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	<title>Kotaku Australia &#187; hori</title>
	<atom:link href="http://www.kotaku.com.au/tags/hori/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>Once Again, $300 Twin Stick Controller Redesigned</title>
		<link>http://www.kotaku.com.au/2009/08/once-again-300-twin-stick-controller-redesigned/</link>
		<comments>http://www.kotaku.com.au/2009/08/once-again-300-twin-stick-controller-redesigned/#comments</comments>
		<pubDate>Wed, 05 Aug 2009 11:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[accessories]]></category>
		<category><![CDATA[hori]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[virtual on]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=348248</guid>
		<description><![CDATA[ Japanese peripheral maker Hori has revamped its Xbox 360 dual joysticks. Again.
Last month, Hori showed the tweaked US$300 plus sticks with re-modeled the grip and layout.
The sticks were designed so players could play SEGA&#8217;s Xbox LIVE Arcade game Virtual On: Oratorio Tangram. Above is the latest and final redesign, which looks even closer to [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/image25.png"><img src="http://cache.gawker.com/assets/images/9/2009/08/504x_image25.png" alt="" class="left" /></a> Japanese peripheral maker Hori has revamped its Xbox 360 dual joysticks. Again.<span id="more-348248"></span></p>
<p>Last month, Hori <a href="http://www.kotaku.com.au/2009/07/300-dollar-dual-joysticks-re-designed/">showed</a> the tweaked US$300 plus sticks with re-modeled the grip and layout.</p>
<p>The sticks were designed so players could play SEGA&#8217;s Xbox LIVE Arcade game <i>Virtual On: Oratorio Tangram</i>. Above is the latest and final redesign, which looks even closer to the Dreamcast dual sticks.</p>
<p>Hori, however, has once again to redesign something very important &mdash; that hefty price tag.</p>
<p><a href="http://www.siliconera.com/2009/08/04/a-brief-history-of-virtual-on-twin-stick-controllers/">A Brief History Of Virtual On Twin Stick Controllers</a> [Siliconera]</p>
]]></content:encoded>
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		</item>
		<item>
		<title>300 Dollar Dual Joysticks Re-Designed</title>
		<link>http://www.kotaku.com.au/2009/07/300-dollar-dual-joysticks-re-designed/</link>
		<comments>http://www.kotaku.com.au/2009/07/300-dollar-dual-joysticks-re-designed/#comments</comments>
		<pubDate>Fri, 10 Jul 2009 06:30:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[accessories]]></category>
		<category><![CDATA[hori]]></category>
		<category><![CDATA[virtual on]]></category>
		<category><![CDATA[xbla]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=344547</guid>
		<description><![CDATA[ When Japanese peripheral maker Hori revealed its &#165;30,000 (US$323) dual joysticks for $US15 Xbox LIVE Arcade game Virtual On: Oratorio Tangram, fans of the game were not happy. Pissed, even.
The beef? The layout was all wrong.
Hori has re-modeled the grip and layout. As game site Insert Credit points out, &#8220;The sticks are now sculpted [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/07/504x_twstex.jpg" alt="" class="left" /> When Japanese peripheral maker Hori revealed its &yen;30,000 (US$323) dual joysticks for $US15 Xbox LIVE Arcade game <i>Virtual On: Oratorio Tangram</i>, fans of the game were not happy. Pissed, even.<span id="more-344547"></span></p>
<p>The beef? The layout was all wrong.</p>
<p>Hori has re-modeled the grip and layout. As game site Insert Credit points out, &#8220;The sticks are now sculpted more in-line with the Dreamcast original as well as the distance between the sticks themselves.&#8221; One thing Hori hasn&#8217;t re-modeled: That $US300 price tag.</p>
<p><a href="http://www.insertcredit.com/archives/002639.html">News: HORI TwinStick re-modelling</a> [Insert Credit]</p>
]]></content:encoded>
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		<title>Badass 360 Arcade Stick, Made From The Bones Of Real Arcade Sticks</title>
		<link>http://www.kotaku.com.au/2009/01/badass_360_arcade_stick_made_from_the_bones_of_real_arcade_sticks-2/</link>
		<comments>http://www.kotaku.com.au/2009/01/badass_360_arcade_stick_made_from_the_bones_of_real_arcade_sticks-2/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 12:00:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[hori]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[peripherals]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/01/badass_360_arcade_stick_made_from_the_bones_of_real_arcade_sticks-2.html</guid>
		<description><![CDATA[
Behold, Hori&#8217;s Real Arcade Pro EX SE. The SE stands for &#8220;Special Edition&#8221;. Why so special, when it looks just like Hori&#8217;s regular old 360 arcade stick? It&#8217;s all in the insides.


The EX SE went on sale in Japan yesterday in &#8220;limited numbers&#8221; for ¥ 13,500 (USD$151). The appeal &#8211; and the limited availability, and [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/01/horistick.jpg" style="display:block;float:none;" /></p>
<p>Behold, Hori&#8217;s Real Arcade Pro EX SE. The SE stands for &#8220;Special Edition&#8221;. Why so special, when it looks just like Hori&#8217;s <a href="http://www.kotaku.com.au/games/2008/06/japanese_arcade_stick_for_xbox_360-2.html">regular old 360 arcade stick</a>? It&#8217;s all in the insides.</p>
<p><!-- Gawker Tags/Categories: xbox 360, hori, japan, news --><br />
<span id="more-324469"></span>
<p>The EX SE went on sale in Japan yesterday in &#8220;limited numbers&#8221; for ¥ 13,500 (USD$151). The appeal &#8211; and the limited availability, <em>and</em> the price tag &#8211; comes from what the controller is made of. The stick, buttons and some of the insides are crafted from <a href="http://www.seimitsu.co.jp/">Seimitsu components</a>, Seimitsu being a company that makes sticks and buttons for real, heavy duty Japanese arcade cabinets.</p>
<p>So you&#8217;re not getting a cheap, plastic imitation of an arcade stick. You&#8217;re getting an arcade stick. A heavy (2.6kg!), near-<em>indestructible</em> arcade stick.</p>
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		<item>
		<title>Are You Brave Enough For iDOLM@STER PSP Goods? Are You?</title>
		<link>http://www.kotaku.com.au/2009/01/are_you_brave_enough_for_idolmster_psp_goods_are_you-2/</link>
		<comments>http://www.kotaku.com.au/2009/01/are_you_brave_enough_for_idolmster_psp_goods_are_you-2/#comments</comments>
		<pubDate>Fri, 23 Jan 2009 10:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[accessories]]></category>
		<category><![CDATA[hori]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[the idolm@ster]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/01/are_you_brave_enough_for_idolmster_psp_goods_are_you-2.html</guid>
		<description><![CDATA[
For those who play Namco Bandai&#8217;s pop idol sim THE iDOLM@STER SP with pride (and in public), Japanese peripheral maker Hori has products for you!


There&#8217;s an iDOLM@STER clear case to protect your PSP-3000 from scratches, iDOLM@STER earphones and iDOLM@STER UMD cases. The entire will set you back &#165;2,839 (US$32). But can you really put a [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/01/idolmaster_psp_hori.jpg" style="display:block;float:none;" /></p>
<p>For those who play Namco Bandai&#8217;s pop idol sim <i>THE iDOLM@STER SP</i> with pride (and in public), Japanese peripheral maker Hori has products for you!</p>
<p><!-- Gawker Tags/Categories: japan, culture, hori, only in japan, psp, the idolm@ster --><br />
<span id="more-324023"></span>
<p>There&#8217;s an <i>iDOLM@STER</i> clear case to protect your PSP-3000 from scratches, <i>iDOLM@STER</i> earphones and <i>iDOLM@STER</i> UMD cases. The entire will set you back &yen;2,839 (US$32). But can you really put a price on the opportunity to rock <i>iDOLM@STER</i> goods in public? Apparently!</p>
<p><a href="http://www.hori.jp/products/psp3000/psp_idol_master/">iDOLM@STER PSP Goods</a> [Hori]</p>
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		<slash:comments>1</slash:comments>
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		<title>Japan Getting Street Fighter IV Fighting Sticks</title>
		<link>http://www.kotaku.com.au/2009/01/japan_getting_street_fighter_iv_fighting_sticks-2/</link>
		<comments>http://www.kotaku.com.au/2009/01/japan_getting_street_fighter_iv_fighting_sticks-2/#comments</comments>
		<pubDate>Tue, 13 Jan 2009 07:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[hori]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[street fighter iv]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/01/japan_getting_street_fighter_iv_fighting_sticks-2.html</guid>
		<description><![CDATA[
Japanese peripheral maker Hori has released a pair of Street Fighter IV joysticks for the PS3 and Xbox 360. Note that there are differences.

The Xbox 360 SFIV is a straight-up 6-button fighting stick. The PS3 SFIV stick (pictured) has an eight button lay-out &#8212; along with rapid fire that enables 20 presses-per-second. 
Both will be [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/01/hori_sfiv.jpg" /></p>
<p>Japanese peripheral maker Hori has released a pair of <i>Street Fighter IV</i> joysticks for the PS3 and Xbox 360. Note that there are differences.</p>
<p><!-- Gawker Tags/Categories: hori, news, ps3, street fighter iv, xbox 360 --><span id="more-322482"></span>
<p>The Xbox 360 <i>SFIV</i> is a straight-up 6-button fighting stick. The PS3 <i>SFIV</i> stick (pictured) has an eight button lay-out &mdash; along with rapid fire that enables 20 presses-per-second. </p>
<p>Both will be out February 12 with the Xbox <i>SFIV</i> stick priced at &yen;7,980 (US$89) and the PS3 one at &yen;9,800 (US$110). Rapid fire doesn&#8217;t come cheap, buster.</p>
<p><a href="http://news.dengeki.com/elem/000/000/131/131818/">勝つための必須アイテム!? 『ストリートファイターIV スティック』</a> [Dengeki]</p>
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		<title>Jump Festa 2009: Hands-on Impressions with Dragon Quest IX Slime DS Stand / Speaker</title>
		<link>http://www.kotaku.com.au/2008/12/jump_festa_2009_handson_impressions_with_dragon_quest_ix_slime_ds_stand__speaker-2/</link>
		<comments>http://www.kotaku.com.au/2008/12/jump_festa_2009_handson_impressions_with_dragon_quest_ix_slime_ds_stand__speaker-2/#comments</comments>
		<pubDate>Mon, 22 Dec 2008 13:00:00 +0000</pubDate>
		<dc:creator>Kotaku US Edition</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[dragon quest ix]]></category>
		<category><![CDATA[dsi]]></category>
		<category><![CDATA[hori]]></category>
		<category><![CDATA[jump festa]]></category>
		<category><![CDATA[slime]]></category>
		<category><![CDATA[square enix]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/12/jump_festa_2009_handson_impressions_with_dragon_quest_ix_slime_ds_stand__speaker-2.html</guid>
		<description><![CDATA[
For many gamers, this year&#8217;s Jump Festa was about more than Dragon Quest IX &#8212; it was about experiencing the Dragon Quest IX Slime DS Stand / Speaker that Hori announced last week.


Luckily, every DSi in the Square-Enix Dragon Quest IX play area was equipped with one such stand. To merely look at it is [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/12/slimestand.JPG" style="display:block;" /></p>
<p>For many gamers, this year&#8217;s Jump Festa was about more than <i>Dragon Quest IX</i> &mdash; it was about experiencing the <i>Dragon Quest IX</i> Slime DS Stand / Speaker that Hori announced last week.</p>
<p><!-- Gawker Tags/Categories: dragon quest ix, dsi, hori, jump festa, slime, square-enix --><br />
<span id="more-320063"></span>
<p>Luckily, every DSi in the Square-Enix <i>Dragon Quest IX</i> play area was equipped with one such stand. To merely look at it is to tremble with joy. Square-Enix have been hocking the Slime in infinitely various fuzzy, fluffy, floppy forms since the late eighties, though every once in a while, they manage to surprise you. The Slime Controller, engineered and released by Hori in 2005 to commemorate the release of <i>Dragon Quest VIII</i> was one such surprise.</p>
<p>A very good friend of mine was one of the pioneers of the Slime Controller project. Square-Enix is a repeat client of Hori&#8217;s, often asking them to design and manufacture veritable gauntlets of interesting items with the most boring purposes &mdash; DS straps, DS cases, PSP straps, PSP cases, memory card stickers, et cetera. In this world, there&#8217;s no excuse for a boring thing to not at least try to be interesting. Apparently, the Slime controller was <i>too</i> interesting as originally conceived: it was to be jelly-filled, and soft, with the buttons themselves being the only hard plastic. The sponsors couldn&#8217;t see the reason the controller would <i>need</i> to actually be jelly-like, because as long as it held the shape of a Slime &mdash; as long as it <i>looked</i> like a Slime, people would buy it, and leave it in its box atop their TVs. The Slime Controller was manufactured as hard plastic.</p>
<p>Well, the Slime DS stand has arrived to say &#8220;<i>Yes</i>&#8221; to squishy videogame accessories. It&#8217;s simple, really. It is soft because you rest your hands on it; it has to be soft. This alone would be enough to make you want to buy it. However, it also has a speaker function. Buried in the hard plastic base is a speaker.</p>
<p>I couldn&#8217;t assess the sound quality of the speaker because I experienced <i>Dragon Quest IX</i> in a cardbaord glorified tent stationed in the midst of a battlefield of men and women with bullhorns demanding that attendees <b>DO NOT STOP WALKING; KEEP MOVING FORWARD</b>. However, I could certainly feel the vibrations on my palms. They were good vibrations. They felt like <i>Dragon Quest</i> music.</p>
<p>The plastic bit protruding out of the top of the Slime is kind of cheap, actually, and the DSi slid around viciously as I tried to play the game. Maybe if the plug meant for the headphone jack was stationary, and not attached to a cord, it&#8217;d be easier to keep the DSi right where it&#8217;s meant to be?</p>
<p>A quick look at the flier handed out outside the booth reveals why the headphone plug is on a far-too-long cable: the device is meant to be compatible with the <i>original DS</i> in addition to the DS Lite and the DSi. A footnote informs that the device is compatible with the original DS <i>only as a speaker</i>, and not as a stand. Aha. I guess the original DS doesn&#8217;t fit snugly enough on the allotted rectangle of blue plastic. Don&#8217;t want to neglect those original DS owners!</p>
<p>I have gotten this far without mentioning the squishiness: it is exemplary. Of all the squishy electronics accessories released in this 21st century, the Slime DS Stand &mdash; well, doesn&#8217;t rank among them, because it hasn&#8217;t been released yet. When it <i>is</i> released &mdash; alongside <i>Dragon Quest IX</i>, on March 28th, 2009 &mdash; it will definitely rank among the top five.</p>
<p>I usually play my DS games lying in bed, or sitting on a bus, so I at first thought I personally wouldn&#8217;t be able to make any practical use of this stand. Then I recalled all the people I see playing <i>Monster Hunter</i> on PSP in cafes and restaurants all about Tokyo, sitting at tables with their friends. Suddenly, the stand makes sense. It might just prevent carpal tunnel in me once and for all! And how cute would that look, me and three unsightly, unshaven friends, with four jiggly slimes on the table. We &mdash; well, while we might not get any supermodels folding paper airplanes with their phone numbers and landing them on our table, there&#8217;s a high probability that the manager of my local Starbucks will stop to think before kicking me out again.</p>
<p>Anyway, this bad boy goes on sale the same day as <i>Dragon Quest IX</i> &mdash; March 28th, 2009 &mdash; for 4,500. &#8220;4,500&#8243; used to be conveniently translatable as &#8220;about $45&#8243;, though now it means more like &#8220;fifty-something dollars&#8221;.</p>
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		<title>Wii Fit Gets a Mat (Yes, a MAT)</title>
		<link>http://www.kotaku.com.au/2008/01/wii_fit_gets_a_mat_yes_a_mat-2/</link>
		<comments>http://www.kotaku.com.au/2008/01/wii_fit_gets_a_mat_yes_a_mat-2/#comments</comments>
		<pubDate>Tue, 15 Jan 2008 10:00:15 +0000</pubDate>
		<dc:creator>Kotaku US Edition</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[hori]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[peripherals]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[wii fit]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/01/wii_fit_gets_a_mat_yes_a_mat-2.html</guid>
		<description><![CDATA[ Japanese peripheral maker Hori is releasing a mat to be used with Wii Fit. The &#8220;Wii Fit Mat&#8221; (so clever) is pretty self-explanatory: Put it on the floor, under the Wii Fit Balance Board. We guess it&#8217;ll help prevent slippage, which so far hasn&#8217;t been much of a problem. Haven&#8217;t heard of people flailing [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="image1wiimat.jpg" src="http://kotaku.com/assets/resources/2008/01/image1wiimat.jpg" width="478" height="313" class="postimg center" /> Japanese peripheral maker Hori is releasing a mat to be used with <i>Wii Fit</i>. The &#8220;Wii Fit Mat&#8221; (so clever) is pretty self-explanatory: Put it on the floor, under the <i>Wii Fit</i> Balance Board. We guess it&#8217;ll help prevent slippage, which so far hasn&#8217;t been much of a problem. Haven&#8217;t heard of people flailing wildly into their TVs&#8230; </p>
<p>This goes on sale in February for around $US 32. Pricey! <br />
<a href="http://www.famitsu.com/game/news/1212971_1124.html">Wii Mat</a> [Famitsu]</p>
<p> <span id="more-273560"></span></p>
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		<title>Hori Arcade Stick Coming Stateside</title>
		<link>http://www.kotaku.com.au/2007/08/for_that_authentic_touch_hori_/</link>
		<comments>http://www.kotaku.com.au/2007/08/for_that_authentic_touch_hori_/#comments</comments>
		<pubDate>Wed, 08 Aug 2007 09:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[gamestop]]></category>
		<category><![CDATA[hori]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2007/08/for_that_authentic_touch_hori_.html</guid>
		<description><![CDATA[Not that the Wii&#8217;s necessarily short on peripherals, but if you could squeeze room for one more, this&#8217;d be it. Hori&#8217;s Fighting Stick. Previously available in Japan, Gamestop now have a listing for an American release on November 6. Price? USD$50. Which is not too bad considering the imported version is a couple bucks more. [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="horiwii.jpg" src="http://kotaku.com/assets/resources/2007/08/horiwii.jpg" width="220" height="220" class="postimg left" />Not that the Wii&#8217;s necessarily short on peripherals, but if you could squeeze room for one more, this&#8217;d be it. Hori&#8217;s Fighting Stick. Previously available in Japan, Gamestop now have a listing for an American release on November 6. Price? USD$50. Which is not too bad considering the imported version is a couple bucks more. Or when you consider there&#8217;s not a single Wii controller layout that&#8217;s any good for Street Fighter II.<br />
<a href="http://www.gamestop.com/product.asp?cookie%5Ftest=1&#038;product%5Fid=802721">Hori Wii Digital Arcade Stick</a> [GameStop, via <a href="http://gonintendo.com/?p=22572">Go Nintendo</a>]<span id="more-262404"></span></p>
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