Filter’s gloomy rendition of “Happy Together” sets the perfect tone for the May 31 launch of inXile’s co-op focused dungeon romp Hunted: The Demon’s Forge.
In the latest behind-the-scenes video for inXile’s Hunted: The Demon’s Forge, the development team explores how they tackled crafting the game world, and how players can create their own bits of it using the game’s Crucible map editor.
“Hunted is running through dungeons and killing monsters with really cool swords, really cool weapons, and amazing spells,” says developer inXile’s president Matt Findley. That’s enough of a description for me. The rest of you should watch this behind-the-scenes trailer.
Finishing story mode is only the beginning of the adventure in inXile Entertainment’s Hunted: The Demon’s Forge. With the Crucible, players can spend their hard-earned gold pieces on creating and sharing endless custom dungeon romps.
Featuring both online and split-screen offline cooperative multiplayer, Hunted: The Demon’s Forge is definitely a game you’ll want to play with a friend. I call dibs on the elf girl.
Brink, the first-person shooter designed to make elite team play possible for everyone, will be out on May 17 in North America. Hunted, the Gears-of-War-style fantasy game arrives on June 3. Both are for PC, PS3 and Xbox 360.
Bethesda Softworks focuses on other developer’s titles this E3, with Splash Damage’s Brink, Obsidian’s Fallout: New Vegas, id’s RAGE, and inXile’s Hunted: The Demon’s Forge making up its show lineup.