sales for Aussie developer Halfbrick within the first 12 months, and now the studio is celebrating with a week-long competition tour that will see someone crowned Australia’s Fruit Ninja Master.
Now You Can Get Addicted To Jetpack Joyride On Facebook, Too
Ridiculously fun mobile game Jetpack Joyride is now available for free on Facebook, which means you probably won’t do much work today. Check it out, if you haven’t already. It’s a simple idea, executed brilliantly.
Fruit Ninja Kinect Hits 1 Million Downloads
Fruit Ninja Kinect hurts my shoulders. And I need my shoulders for doing stuff. That’s pretty much the only reason why I don’t play it everyday, because Fruit Ninja Kinect is actually quite fun. Apparently a lot of people agree, since the game has hit one million downloads since its release.
Juicy Halfbrick Fruits Preparing For Adventures Beyond iPhones
Mobile games that have experienced explosive success have a tendency to venture beyond mobile devices: think Angry Birds plush toys, clothing, keychains, and accessories. Now Australia’s very own Halfbrick is following suit with Fruit Ninja.























