Next month, McFarlane will release what feels like the 117th series of Halo toys, this time based on the characters and bad guys from Halo: Reach. More »
It might not seem familiar at first, but once you start wandering the corridors you’ll realise that this is a faithful scale recreation of Resident Evil‘s Spencer Mansion crafted using the creation tools from Halo: Reach. More »
If you have last year’s Halo: Reach and aren’t interested in the Halo: Anniversary high-definition remastering of the original game, you still can get up the four classic multiplayer maps shipping with it. More »
I’m not above a good multiplayer betrayal every now and then. I use my color-blindness as an excuse the way a good forum troll uses Asperger’s or agoraphobia. But this guy, UnstoppableLuck, takes it to the next level. More »
Welcome to Training With The Pros, our pro-gaming series where we chat with some of Australia’s best professional gamers about their training methods, and whether they have any tips and tricks for rookies. Today we meet the captain of Team Immunity’s Halo Reach team, Matthew “Heff” Hefren. More »
Aah, such fond memories of Blood Gulch. It was easily the most enjoyable CTF map in the original Halo, and it’s never been far from Halo players’ hearts; it’s even playable in Halo: Reach. More »