I might be playing through Resident Evil 5 in co-op. That is, assuming my friend managed to get his hands on the game. He made me promise not to play too far ahead on my own beforehand. But that didn’t work. Don’t tell him though.
I’ve never been a big fan of light-gun shooters, but House of the Dead: Overkill for Wii has changed that. Thinking about the reasons why, it’s not really the on-rails nature of the genre that has left me cold. Rather, it’s the style. For such a disposable type of game, few light-gun shooters have exploited that enough to bring a real sense of fun. The boisterous lunacy of Point Blank did. And now the trashy, expletive-filled, tongue-in-cheek Overkill does, too. I love it and will be playing it all weekend. What will you be checking out?
The grindhouse-flavoured prequel to the original zombie shooter, The House of the Dead: Overkill hits stores this week. Here’s the official launch trailer to help you determine if it’s your kind of tasteless.
Headstrong, developer of House of the Dead: Overkill, thinks they can. In this video, the creative staff discuss the game’s grindhouse style and how this won’t necessarily be a rail shooter.
Does House of the Dead: Overkill brings arcade shooting to the Nintendo Wii? Yes, says the game’s developer Headstrong Games.
When we jokingly suggested that the addition of Zombie Nurses might mean a slightly sexed-up House of the Dead: Overkill, we had no idea that SEGA might actually take things in that direction. The game itself seems fairly standard HotD but the newly announced Collector’s Edition comes with a pulpy graphic novel that looks like one part Tarantino to two parts Sin City.