In an interview with CVG, David Cage discussed the progress of Quantic Dream’s own engine, and commented on what Team Bondi are attempting with L.A. Noire and their motion scan technology.
“I think it’s an interesting solution to a problem for now,” he claimed. “But it’s also an interesting dead end.”
If you’re going to make fun of Heavy Rain, you’ve got to do a lot more than just shout “JASON JASON” in a mall.
This unofficial cut of Sony’s Heavy Rain turns the roughly 12-hour game into a feature-length movie.
Let Off Some Steam is a new section where we let you guys get something off your chest – it can be a vitriol laced rant, a sappy love letter to whatever, or anything inbetween. Send your ranty words in this direction, and try and keep it under 600 words. Today David Lowther talks about Heavy Rain and the consequences of video game death…
Of course, it could be argued that Hollywood is simply where video games go to die.