Xbox

Voice Commands Of Halo: Anniversary Fail At Wrong Times

“I’m sorry Chris, I’m afraid I can’t let you do that.” Until I hear those words coming out of my Xbox, (preferably right before it tries to kill me or something) I’ll be resistant to believing claims of voice functionality working with games.


October 17, 2011
Xbox

Throw Grenades With Halo: Anniversary’s Kinect Functionality

You can shout “grenade!” and see Master Chief sling one with the Kinect functionality 343 Industries has added to Halo: Anniversary, the high-definition remake coming on November 15. Other voice commands include “reload!” the studio revealed yesterday at Comic-Con.


September 17, 2011
Xbox

Halo: Anniversary’s Kinect Support Involves Voice-Switching The Graphics

When word spread recently that Halo: Anniversary would include Kinect support, gamers fidgeted nervously, wondering just what the hell 343 Industries had in mind for the franchise. Calm down, they’re not introducing motion control to the HD remake. They’re letting you switch between the game’s high-definition and standard-definition graphics using your voice.


August 28, 2011
In Real Life

The Sights And Highlights Of Halo Fest: Halo 4, Halo: Anniversary, The Duke, And More

Sure, PAX 2011 is taking place in Seattle right now, but let’s not forget that right across the street is Halo Fest. This expo celebrates the game’s 10th anniversary with a look to the future (Halo 4) a nod to the past (Halo: Anniversary), and all sorts of stuff in between. And The Duke. Who could forget The Duke? It and Halo: CE go together like Starsky & Hutch. Here’s everything we’ve seen from Halo Fest.


August 27, 2011
Xbox

Halo: Anniversary Deftly Repaints Gaming History

Confession: I wasn’t all that excited about the E3 announcement of Halo: Anniversary. I think it was some combination of remake-fatigue, the fact that Tomb Raider had already snagged the Anniversary title for their remake… all that top of the fact that the grand Halo Reach went so far beyond the original that an up-res’d remake seemed like a step backwards.


July 23, 2011
News

Halo: Anniversary Promises A New Perspective On Old Memories

Here is exactly what was shown of Halo: Anniversary‘s singleplayer campaign, today at Comic-Con 2011. The demonstration was also given to press at E3 back in June; this is its first public display. It covers the classic level “Silent Cartographer,” and showcases the ability to switch between updated high-definition graphics and the low-def visuals of the original Halo: Combat Evolved.


Xbox

Halo: Anniversary Will Include New Content, Old Visuals

Halo: Anniversary, the high-definition remake of the landmark Halo: Combat Evolved, will feature new narrative content and on-the-fly switching between its new presentation and the graphic mode of the original.


June 21, 2011
Xbox

Halo’s Remake Has Kinect Support

Microsoft Game Studios VP Phil Spencer has told GameSpot “We believe that Kinect will be important to all genres of games. Be it racing games with Forza, combat games like Ryse… even games like Halo Anniversary have Kinect integration.” Here’s hoping it’s just to browse the menus. [GameSpot via Edge]


May 11, 2011
Xbox

A Look Inside The Art Of Building The Halo Universe

With the 10-year anniversary of the release of the original Xbox shooter Halo looming, Titan Books is preparing to publish a collection of art from the series.