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	<title>Kotaku Australia &#187; halo 3: recon</title>
	<atom:link href="http://www.kotaku.com.au/tags/halo-3-recon/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>Halo 3 ODST Writer: &#8216;Put That in Your Speculation Pipe and Smoke It!&#8217;</title>
		<link>http://www.kotaku.com.au/2009/01/halo_3_odst_writer_put_that_in_your_speculation_pipe_and_smoke_it-2/</link>
		<comments>http://www.kotaku.com.au/2009/01/halo_3_odst_writer_put_that_in_your_speculation_pipe_and_smoke_it-2/#comments</comments>
		<pubDate>Wed, 21 Jan 2009 00:40:20 +0000</pubDate>
		<dc:creator>AJ Glasser</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bungie]]></category>
		<category><![CDATA[gamepro]]></category>
		<category><![CDATA[games writing]]></category>
		<category><![CDATA[halo 3]]></category>
		<category><![CDATA[halo 3: odst]]></category>
		<category><![CDATA[halo 3: recon]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[jospeh staten]]></category>
		<category><![CDATA[sid shuman]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/01/halo_3_odst_writer_put_that_in_your_speculation_pipe_and_smoke_it-2.html</guid>
		<description><![CDATA[
In a new interview with GamePro, Halo 3: ODST writer and creative director Joseph Staten talks plot, gameplay and design choices for the upcoming Halo 3 expansion.

Among the many things the guy has to say, I&#8217;m most intrigued by the stuff about the Rookie&#8217;s place in the overall Halo story.
Halo 3: ODST is the first [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/01/halo.jpg" style="display:block;" /></p>
<p>In a new interview with GamePro, Halo 3: ODST writer and creative director Joseph Staten talks plot, gameplay and design choices for the upcoming Halo 3 expansion.</p>
<p><!-- Gawker Tags/Categories: news, bungie, gamepro, halo 3, halo 3: odst, halo 3: recon, interview, jospeh staten, sid shuman --><span id="more-323636"></span>
<p>Among the many things the guy has to say, I&#8217;m most intrigued by the stuff about the Rookie&#8217;s place in the overall Halo story.</p>
<blockquote><p><strong>Halo 3: ODST is the first Halo game to not feature a playable Master Chief. Will The Rookie ever bump into the Chief? Or see evidence of his handiwork?</strong></p>
<p>No, you won&#8217;t ever meet the Chief. Basically, Halo 3: ODST happens while the Chief is away from Earth &mdash; after he leaves for the &#8220;Delta Halo&#8221; in Halo 2 and before he crashes into the jungle at the start of Halo 3. ODST doesn&#8217;t cover all the Chief&#8217;s absence. But it does fill a very interesting part of that gap.</p>
<p><strong>Is there a villain in this new storyline?</strong></p>
<p>Yes, but like the Chief, the Rookie never meets him. Put that in your speculation pipe and smoke it, Halo fans!</p>
</blockquote>
<p>So he never meets the Chief and never meets the villain. What exactly does this guy do for the whole game &#8211; and will there be a book on it?</p>
<p><a href="http://www.gamepro.com/article/previews/208610/halo-3-odst-bungies-joseph-staten-talks-halo-3-expansion/">Halo 3 ODST: Bungie&#8217;s Joseph Staten talks Halo 3 expansion</a> [GamePro]</p>
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		<title>Halo 3: ODST To Have &#8216;Fun, Memorable Characters&#8217;</title>
		<link>http://www.kotaku.com.au/2008/12/halo_3_odst_to_have_fun_memorable_characters-2/</link>
		<comments>http://www.kotaku.com.au/2008/12/halo_3_odst_to_have_fun_memorable_characters-2/#comments</comments>
		<pubDate>Tue, 02 Dec 2008 10:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[bungie]]></category>
		<category><![CDATA[halo 3: odst]]></category>
		<category><![CDATA[halo 3: recon]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/12/halo_3_odst_to_have_fun_memorable_characters-2.html</guid>
		<description><![CDATA[Halo 3: ODST has flashbacks. That, we knew. You&#8217;re a rookie ODST troop, tasked with tracking down some lost squadmates.


While you&#8217;re looking for them, the game is a little bit open-world. Once you find those clues, the game switches things up; you get a flashback of what happened to that soldier, and then you play [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/12/halo_recon_new.jpg" class="left" width="250"/><i>Halo 3: ODST</i> has flashbacks. That, we knew. You&#8217;re a rookie ODST troop, tasked with tracking down some lost squadmates.</p>
<p><!-- Gawker Tags/Categories: bungie, halo 3: odst, halo 3: recon, news, xbox 360 --><br />
<span id="more-317337"></span>
<p>While you&#8217;re looking for them, the game is a little bit open-world. Once you find those clues, the game switches things up; you get a flashback of what happened to that soldier, and then you play that flashback.</p>
<p>In the latest issue of game magazine <i>GamesTM</i>, Bungie&#8217;s Joseph Staten states that each squad mate has a &#8220;very distinct personality&#8221; &mdash; i.e., they have names, faces, etc. </p>
<p>&#8220;The reason we decided to keep the rookie faceless and anonymous is to help smooth these clue-triggered transitions from one ODST to another,&#8221; says Staten. &#8220;[The game] is designed to put you in the boots of a bunch of fun, memorable characters so you can experience this awesome pocket of <i>Halo</i> fiction from as many points of view as possible.&#8221;</p>
<p>Interesting. </p>
<p>Thanks shaunomacx for the tip!</p>
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		<title>Halo Recon Gets a New Name, But No New Info</title>
		<link>http://www.kotaku.com.au/2008/11/halo_recon_gets_a_new_name_but_no_new_info-2/</link>
		<comments>http://www.kotaku.com.au/2008/11/halo_recon_gets_a_new_name_but_no_new_info-2/#comments</comments>
		<pubDate>Tue, 25 Nov 2008 18:00:00 +0000</pubDate>
		<dc:creator>Brian Crecente</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bungie]]></category>
		<category><![CDATA[chicken baiting]]></category>
		<category><![CDATA[halo 3: odst]]></category>
		<category><![CDATA[halo 3: recon]]></category>
		<category><![CDATA[odie estie]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/11/halo_recon_gets_a_new_name_but_no_new_info-2.html</guid>
		<description><![CDATA[ Bungie, masters of titillation and chicken baiting, are at it again. This time letting their many fervent fans know that Halo 3: Recon is getting a new name, but spilling little else.
As of today, they say, Halo 3: Recon will now be known as Halo 3: ODST. I suppose that&#8217;s because Odie Estie rolls [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/2008/11/custom_1227638693763_halo_big.jpg" class="left" width="150"//> Bungie, masters of titillation and chicken baiting, are at it again. This time letting their many fervent fans know that Halo 3: Recon is getting a new name, but spilling little else.</p>
<p>As of today, they say, Halo 3: Recon will now be known as Halo 3: ODST. I suppose that&#8217;s because Odie Estie rolls off the tongue much easier than Reee-KHAN! It&#8217;s also because the ODST, an acronym for Oribtal Drop Shock Trooper, is the central character of the upcoming title.</p>
<p><!-- Gawker Tags/Categories: halo 3: odst, bungie, chicken baiting, halo 3: recon, odie estie --><span id="more-316636"></span><br />
<blockquote>
<p> If you recall, this is our recently announced stand-alone extension to Halo 3 that features an all new campaign played from the perspective of an ODST in the heart of a Covenant occupied New Mombasa. In addition to sleuthing around the city and piecing together the details surrounding your squad&#8217;s whereabouts, the game will also include some new Halo 3 multiplayer content as well as one or two unrevealed surprises when it&#8217;s released next Fall. </p>
<p>This new title is a more straightforward account of the experience that awaits and the role you will assume as you explore the streets of New Mombasa. But don&#8217;t worry, you can still has Recon. (the armour that is, it&#8217;s still tied to the Vidmaster achievements and will be accessible via the final retail release next Fall).</p>
<p>&#8220;ODST&#8221; (literally pronounced &#8220;Oh-Dee-Ess-Tee&#8221; and not &#8220;ohdst&#8221;) is the acronym for &#8220;Orbital Drop Shock Trooper.&#8221; This special forces branch of the UNSC military force is called into action for highly specialised, small scale operations. ODST units were deployed during portions of the Halo 2 and Halo 3 campaign and have also been featured in some of the Halo novels. To learn more about this elite military operation, check out this recent interview with Bungie&#8217;s Halo fiction guru, Robt McLees. </p>
</blockquote>
<p>Odie Estie is expected to hit stores next fall, and the Halo 3 Mythic Map Pack will be coming to Xbox LIVE Marketplace sometime early next year.</p>
<p><a href="http://www.bungie.net/News/Blog.aspx?mode=news#cid16289">The upcoming Bungie project formerly known as &#8220;Halo 3 : Recon&#8221; will now be known as &#8220;Halo 3 : ODST.&#8221; </a></p>
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		<title>Halo 3: Recon Is 3-5 Hours Long, &#8216;Not A $60 Title&#8217;</title>
		<link>http://www.kotaku.com.au/2008/11/halo_3_recon_is_35_hours_long_not_a_60_title-2/</link>
		<comments>http://www.kotaku.com.au/2008/11/halo_3_recon_is_35_hours_long_not_a_60_title-2/#comments</comments>
		<pubDate>Thu, 13 Nov 2008 12:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bungie]]></category>
		<category><![CDATA[halo 3: recon]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/11/halo_3_recon_is_35_hours_long_not_a_60_title-2.html</guid>
		<description><![CDATA[Someone&#8217;s already got their hands on the Halo 3: Recon-themed December issue of Game Informer. Spilled the beans. Those beans tell us that, as you could probably have guessed when you first heard it spoken of as an &#8220;expansion&#8221;, Halo 3: Recon is only 3-5 hours long. Which is pretty damn short. Luckily, then, it&#8217;ll [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/11/recon.jpg" width="250" class="left"/>Someone&#8217;s already got their hands on the Halo 3: Recon-themed December issue of Game Informer. Spilled the beans. Those beans tell us that, as you could probably have guessed when <a href="http://www.kotaku.com.au/games/2008/10/halo_3_expansion_is_a_prequel_hits_fall_2009-2.html">you first heard it spoken of as an &#8220;expansion&#8221;</a>, Halo 3: Recon is only 3-5 hours long. Which is pretty damn short. Luckily, then, it&#8217;ll have a pretty damn short price tag, Bungie&#8217;s Joe Staten saying &#8220;we do not view this as a $US60 title&#8221;. Hopefully he means $US30, and not $US59.99. Also mentioned is the fact the expansion will allow users to unlock the previously unlockable Recon armour, provided you&#8217;ve completed the Vidmaster Challenge achievements. </p>
<p><!-- Gawker Tags/Categories: halo 3: recon, bungie, microsoft, news, xbox 360 --><br />
<span id="more-314972"></span>
<p><a href="http://gameinformer.com/">Game Informer December</a> [via <a href="http://nikon.bungie.org/news.html?item=24476">Halo.Bungie</a>]</p>
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		<title>What Is Halo 3: Recon? Here&#8217;s What It&#8217;s *Not*</title>
		<link>http://www.kotaku.com.au/2008/10/what_is_halo_3_recon_heres_what_its_not-2/</link>
		<comments>http://www.kotaku.com.au/2008/10/what_is_halo_3_recon_heres_what_its_not-2/#comments</comments>
		<pubDate>Fri, 10 Oct 2008 08:20:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[bungie]]></category>
		<category><![CDATA[halo 3: recon]]></category>
		<category><![CDATA[tgs08]]></category>
		<category><![CDATA[tokyo game show 2008]]></category>
		<category><![CDATA[top]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/10/what_is_halo_3_recon_heres_what_its_not-2.html</guid>
		<description><![CDATA[Confused about Halo 3: Recon? Apparently some folks still are, so Bungie reps Luke Smith and Brian Jarrard wanted to get a few things out of the way, right off the bat, in our lovely afternoon Q&#038;A session. Halo 3: Recon is not a tactical squad based shooter. Halo 3: Recon is not Splinter Cell: [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/10/halo_3_recon.jpg" class="postimg center" style="display:block;float:none;" />Confused about <em>Halo 3: Recon</em>? Apparently some folks still are, so Bungie reps Luke Smith and Brian Jarrard wanted to get a few things out of the way, right off the bat, in our lovely afternoon Q&#038;A session. <em>Halo 3: Recon</em> is not a tactical squad based shooter. <em>Halo 3: Recon</em> is not <em>Splinter Cell: Halo</em>. <em>Halo 3: Recon</em> is not <em>Brothers In Arms: Halo</em>. And there&#8217;s a very, very good chance you&#8217;ll never, <em>ever</em> run into Master Chief.</p>
<p><span id="more-309870"></span>
<p>He, and the rest of the familiar <em>Halo</em> cast, won&#8217;t be popping up for cameos. They&#8217;re busy &#8220;relaxing&#8221; on the Delta Halo, saving the world and stuff. So what is <em>Halo 3: Recon</em>?</p>
<p><em>Halo 3: Recon</em> is a first-person shooter, one that&#8217;s going to feel very much like a Halo game; if it ain&#8217;t broke, don&#8217;t fix it, basically. Instead of playing a super space marine, however, you&#8217;ll play an Orbital Drop Shock Trooper (ODST), one who&#8217;s not quite so burly or bad-ass.</p>
<p>That means you&#8217;ll have to pick and choose your battles a bit more carefully than one faceless Spartan would.</p>
<p><em>Recon</em> is a standalone release, not part of a title update or downloadable content. It will come with new Achievements totaling 1000 Gamerscore and a new aesthetic. The single player campaign, in which your ODST will clean up a Covenant infested city in New Mombasa, will feature plenty of dark, nighttime play.</p>
<p>That said, Bungie says &#8220;We&#8217;re not viewing this as a full game.&#8221; How that affects <em>Recon</em>&#8217;s pricing, however, is still to be decided.</p>
<p>Should gamers view it as Bungie&#8217;s metaphorical <em>Half-Life: Opposing Force</em>, giving Halo fans an alternate look at the events of previous games or merely a contract obligating <em>Guitar Hero: Rocks the 80s</em>?</p>
<p>&#8220;I would think of it as our <em>Frozen Throne</em>,&#8221; Luke Smith told us, pointing to <em>Warcraft III</em>&#8217;s expansion as the best comparison.</p>
<p><em>Recon</em>&#8217;s multiplayer, however, is essentially <em>Halo 3</em>&#8217;s multiplayer. That means saved films, four-player coop and the map editor Forge will work seamlessly with the expansion. But outside of a new bundle of maps, expect the proven same-old, same-old online play that currently satisfies some 900,000 unique Halo 3 players a day.</p>
<p>And now for the bad news: it appears that there are no plans for a Legendary-style Orbital Drop Shock Trooper helmet that one can trick out their cat with. Shame. What will our nation&#8217;s retailers clog up their warehouses with, come Spring 2009?</p>
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		<title>Halo 3: Recon: Box Art</title>
		<link>http://www.kotaku.com.au/2008/10/halo_3_recon_box_art/</link>
		<comments>http://www.kotaku.com.au/2008/10/halo_3_recon_box_art/#comments</comments>
		<pubDate>Fri, 10 Oct 2008 04:20:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[bungie]]></category>
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		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/10/halo_3_recon_box_art.html</guid>
		<description><![CDATA[There&#8217;s your man. New hero, new campaign and all that. Oh, and no, as you can see by the fact this is box art, this won&#8217;t be made available as a downloadable pack. Click through for a bigger version.


]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2008/10/thumb160x_reconart.jpg" class="left" style="display:block;float:none;"/>There&#8217;s your man. New hero, new campaign and all that. Oh, and no, as you can see by the fact this is box art, this won&#8217;t be made available as a downloadable pack. Click through for a bigger version.</p>
<p><span id="more-309841"></span>
<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/10/reconart.jpg" class="postimg center" style="display:block;float:none;" /></p>
]]></content:encoded>
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		<title>Halo 3: Recon, The Trailer</title>
		<link>http://www.kotaku.com.au/2008/10/halo_3_recon_the_trailer-2/</link>
		<comments>http://www.kotaku.com.au/2008/10/halo_3_recon_the_trailer-2/#comments</comments>
		<pubDate>Thu, 09 Oct 2008 08:20:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[bungie]]></category>
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		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/10/halo_3_recon_the_trailer-2.html</guid>
		<description><![CDATA[ Here you go! The trailer to Bungie&#8217;s Halo 3: Recon, the singleplayer Halo 3 expansion/prequel. You&#8217;re a UNSC Recon Marine. There are bad aliens around. It&#8217;s raining. Enjoy.

]]></description>
			<content:encoded><![CDATA[<p><embed src="http://blip.tv/play/gb1B0pBvjflk" type="application/x-shockwave-flash" width="494" height="301" allowscriptaccess="always" allowfullscreen="true"></embed><br /> Here you go! The trailer to <a href="http://kotaku.com/5060880/halo-3-expansion-hits-fall-2009">Bungie&#8217;s <em>Halo 3: Recon</em></a>, the singleplayer Halo 3 expansion/prequel. You&#8217;re a UNSC Recon Marine. There are bad aliens around. It&#8217;s raining. Enjoy.</p>
<p><span id="more-309677"></span></p>
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