Sega announced this morning that both House of the Dead 3 and House of the Dead 4 will be coming to the PS3 as downloadable titles on the PlayStation Network. Both will include Move support. More »
The strippers in Bayou City’s famous Pink Pussycat club are so good at their jobs that they don’t stop at taking off their clothes. And House of the Dead: Overkill Extended Cut successfully obliterates any desire I might have had to visit a strip club ever again. More »
The House of the Dead Overkill – Extended Cut now in 3D and HDTV with “More Blood”, “More Gore”, “More Strippers”. Your mother won’t like it! So keep it in a brown paper bag when you pick it up for the PS3 on October 25.
Headstrong, developer of House of the Dead: Overkill, thinks they can. In this video, the creative staff discuss the game’s grindhouse style and how this won’t necessarily be a rail shooter.
Sega’s House of the Dead: Overkill isn’t just another House of the Dead game. It’s a House of the Dead game with one hell of a nice trailer.
The House of the Dead series has never been known for its sex appeal — though the sexual tension between Amy Crystal and Harry Harris in The House of the Dead 2 was deliciously thick. But that doesn’t mean Sega can’t try to get a rise out of us. To wit, zombie nurses in new screens for The House of the Dead Overkill. They happen to be disgustingly un-sexy, decaying, frumpy and seriously lacking in the overflowing cleavage at which Silent Hill‘s art teams are so expert.
About a third of the way in through the Carnival Of Fun stage in The House of the Dead Overkill, Bradley Crooks from Headstrong Games decimated a severed arm stuck in a cotton candy machine. It exploded in a sweet, sickly mess, adding to the heavy amount of gore we’d already seen in the Wii “light gun” shooter. It’s also potentially the first game to feature a “live birth” on the Wii, so don’t expect an E rating (or a German release).
The developer, formerly known as Kuju London and responsible for both Battalion Wars releases, is upping the shock factor for the Western audience targeted House of the Dead. The game has blood mapping, giving bullet wounds plenty of flow, spatters on clothes and the environment. And the bosses, at least the one we saw, veer from the fantastical to the… fucking creepy.
Ah, how I am looking forward to the return of the House of the Dead franchise. Back in the day I played the original HOD on the Dreamcast on an almost daily basis. Now it’s coming to the Wi with all its rail shooting goodness and terrible voice acting intact. I long for the return of those dulcet tones… “Reload! Reload! Reload!” Somehow it just never gets old.
make the jump for a second clip.