A few years ago, Microsoft-owned Ensemble Studios, the team behind Age of Empires, was working on a Halo massively-multiplayer online game, code-named Titan. That project ended up a bust, and was cancelled by Microsoft. Here’s why. More »
While Ensemble Studios – recently shuttered by owners Microsoft – were busy stowing their gear and shutting down operations, Gamasutra thought it’d be an idea to go ask a few more questions about the Halo MMO.
Bad idea or not, there were plenty of people at both Microsoft and Ensemble Studios who thought making a Halo MMO was a good idea. So many, in fact, that prior to the game’s cancellation, it had actually been given the green light to enter full-blown production, and it was only “some reorganisation at Microsoft” that killed the project off.