There’s a really interesting piece up on HG101 in which Iraqi gamer Salwan Asaad, now living in Egypt, recounts his experiences growing up in the 1980s with the region’s fledgling scene.
Video game historian Patrick Scott Patterson writes, “Anyone who claims video games cause child obesity might had more of a case in the 1980s.” Here’s more than eight glorious minutes’ worth of commercials that explain why we were fat in the 1980s.
Video games, as a form of art and entertainment, go back about 40 years. The very earliest electronic play on computers goes back a few decades earlier but still remains firmly in the post-war 20th century. So what use could games possibly be to someone trying to re-create 1836?
This weekend, the Smithsonian American Art Museum in Washington DC opened the long-awaited exhibit The Art of Video Games. Walking into the museum, one immediately feels the whispered air that says: this is the home of Serious Art.
Gaming has a substantial history now, 40 years after Pong first went out into the wide world. Even the Smithsonian is running a detailed exhibit on the art and history of video games, opening later this month.
Preservation of any art or technology is always a tricky business, and it’s no secret that video game preservation is particularly thorny.
Pirating new video games is a crime. But there’s long been a rather grey area around the piracy of old games. And when I say old, I don’t mean 2008 old. I mean 1988 old.
Alamagordo, New Mexico. 50 miles southeast of Roswell, the most famous UFO site in the nation. Also the scene of the most infamous landfill in video game history.
As expected, Call of Duty: Modern Warfare 3 is a huge seller and is breaking all kinds of sales records. It’s been parodied on The Tonight Show with Jay Leno and is being blamed for the loss of the Louisville Cardinals this past weekend.