xbox 360
Halo Legendary Maps Are Xbox 360's 'Deal Of The Week'
Posted by Michael McWhertor at 6:40 AM on December 2, 2008
If you've waited this long to grab Halo 3's "Legendary Map Pack," you're probably waiting for a deal. Thankfully, one has come in the form of the Xbox LIVE Marketplace Holiday Deal of the Week.

Fans of the music of Bungie's Halo series are in for a real treat tomorrow, as Sumthing Else releases a 5-disc soundtrack set spanning the series' history, complete with a Halo Wars preview.
Sure, Halo 3 was so 2007, but there's always ways to pick up an extra penny or two the year after. When the heat's died down. Here's one: the complete Halo soundtrack. It's the soundtracks to Halo 1, Halo 2 and Halo 3, all in the one box, all for $US30. Could be the perfect stocking-stuffer for that special Halo fan in your life. Provided they didn't buy the soundtrack to Halo 2, hear Incubus and hurl it out the nearest window, that is.
New Halo game on the horizon? Better get McFarlane on the case, get some small, plastic action figures churned out. Oh, what's that?
Halo set Microsoft up in this business. It sold a ton of Xbox games, and more importantly, it sold a ton of Xbox consoles. Halo 2 did the same thing, Halo 3 did the same thing again, except this time for the 360. Everybody knows that. And if everybody knows that, you can bet Bungie know it, and community lead Brian Jarrard isn't shy about asking "Could you imagine the Xbox or Xbox 360 without Bungie's Halo?":
It may not be as mindblowingly impressive as the amazing
If you're ready to phone in this year's Halloween costume, Costumes Inc. and Rubie's Costume Company got your back. This Master Chief "Collector's Costume" will be the talk of whatever shindig you find yourself at over the next week. "You paid how much for this thing?" they'll ask. "It was marked down from $US850!" you'll proudly announce, all the while sweating profusely, your speech muffled to near indecipherable levels.
For as long as most of you will remember, Bungie and Microsoft were like *this*. Bungie made Halo, Microsoft published it. But these days, Bungie fly solo, and while they've got a deal in place with Microsoft for the short-term, in the longer term, their options are open. Bungie's Brian Jarrard:
For all their attempts at space opera 101, the real pull for a lot of Halo fans wasn't the struggle between humanity and a vast alien empire. It was multiplayer. Sweet, balanced, near-perfect multiplayer. But did you know that one of the series' most important legacies almost never made the cut? Hardy LeBel - who aside from having a fantastic name also worked on the first Halo's MP (he's now with Ubisoft working on Far Cry 2) - explains: