In a culture so infused with irony, the appreciation of campy works – outrageous movies, terrible art, worse music – is absolutely mainstream. Does it apply to games? Can games strive to be campy? Or are they already so?
Poor sales of MadWorld and House of the Dead: Overkill shook Sega’s resolve over mature titles for the Nintendo Wii, but it took an EA title to
In a shocking turn of events, Fairfax columnist and conservative ‘maverick’ Miranda Devine penned an opinion piece over the weekend calling for the introduction of an R18+ classification for video games in Australia.
You may think, by looking at the state of most of them, that making a video game cover is easy. It’s not! It’s hard, hard work, and is a process that results in a lot of unused artwork.
NPD sales numbers procured by Gamasutra reveal that Sega’s M-rated tongue-in-cheek blood bath MadWorld sold 66,000 copies in the U.S. following its March launch, and the publisher feels encouraged.
Continuing in it’s tradition of listing bizarre video game world record breakers, Guinness today announced the game with the most swearing in it.